How To Build A Deck
The first thing you should know about deck building is
that the closer your deck is to 60 cards, the better.
Always try to make a 60 card deck.
When building a deck, the most important thing to think about is land.
If you don't have any land you can't play anything.
In a single colored weenie deck you should have about
20 land. In a single colored deck with a variety of
casting costs, you should have about 22 land. If you
have a single colored deck that requires a lot of mana
you should have about 24 land. In a two colored deck
you should always have about 24 land, about 12 of each if
you have an equal amount of cards of each color. If
you make a 3, 4, or 5 colored deck you will probably
need 24 land with some multi-colored land. In a 3
colored deck 4 - 8 multi-colored land should work. In
a four colored deck 8 - 12 multicolred land should work.
In a 5 colored deck, 16 - 20 multi-colored land should
work.
Another important part of deck building is creatures.
If your deck is designed to win with creatures you
should have at least 16. The only exceptin to this is
a counterspell deck, which may run only 2 creatures.
A deck designed to have a fast creature swarm, such as
a weenie deck, should have at least 24 creatures.
The last part to your deck is your other spells. Most
of your other spells will probably try to help your
deck theme. You should put in 3 - 6 support spells in
(almost) every deck. Here are some support spells:
Black - Creature Destruction - Ex: Terror, Diabolic Edict
Blue - Counterspells - Ex: Counterspell, Power Sink
White - Artifact or Enchantment Destruction - Ex: Disenchant, Clear
Green - Fast Mana or Creature Pumpers - Ex: Wild Growth, Giant Growth
Red - Burn - Ex: Lightning Bolt, Fireball
These spells help in almost every deck, but are not
required in some.
If you follow these guide lines you should have a
good deck.