PRS Games Home Page http://pcfilho.cjb.net/ PLAYSTATION - DETONADO (em inglês) 007: The World is not enough ================== MISSION 1: COURIER ================== Objectives Special Notes Gadgets ********** ************* ******* - Interrogate Lachaise - Do not harm civilians - VLF Disruptor - Get briefcase of money - Flash Bang - Escape - Fingerprint Scanner - Cellphone Stunner Walkthrough *********** Approach the desk and talk to the receptionist. Equip and activate the VLF disruptor and walk through the metal detector behind the desk. Walk across the room and talk to the guard, who does not let you pass. Instead of brandishing your weapon and blowing his brains out, simply walk backwards and wait. After a few moments, the guard will walk away. Once he does this, you are free to go through the door. In the next room, you'll find three elevators. Go inside the central one and hit the switch. The next section consists of two stretches of corridors monitored by a total of five cameras. If you remain in view of a camera long enough, you'll set off the alarm and a load of guards will appear. To counter this, simply blast the cameras with your P2K. Once through both stretches of corridors go through the door at the end. Head through the door ahead and go around the corner. There is a small room on the left that contains two guards. Ignore them as if they spot you, the alarms will sound. Just go past the room and down the corridor. Go round the corner at the end and through the door. There are two of Lachaise's personal guards are patrolling this corridor. They are both armed with high-powered machine guns, so it's best to avoid as much confrontation as you can. Go forward and go left at the fork. Sneak up to the guard and knock him out with the Cellphone Stunner. Head round the corner and go through the door on the right. The alarm will sound in a few moments so move fast. Press O in front of the wonky picture to move the bookcase and reveal a room. Go inside and quickly kill the guard at the desk. Select the Fingerprint Scanner and get the prints from the flask on the table. Quickly head back to the main corridor and go right. If there are guards shooting at you, zig-zag down the corridor, as they will be less likely to hit you. Try to resist the temptation of killing them and approach the door at the top of the steps. Use the Fingerprint Scanner on it. After the short cut-scene, quickly grab the case. Go to the small on the window on the left and press X to smash it with the case. Bond will escape and you have completed Mission 1. ======================== MISSION 2: KING'S RANSOM ======================== Objectives Special Notes Gadgets ********** ************* ******* - Apprehend the assassin - Do not harm civilians - Grappling Hook - Do not harm assassin Watch Walkthrough *********** For this mission, you must go as quick as you can. If you take too long, the assassin will escape and you will fail the mission. Anyway, strafe right and pick up the Frinesi Auto and Armour just ahead. Move forward and an enemy appears from the right so kill him. Pick up the AR36 Sniper from the left and use it to dispose of the goon up on the right-hand balcony. Go round the corner and use the Frinesi Auto to blow away the next goon on another balcony, as well as another below. Select the Frinesi Auto and head onto the walkway. Just as you move forward, two enemies rush round the corner, so quickly blow their brains out. There is also another in the window up ahead. Now you have a clear run, so continue along the walkway and into the warehouse. Shoot the box for two Grenades and use one to dispose of the three enemies up ahead. Collect the Armour to the right then head down the ramp over to the left. Shoot the barrels and any enemies to make it easier to get through to the door on the far side of the room. Make sure you stand back to avoid being hit by the blast. Once back on the street use the AR36 Sniper to kill the man high up on the roof. Select your Grenades and lob one at the barrels around the corner, take care as another enemy on the other roof will also be throwing grenades. Snipe the grenade-happy thug and collect an Armour or ammo that may be lying around. Equip the Ingalls Type 20 to take out the remaining three or four enemies blocking the bar door, before going through it. Do not kill any civilians in the bar, they are the two guys that cower and are not carrying guns. Two enemies are nearby, plus another one at the far end. Kill them all and head through the door at the end. Enter the square and quickly take out the guy chucking grenades. A gang of enemies come down from the right, so be prepared. Head onto the walkway where they came from and select your Grappling Hook Watch. Grapple onto the rope hanging from the balloon to complete the mission. ========================= MISSION 3: COLD RECEPTION ========================= Objectives Special Notes Gadgets ********** ************* ******* - Protect Elektra - None - Inflatable - Destroy Parahawks Jacket Walkthrough *********** At the start, kill as many enemies as you can and collect the AR36 Sniper - shoot the boxes next to it to reveal some handy Armour. Equip the AR36 Sniper and take out any remaining enemies. Now locate the Parahawk (it's a snowmobile with a parachute and it's flying) and shoot it two or three times to destroy it. Watch out though, as it drops grenades. Once it's gone, switch to the Meyer TMP and ski down the slope and into the pipe. When you reappear, shoot the boxes and the enemy hiding behind them. Head down to the left to find another box/enemy combo, continue further to find a third. Enter the next pipe to reach the next section. Leave the pipe then stop when you can see Elektra. Equip the AR36 Sniper and take out the enemies along the pipes plus a few on the ground that charge at you. Approach Elektra and she'll run off. Turn around and kill the two enemies sneaking up on you from the rear. Now locate the next Parahawk and use the Ar36 Sniper to shoot it down. Two more will appear one after another, so take them all out to finish the mission. Watch out for goons attacking from the ground in between, plus the grenades that the Parahawks drop. Mission complete. =========================== MISSION 4: RUSSIAN ROULETTE =========================== Objectives Special Notes Gadgets ********** ************* ******* - Interrogate Zukovsky - None - Credit card - Win money Lockpick Walkthrough *********** Head into the room and talk to the woman stood by the bar. Watch as her boyfriend walks over from the locked door to the right. Quickly equip the Credit Card Lockpick and unlock the door while the boyfriend is away. If you're quick enough you can go straight in. If not, talk to the woman again to lure the guard away. Once inside talk to Zukovsky and he'll give you a Credit Voucher. Now leave the room. Get out the Credit Voucher and show it to the guard at the other door next to the bar. He will let you go in. Once inside, approach the table and press O to start playing. If you don't know how to play Blackjack, a message from MI6 will tell you all you need to know. You have to get a total of 100,000 credit or more, and the easiest way to do it is bet your entire credit twice in a row. As long as you win both times you'll end up with 104,000. If not, simply start the mission again. Once you have won enough, go back to Zukovsky. Talk to him and you'll complete this easy mission. ====================== MISSION 5: NIGHT WATCH ====================== Objectives Special Notes Gadgets ********** ************* ******* - Bug all telephones - None - Tranquilliser Gun - Avoid villa guards - Micro-Camera - Photograph evidence - Telephone Bug - Get Davidov's ID Card - Credit Card Lockpick Walkthrough *********** First of all, enter the small room to the right and bug the telephone. Go back out, through the bedroom and into the hall. Go left at the split and give the guard a good punch. Another guard appears from downstairs, so smack him as well. Now enter the nearby door. Select Unarmed then walk up to the guard all the way along to the right. Quickly punch him out and wait for the second guard to appear from around the corner. Whack him and the area is clear. Enter the small room and take a picture of the computer with the Micro-Camera. Go into the room next door and bug the phone. Go around the corner to the elevator. Opposite it is a small room with a phone in it. Bug it and go back to use the elevator. Turn right and pick the lock on the door. Photograph Davidov's Letter in the small room and return to the corridor. Enter the room to the left just beyond the elevator and knock out the guard with a couple of punches. Bug the phone on here and return to the corridor. Switch to Unarmed and go through the door straight ahead. Quickly punch out the guard. Enter the door on the left for Armour and Ammo. Go into the room a little further along and whack the goon in here. Bug the last telephone then leave. Now enter the last room, smack the guard and take a picture of the large screen. Leave and talk to Davidov. A load of enemies will come down the stairs, so kill them all with a gun (if you have one). Go through the small door on the right next to the stairs. Go right, unlock the door at the far end and head into the garage. Kill all the guards before killing Davidov (he takes a few more hits than the others). You'll find plenty of Ammo and Armour in the corner if you need it. Pick up Davidov's ID Card once he's dead to complete mission 5. ===================== MISSION 6: MASQUERADE ===================== Objectives Special Notes Gadgets ********** ************* ******* - Find Renard - Do not harm technicians - Night Vision - Retrieve Locator Card - Do not harm soldiers Goggles - Escape - Grappling Hook Watch Walkthrough *********** Go straight ahead and show Arkov's ID Card to the guard. Collect the Security Card from the room he was guarding then go back to the start and head down the slope. Collect the Armour from the room at the bottom then continue. Locate the l ighting panel on the right around the corner, deactivate it, put on your Night Vision Goggles and hide behind the nearby barrel. Wait for the guard to walk towards the panel then quickly nip past the other guard. Use the Security Card on the card reader at the far end and then go through the door. Remember the locked door to the left - we need to come back here later. Head around to the right, show Arkov's ID Card to the guard and enter the room. Pick up the Radiation Badge then head for the room next door. Show the badge to the guard and activate the panel in the room beyond. Make you way back to the locked room that I told you to remember. Select a weapon then enter. Keep close to Dr. Jones and shoot any enemies that appear. Do not let the Doctor die. Once she's accessed the computer and the area is clear of enemies, head through the large door. Fight your way through the numerous enemies (shoot the barrel in the middle to get past). Be quick to avoid getting trapped. At the end you'll find Renard. Once he's gone and the bomb is activated, quickly pick up the Locator Card and wait for the gate behind you to open. When it does, use the Watch to grapple to the chain to escape and complete the mission. ===================== MISSION 7: FLASHPOINT ===================== Objectives Special Notes Gadgets ********** ************* ******* - Stop the bomb - None - Flash Bang - Rescue the hostages - Night Vision - Protect Dr. Jones Goggles Walkthrough *********** Head through the door on the left, and then through the door marked 'Channel 1'. Head around to the left, quickly kill the enemy and go through the door on the left. Quickly shoot all the terrorists in here before they shoot the hostages, and make sure you don't hit the hostages either. Push the switch in the corner and then leave. Head back and enter the unmarked door to find some Armour. Now go through the door on the left marked 'Channel 2'. Shoot the enemy and then enter the room on the right. Clear the room of enemies before they shoot the hostages as before, and push the switch in the corner. Leave and head along to the right. Enter the unmarked door to find some Armour and Ammo if you need it. Follow the passage on the left and through the door marked 'Channel 3'. Turn left, kill the terrorist then clear the control room of enemies while protecting the hostages as you did in the last two Channels. Hit the switch in the room and head back to the main control room, where you started this mission. Watch out for the enemies, kill them all, and make your way through the door marked 'Pipeline A'. Continue through a couple more doors and go into the pipe. Equip the Night Vision Goggles to make it easier to see the enemies. Fight your way along this stretch of pipe and through the door at the end. In this room you will find Dr. Jones. Protect her from all the enemies in this room whilst she accesses the computer. There is plenty of Armour dotted around the room, so don't be afraid to use it. Once she's finished with the computer, approach the rig in the centre of the room and press O to complete Mission 7. =========================== MISSION 8: CITY OF WALKWAYS =========================== Objectives Special Notes Gadgets ********** ************* ******* - Protect Zukovsky - None - Video Camera - Protect Dr. Jones Rocket Launcher - Destroy helicopters - Escape across pipeline Walkthrough *********** Shoot the enemy through the window and then pick up the AR36 Sniper and the Armour. Use the AR36 Sniper to take out the enemies outside the small room t hat you are in, and then switch back to the Wolfram P2K. Head down the steps and across the room, dealing with any enemies that appear. Go up the steps at the end and through the door. Equip the Beligique PS100 and waste all the enemies up ahead. Follow the walkway around and up to the car. Grab the stuff from the back of it and select the Video Camera Rocket Launcher. Aim at the helicopter above, and fire when you are locked on. If you run low on rockets, you can find more in the back of the car. Destroy the first two helicopters and wait for the third to destroy the large crates. One of them is hiding a small ladder onto the pipeline. When that one is destroyed by the chopper, get onto the pipe and quickly head for the hut at the far end. Head down the steps and duck behind the crates for cover. Take out the enemies and head for the steps at the far end. Enter the room and grab the Wrench. Now head out and go through the door downstairs. Kill the enemy on the right and grab the Armour if you need it. Quickly head up the steps then down the set of steps that lead off to the right. Kill the enemies down here and enter the small hut at the end. Grab the Flare Gun from the wall and exit the hut. Go back up the steps and continue along the top walkway. Enter the hut at the end and use the Wrench on the pipe valve. Look through the window, and you should see gas coming out of the large pipe. You will also see a helicopter. Select the Flare Gun and shoot the pipe outlet directly beneath the chopper. If you miss, do not worry, as there are more flares in the box near the door. Once you hit it, the chopper is toast and the Mission is complete. =================== MISSION 9: TURNCOAT =================== Objectives Special Notes Gadgets ********** ************* ******* - Capture Bullion alive - None - Pen Explosive - Disable terrorist threat - Cellphone Stunner - Protect civilians Walkthrough *********** Take out the enemies up ahead, watch out for the civilian and don't forget to kill the guard up on the roof over to the right. Follow the path around the corner and kill the next load of goons. Follow the alley around the next corner and grab the armour. Now go back along the path and through the door. Be careful here, as there is a civilian at the bottom of the steps. Go down the steps and take out the enemies that are hiding behind the pillars. Once they are dead and the civilians are safe, enter the train. Make your way through all of the carriages, carefully killing the enemies as you go and making sure not to harm any civilians. Take care in the second carriage, as an annoying civilian sometimes runs right in front of your gun while you are firing, killing himself and making you fail the mission. The enemies tend to hide round corners, so proceed with caution. Also, shoot any crates that you encounter to reveal some useful Armour. Once off the train, you will meet Bullion and have a bomb to defuse. Use your Pen Explosive to blow open the door ahead. Follow the passage and after a few corners and turns you will meet a group of enemies. Kill them and continue through the next door (make sure you go through it normally, and don't try to blow it up!) into a short corridor leading to the bomb. Shoot the rotating panels on top of the bomb and then use your Cellphone Stunner to defuse it. Now head back to the train station and up the steps after Bullion. Chase Bullion through the streets, but whatever you do - do not shoot him, as he's needed alive. Keep chasing him and once you reach the yacht, you'll complete the Mission. ======================== MISSION 10: FALLEN ANGEL ======================== Objectives Special Notes Gadgets ********** ************* ******* - Find M - None - None - Free M - Defeat Gabor - Confront Elektra Walkthrough *********** You are unarmed to start with, so finding a weapon is vital. Leave the room and head around to the right. Wait for the guard up ahead to go out of sight and then search the cells to find your items. Try not to get spotted or else they'll most likely kill you. Head out and kill the four or so enemies patrolling the nearby area. Once they are dead, head into the room in the top corner and enter the stairwell. Head up and enter the room on the next floor. Be careful, as a guard comes down the stairs, so kill him quick. Once inside, follow the corridor, killing the two goons and you'll come to two doors with card readers. In the small room opposite is Bullion and a regular enemy. Lure out the enemy and kill him. Now equip your Grenade Launcher and start launching Grenades at Bullion - it won't take too many for him to die. Collect Bullion's Key and the Armour, then go back to the stairwell. Go to the next floor up, again watch for the goon coming down the stairs and go through the door using Bullion's key. Go through the archway ahead and around to the left. Waste the two enemies and head down the steps to find M. She'll give you her keycard. Now return to the area where you killed Bullion (one floor below) and use M's card to access the two rooms. In one is her Pen Explosive and the other contains an Ingalls Type 20 plus some Ammo. Go back to M and use the Pen Explosive on the bars to free her. Now turn around and kill the tribe of enemies that charge down the steps while M enters the password. Go back to the stairwell again. Go right to the very top and enter the door to face Gabor. Defeating him is actually pretty easy. Bullets will not harm him, but the pipebombs that he throws will. Simply hide behind something and wait for him to throw a pipebomb. Quickly pick it up before it explodes and throw it back at him. Hit him with three pipebombs to finish him off. At some point in the fight some goons will appear so be prepared. There is also Armour in the small rooms around the outside if you need it. Once Gabor has kicked the bucket, pick up his keycard and use it on the reader in one of the side rooms to access the bedroom. In here you will find Elektra with a gun to M's head. All you have to do is simply shoot Elektra and you will complete the Mission. Just one more to go! ==================== MISSION 11: MELTDOWN ==================== Objectives Special Notes Gadgets ********** ************* ******* - Find and defeat Renard - None - Radiation - Rescue Dr. Jones Detector - Escape from submarine Walkthrough *********** You've made it to the final level in 'The World Is Not Enough'. Well done. Anyway, follow the path around to the right and through the door. At the back of the room is a corridor with three doors. Enter the second door on the right to find the Control Room Key, as well as an enemy that you should kill. More goons will now appear, so gun them down. Visit the other two rooms for Ammo and Armour, then make your way back to the start and follow the other route. Use the Control Room Key and go through the door. Fight your way across the control room and over to the small room on the far side. Gun down any enemies that are left standing, then stand on the hatch and press O to go down. Now you are in the Torpedo Room. Shoot the crate for Armour if you need it then press the button on the wall to move the torpedoes. Shot the grate and enter the vent. As you climb out you'll see Renard, plus Dr. Jones in a cell on your left. Remember this cell's location, as you will need to come back here later. Go around the corner and you will be faced with a number of goons, as well as some leaking pipes. Blow away all the goons and nip past the pipes, avoiding the steam as you go. When you get near the end, Renard runs off, so follow him through the door. You'll come to a door with a radiation symbol on it. Equip your Radiation Detector and enter the next room. You may find it easier to quickly run in, kill the enemies and run back out again before going the whole way. The maze is quite hard to get through, as there are obstacles everywhere. It may take a few goes to get through safely. Through the next door is a large room with the central computer. You have to shoot out the computer's blue panels on the central core but before you do that, take out the goons (especially the ones on the balcony). Once you've destroyed the panels use the handle in the doorway near Renard, this will result in his death and a two minute time limit. Quickly pick up the Cell Door Key from Renard and return to Dr. Jones's cell to free her. Now enter the torpedo room and approach the torpedo tube to finish the final Mission. Congratulations! You have completed 'The World Is Not Enough'. Well done. =============================== PRS Games Home Page http://pcfilho.cjb.net/