----Tutorials----
-Find Frames in Your MD2 Models-
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Open Qme then under file, open an md2 model. Open the blueboss.md2 you should have in a models directory in Gcsarp. After you open it will tell there is no skin for this model which is ok because you should have the bluboss.vga in your fl_cl lib, Qme can't read vga so don't worry about it. Clicking the left most camcorder looking icon (the stick figures in a box icon will put you in skin mode) will give you skin and frames. Clicking the "+" next to the frames will list all the frames.
Click any of these frames you can see your model on the screen move
with each frame. Now open the m8_enemy that came from Pie in the
Sky and you'll see he has the frames grouped, and now open a Quake 2 modell
and you will see they have a lot of frames that wouldn't be used in GCSW.
I think using a Quake 2 modell in your GCS game would cause problems if
you don't get the modellers permission before using it.
If you still have problems email Dan.
Tutorial Copyright © 1998-1999 All rights reserved
Adano3dgame Productions. This page's text and all images on this page can
not be used without my permission. Use of anything on this page is at your
risk. Adano3dgame Production is not responsible for anything that could
happen using this tutorial. Quake 2 copyright © by Id Software, Inc.
This page and custom layout is Copyright © GCS 2.000 1999