Street Fighter Alpha 2
RYU:
Fireball:D,DF,F + P
Hurricane Kick:D,DB,B + K (air)
Dragon Punch:F,D,DF + P
Fake Fireball:D,DF,F + Start
Super Combos:
SHINKUU HADOKEN:D,DF,F,D,DF,F + P
SHINKUU TATSUMAKISEMPUUKYAKU:D,DB,B,D,DB,B + K
ADON:
Jaguar Kick:D,DF,F + K
Jaguar Tooth:F,DF,D,DB,B + K
Rising Jaguar:F,D,DF + K
Super Combos:
JAGUAR ASSAULT:D,DF,F,D,DF + P,tap P or K
JAGUAR REVOLER:D,DF,F,D,DF,F + K
CHUN LI:
Fireball:B,DB,D,DF,F + P (or Charge B,F + P when using the
Super Turbo version)
Lightning Leg:Tap K
Rising Bird Kick:Charge D,U + K
Flip Kick:F,DF,D,DB,B + K
Super Combos:
KIKOSHO:D,DF,F,D,DF,F + P
THOUSAND BURST KICK:Charge B,F,B,F + K
BRAVE MOUNTAIN RISING HEAVEN KICK:Charge DB,DF,DB,U + K
GUY:
Bushin Dash:D,DF,F + K,K
Bushin Hurricane Kick:D,DB,B + K
Bushin Air Throw:D,DF,F + P,P
Turn Punch:D,DB,B + P
Super Combos:
BUSHIN STRONG THUNDER KICK:D,DF,F,D,DF + K
BUSHIN EIGHT-DOUBLE FIST:D,DF,F,D,DF + P,tap P
KEN:
Fireball:D,DF,F + P
Hurricane Kick:D,DB,B + K (air)
Dragon Punch:F,D,DF + P
Roll:D,DB,B + P
Fake Roll:D,DF,F + Start
Super Combos:
SHORYU REPPA:D,DF,F,D,DF + P
SHINRYUKEN:D,DF,F,D,DF + K,tap K
DHALSIM:
Yoga Fire:D,DF,F + P
Yoga Flame:F,DF,D,DB,B + P
High Yoga Flame:F,DF,D,DB,B + K
Yoga Teleport:B,D,DB or F,D,DF + 3K or 3P (air)
Super Combos:
YOGA INFERNO:D,DF,F,D,DF,F + P
YOGA STRIKE:D,DF,F,D,DF,F + K
GEN:
Mantis Style:3P
Rising Kick:F,D,DF + K
Rapid Punch:Tap P
Super Combos:
FORWARD RUSH:D,DF,F,D,DF,F + P
SLAP BARRAGE:D,DB,B,D,DB,B + P
Crane Style:3K
Roll Attack:Charge B,F + P
Wall Dive:Charge D,U + K
Super Combos:
AIR THROW:D,DF,F,D,DF,F + P
WALL DIVE:Jump,D,DB,B,D,DB,B + K
SAKURA:
Fireball:D,DF,F + P,P,P
Dashing Dragon Punch:F,D,DF + P
Hurricane Kick:D,DB,B + K
Super Combos:
SUPER FIREBALL:D,DF,F,D,DF,F + P
SUPER DRAGON PUNCH:D,DF,F,D,DF,F + K
SUPER SLIDE KICKS:D,DB,B,D,DB,B + K
ROLENTO:
Patriot Circle:D,DF,F + P
Mekong Delta Attack:D,DB,B + P,P
Mekong Delta Escape:D,DB,B + K
Mekong Delta Air Raid:3P,P
Stinger:F,D,DF + K,K
Quick Jump:D,U,K
Safe Landing: 3K (after jumping, near the ground)
Super Combos:
MINE SWEEPER:D,DB,B,D,DB,B + P
TAKE NO PRISONERS:D,DF,F,D,DF,F + K
ZANGIEF:
Spinning Clothesline:2P
Turbo Clothesline:2K
Banishing Punch:F,D,DF + P
Spinning Pile Driver:360 + P
Siberian Bear Crusher:360 + K
Super Combos:
FINAL ATOMIC BUSTER:720 + P
AERIAL RUSSIAN SLAM:D,DF,F,D,DF,F + P
CHARLIE:
Sonic Boom:Charge B,F + P
Somersault Shell:Charge D,U + K
Super Combos:
SONIC BREAK:Charge B,F,B,F + P,Tap P
SOMERSAULT JUSTICE:Charge DB,DF,DB,U + K
CROSSFIRE BLITZ:Charge B,F,B,F + K
BIRDIE:
Bull Head:Charge B,F + P
Bull Horn:Hold 2P or 2K 1 sec,release
Murderer Chain:360 + P
Bandit Chain:360 + K
Super Combos:
BULL REVENGER: D,DF,F,D,DF + P or K
THE BIRDIE:Charge B,F,B,F + P
ROSE:
Soul Spark:DB,D,DF,F + P
Soul Reflect:D,DB,B + P
Soul Throw:F,D,DF + P
Soul Spiral:D,DF,F + K
Super Combos:
AURA SOUL SPARK:D,DB,B,D,DB,B + P
AURA SOUL THROW:D,DF,F,D,DF + P
SOUL ILLUSION:D,DF,F,D,DF + K
SODOM:
Jigoku Scrape:D,DF,F + P
Shiraha Catch:F,D,DF + K
Butsumetsu Buster:360 + P
Daikyo Burning:360 + K
Jutting Kick:B,DB,D + K (after knockdown)
Super Roll:F,DF,D + P (after knockdown)
Super Combos:
SUPER RUSHING JIGOKU:D,DF,F,D,DF,F + P
OMEGA SLAM:720 + P
SAGAT:
High Tiger Shot:D,DF,F + P
Low Tiger Shot:D,DF,F + K
Tiger Crush:F,D,DF + K
Tiger Blow:F,D,DF + P
Super Combos:
TIGER CANNON:D,DF,F,D,DF,F + P
TIGER GENOCIDE:D,DF,F,D,DF + K
TIGER RAID:D,DB,B,D,DB,B + K
AKUMA:
Blue Fireball:D,DF,F + P
Red Fireball:F,DF,D,DB,B + P
Air Fireball:Jump,D,DF,F + P
Dragon Punch:F,D,DF + P
Hurricane Kick:D,DB,B + K (air)
Ashura Warp:B,D,DB or F,D,DF + 3K or 3P
Roll:D,DB,B + P
Hundred Demon Somersault:D,DF,F,UF + P,P or K
Super Combos:
MESSATSU FIREBALL:F,DF,D,DB,B,F,DF,D,DB,B + P
MESSATSU UPPERCUT:D,DF,F,D,DF + P
VIOLENT AIR SLASH:Jump,D,DF,F,D,DF,F + P
INSTANT HELL MURDER:Jab,Jab,F,Short,Fierce (Level 3)
M.BISON:
Psycho Shot:Charge B,F + P
Double Knee Press:Charge B,F + K
Head Press:Charge D,U + K
Somersault Skull Diver:Charge D,U + P,P
Bison Warp:B,D,DB or F,D,DF + 3K or 3P
Super Combos:
KNEE PRESS NIGHTMARE:Charge B,F,B,F + K
PSYCHO CRUSHER:Charge B,F,B,F + P
DAN:
Self-Taught Wave Punch:D,DF,F + P
Shiny Dragon Punch:F,D,DF + P
Flurry Kick:D,DB,B + K
Rolling Taunt:D,DF,F or D,DB,B + Start
Super Combos:
SUPER WAVE PUNCH:D,DF,F,D,DF,F + P
SUPER SHINY DRAGON:D,DF,F,D,DF,F + K
CERTAIN VICTORY RELYING ON NOBODY BUT MYSELF FIST:D,DB,B,D,DB,B +
K
SUPER TAUNT:D,DF,F,D,DF,F + Start
"EVIL" RYU:
Fireball:D,DF,F + P
Hurricane Kick:D,DB,B + K (air)
Dragon Punch:F,D,DF + P
Ashura Warp:B,D,DB or F,D,DF + 3K or 3P
Fake Fireball:D,DF,F + Start
Super Combos:
SHINKUU HADOKEN:D,DF,F,D,DF,F + P
SHINKUU TATSUMAKISEMPUUKYAKU:D,DB,B,D,DB,B + K
MESSATSU UPPERCUT:D,DF,F,D,DF + K
INSTANT HELL MURDER: Jab,Jab,F,Short,Fierce (Level 3)
DHALSIM (CE):
Yoga Fire:D,DF,F + P
Yoga Flame:B,DB,D,DF,F + P
ZANGIEF (CE):
Spinning Clothesline:2P
Spinning Pile Driver:360 + P
UNIVERSAL MOVES (except for Champion Edition Dhalsim and
Zangief):
Taunt:Start
Landing Roll:B,DB,D + P (after knockdown)
Alpha Counter:Block,B,DB,D + P or K (Level 1)
Custom Combo:2P + K or P + 2K, then imput attacks (air) (Level 1)
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