Banjo-Kazooie
Defenitely one of Rare's 5 star games. Your objective in the game is simple enough: rescue your sister Tootie from the the evil witch Gruntilda who is trying to still her beauty. One thing I immediately noticed that was different about Banjo-Kazooie is you can't perform any of the moves until Bottles the Mole teaches them to you. After you learn the basic moves you need, your off to Gruntilda's Lair to save Tootie. In every world you have to find 10 jiggies(puzzle pieces) to open the other worlds and 100 notes to in order to unlock the spell bound doors. One of the stranger things in Banjo-Kazooie is being able to transform into other animals via Mumbo the magical shaman if his hut is around. All the worlds are very vast and take quite some time to explore and find everything.

Now on to the graphics and music of the game. The graphics in Banjo-Kazooie are just plain fantastic. The characters and worlds look very realistic and beautiful in every way. The music in the game is also very good. Each world has its own unique music for you to listen to while wondering through the world. None of the music will get redundant nor will it totally get on your nerves, I found the majority of it to be rather nice to listen to while playing. Rare did a great job with both the music and the graphics.

The one area I found this game lacked in was replay value. After you beat every level and defeat all the bosses including Gruntilda there is pretty much nothing left to do except a small bonus game which doesn't take long to master. I would like to say this is the only area Banjo-Kazooie falters in so the game is still overall pretty good. All in all this a game every n64 gamer will want to at least rent if not buy.
Overall Grade: B+