Attributes: ST 10 [0], DX 12 [20], IQ 12 [20], HT 10 [0]
Advantages: A total of 20 points chosen from Acceleration Tolerance [10], Combat Reflexes [15], Fearlessness [2/level], G-Experience [10], Improved G-tolerance [5 or 10], Mathematical Ability [10], Reputation (Decorated) [varies], and 3D Spatial Sense [10].
Disadvantages: A total of -15 points chosen from Chummy or Gregarious [-5 or -15], Code of Honor [-5 to -15], Fanaticism (Imperium) [-15], Intolerance (rebels) [-5], Jealousy [-5], Overconfidence or Glory Hound [-5 to -15], Sense of Duty [-5 to -15], and Workaholic [-5].
Primary Skills: Free Fall/TL 12 [4]-13, Vacc Suit/TL 12 [4]-13
Secondary Skills: Computer Operation/TL 12 [1]-12, Beam Weapons/TL 12 (neural) [1]-14, Savoir Faire (military) [2]-13.
Background Skills: A total of 4 points distributed among: Administration, Area Knowledge (sector), Brawling, Carousing, First Aid/TL 12, Scrounging, Shipbuilding/TL 12 (starship).
Occupational Specialties: Choose one
Helmsman/Pilot: Area Knowledge (sector) [2]-13, Astrogation/TL 12 [4]-13, Piloting/TL 12 (spaceship or shuttle) [8]-14.
Gunner: Armory/TL 12 (heavy energy weapons) [6]-14, Gunner (energy cannon) [4]-15, Gunner (missile launcher) [4]-15,
Sensor Operator: Cartography/TL 12 [4]-13, Electronics Operation/TL 12 (sensors) [4]-13, SIGINT Collection/Jamming/TL 12 [6]-13.
Radioman: Electronics Operation/TL 12 (communications) [6]-14, Traffic Analysis/TL 12 [8]-14.
Engineer: Engineer/TL 12 (vehicles) [4]-12, Shipbuilding/TL 12 (starship) [2]-12, and 8 points in Mechanic specializations.