Introduction
This is the home page for the Open Source Audio Library Project. This is a project designed to implement a world class set of classes in C++ that will handle all of the audio functions one would like. It is designed to be multi-platform with UNIX based platforms as the base. This project is still in the design phase but an alpha version that will illustrate the power and flexibility is now available. This initial version will support the Linux (OSS) audio device, WAV, and MP3 formats. It is important to note that this is not an application but a C++ library that others can use to create an audio application.
The library
is built on a set of core classes that provide the basic functionality.
New classes to operate on data are derived from these classes. These classes
provide a powerful chaining process. This allows one to build an audio
chain much like one would build with building blocks. Audio data is encapsulated
into a single class. This allows one to handle little endian and data size
in one place.
Downloads
Open Source Audio Library Project alpha V0.1 Unfortunately TRIPOD has implemented a "feature" to make it difficult to download a file. You will need to force this link to open as a web page in your browser, even though the suffix is .gz, and then you will be able to download the file. If you have problems then email me and I will be happy to email it to you. This will have to do until I find a better web page provider.
Audio Library Programmers Manual
- This is the first edition of the programming manual. It is in Star Office
5.0 format and can be read with Star Office 5.0 or 5.1. When I get
the formatting better I will also release it in html or text as well.
Screen Shots
These are three sample applications that show how to use the audio library. They are not complete nor fully functional. Nor are they pretty. They are instead designed to show others how to use this library. The goal of this project is to develop the library and to rely on others to develop the applications. These serve the developers as test beds to test the library until others have started to develop the applications.
Open Source Audio Player Recorder
This is an example audio player using either Lesstif or Motif as the
GUI and the Open Source Audio Library. It will play and record audio using
the Linux OSS audio device. It currently supports MP3 and WAV.
Open
Source Audio Editor
This is an example audio editor using either Lesstif or Motif. It allows
one to play a certain section of the audio. One can then cut this portion
out. One can zoom in on the data or zoom out. One can make as many edits
as they choose and then save the results out to a file. Currently it only
supports WAV format. In the future multiple inputs will be allowed.
Open
Source Audio Example Application.
This is the first program I wrote using the Open Source Audio Library
Project. It allows one to play and record MP3 and WAV files. Using this
library allows one to concentrate on the GUI development since the audio
is all done in a library.
For more Information contact Bruce Forsberg at: