Player Information
Venue Name: RENAISSANCE (montreal, canada) CN-DO9.
Genre: Camarilla/anarch
Contact: Nicolas Joltok (DST) at joltok@hotmail.com
Place/Time: Every first saturday night of the month, starting in april 2000. Place varies on the event.
Cost: varies by events and place.
Theme/Mood:
The building of a new Camarilla city after a Sabbat crusade.
Type of roleplay: mostly pure acting, improvisation, political intrigue, with some touch of action and mystery.
Travel IC: Same as OOC.
Travel OOC: email us and we will tell you how to come to Montreal. Nicolas at joltok@hotmail.com
Storyteller Information
Venue Storyteller
Name: Nicolas Joltok
Title: DST
Address: 3612 Ethel, Verdun. Qc.
H4G 1S1.
Phone: (514)769-7169
Email: joltok@hotmail.com
Passed Thespis (y/n): no yet.
What kind of game you intend to provide to the players: The main plot will be based on intrigue, political games of control, with some touch of mysteries hidden in the city.
Now describe the main antagonists or over-arching plot threads: There will be Sabbat infiltration, they will try to take the city back to their control.
Special rules : none.
Describe, as completely as possible, your policy on characters, influences, items, and events/plotlines from other Chapters or Domains: you should have your membership card with you or a proof of membership of the camarilla fan organization to participate to our events. All the items, character sheet, background, etc. should be approved by the DST before playing.
The following is a list of 'styles of play'
that you will use to
categorize your game:
Indicate the style of play you intend
to offer by assigning a
number between 1 and 5 to each major aspect of the game, using
the following definitions:
1.No Content of this Type
2.Minimal (usually player introduced)
3.Occasional
4.Consistent (available every game)
5.Focus of the Game
Intrigue (politics and negotiation): | 5 |
Action (combat and challenges): | 3 |
Mystery (enigmas and investigation): | 2 |
Drama (ceremony and characterization): | 3 |
Darkness ( character death or corruption): | 3 |