Player Handout
***Permission to copy from West End Games***
Getting Started
Select a character template that looks like it would be fun to play.
The right side of the character sheet describes your character's personality and background.  You can change some of these elements, but make sure those changes are approved you the Gamemaster.
Each character has six attributes:
Dexterity - Your character's eye-hand coordination and agility.
Knowledge - Your character's knowledge of the galaxy.
Mechanical - Your character's "mechanical aptitude," or ability to pilot vehicles, starships and the like.
Perception - Your character's powers of observation, and ability to convince others to do things for him.
Strength - Your character's physical strength, health, and ability to resist damage.
Technical - Your character's "technical aptitude," or ability to fix, repair, and modify all kinds of technology, including starships, droids, and vehicles.
Each attribute has a die code.  A typical die code could be 3D (pronounced "three dee").  That means roll three six-sided dice whenever the attribute is used.
A dice of 2D is about average; a die code of 4D is pretty good.
Skills
Skills are things your character learns and they can get better over time.  Skills include things like blaster, dodge, starfighter piloting, and brawling.
A skill is listed under its attribute; each skill begins with the same die code as its attribute.
You can add one or two dice to a skill, but you only have seven dice to spend on all your skills.  (You can't improve every skill - you can only pick the ones you think will be important!)
Important Skills
Here are some of the more important skills for characters in the Star Wars game.  They cover your character's knowledge of a field or ability to do the following:
Dexterity skills:
blaster: Fire blasters.
brawling parry: Block someone else's unarmed (brawling) attack.
dodge: Get out of the way when people shoot at you.
melee combat: Fight with weapons in hand-to-hand combat.
melee parry: Block hand weapon attacks (only if you're holding a weapon).
Knowledge skills:
alien species: Knowledge of strange aliens - anyone not of your species.
languages: Speak and understand strange languages.
planetary systems: Knowledge of different planets and star systems.
streetwise: Knowledge of criminal groups and people in the Fringe and how to deal with them.
survival: Survive in harsh environments, like arctic wastes and deserts.
Mechanical skills:
astrogation: Plot hyperspace jumps.
repulsorlift operation: Fly vehicles like snowspeeders, airspeeders, landspeeders, and cloud cars.
space transports: Fly freighters and any other ship that isn't a fighter and isn't a capital-scale (large) combat ship.
starfighter piloting: Fly space fighters like X-wings and Y-wings.
starship gunnery: Fire starship weapons.
Perception skills:
bargain: Make deals.
con: Fast-talk your way out of situations or talk people into doing things for you.
gambling: Gamble.
search: Look for things.
sneak: Sneak around without being seen.
Strength skills:
brawling: Fight with your bare hands.
climbing/ jumping: Climb and jump.
stamina: Push your physical limits and resist disease.
Technical skills:
computer programming/ repair: Use, repair and program computers.
droid programming: Program droids.
droid repair: Repair droids.
first aid: Knowledge of first aid techniques.
space transports repair: Repair freighters.
starfighter repair: Repair starfighters.


Star Wars Jedi