Name: Barracks
Act: 1
Indoor: Yes
Levels: 1
Description: This is the lair of the Smith, the
replacement for the Butcher from the original Diablo, and the Horadric Malus
which you need for the fifth quest. Make sure to find the fabled axe before
continuing on into the Jail.
Linked to: Inner Cloister
Name: Black Marsh
Act: 1
Indoor: No
Description: One of the final outdoor areas in Act
1, when you reach here you are getting close to the final monastery. Be careful
as the monsters start to get tough around this area.
Waypoint: Yes
Linked to: Forgotten Tower, Tamoe Highlands, Hole,
Dark Wood
Name: Blood Moor
Act: 1
Indoor: No
Description: The first location with enemies that
you will find, this large outdoor region is directly outside the Rogue
Encampment. It also houses the Den of Evil, the location of your first quest.
Linked to: Den of Evil, Cold Plains, Rogue
Encampment
Name: Burial Grounds
Act: 1
Indoor: No
Description: You're in for a tough fight as part of
the second quest in this area, as you fight a lightning quick rogue with good
bow skills and the ability to raise undead. This fight is no joke, so come
prepared.
Linked to: Crypt, Mausoleum, Cold Plains
Name: Cave
Act: 1
Indoor: Yes
Levels: 2
Description: One of the various optional indoor
areas throughout Act 1. It will several small treasure troves on the second
level but nothing worth working too hard for. Mainly a good source of extra
experience.
Linked to: Cold Plains
Name: Cold Plains
Act: 1
Indoor: No
Description: Once you have finished the Den of Evil
quest, Flavie will let you into the Cold Plains, the next outdoor region in Act
1.
Waypoint: Yes
Linked to: Stony Field, Burial Grounds, Blood Moor,
Cave
Name: Crypt
Act: 1
Indoor: Yes
Levels: 1
Description: A small indoor area that you can enter
from the Graveyard before or after defeating Blood Raven. A fair amount of
treasure and interesting monsters can be found here.
Linked to: Burial Grounds
Name: Dark Wood
Act: 1
Indoor: No
Description: Holds the fabled Tree of Inifuss which
you must find to complete the third quest in Act 1. Another large outdoor
region.
Waypoint: Yes
Linked to: Black Marsh, Underground Passage
Name: Den of Evil
Act: 1
Indoor: Yes
Levels: 1
Description: Location of the first quest. You need
to kill all the monsters in this indoor cave to complete Akara's wishes.
Linked to: Blood Moor
Name: Forgotten Tower
Act: 1
Indoor: Yes
Levels: 1
Description: Entrance to the fourth quest. Finding
this will active the quest, as will finding the Moldy Tome in an earlier area.
Linked to: Tower Cellar, Black Marsh
Name: Hole
Act: 1
Indoor: Yes
Levels: 2
Description: Another optional area with minor
treasure at the bottom.
Linked to: Black Marsh
Name: Inner Cloister
Act: 1
Indoor: Yes
Levels: 1
Description: This is the first central area of the
monastery. Lots of interesting pillars and the fountain that used to be in one
of the Yegg's Tavern graphics are found in this place.
Waypoint: Level 1
Linked to: Barracks, Monastery Gate
Name: Mausoleum
Act: 1
Indoor: Yes
Levels: 1
Description: Another small area that you can enter
from the Burial Grounds. It's worth it to explore this for the extra experience
and treasure.
Linked to: Burial Grounds
Name: Monastery Gate
Act: 1
Indoor: Yes
Levels: 1
Description: A small area which brings you into the
monastery. Actually a tough place to fight because of the transparent overlay of
the monastery front wall.
Linked to: Inner Cloister, Tamoe Highlands
Name: Pit
Act: 1
Indoor: Yes
Levels: 2
Description: A small optional area off of the Tamoe
Highlands provides one last chance for experience and gold before entering the
Monastery.
Linked to: Tamoe Highlands
Name: Rogue Encampment
Act: 1
Indoor: No
Description: The town for Act 1. You will of course
spend a lot of time shopping here and this is the place where your town portals
end up. This is the very first location in the game.
Waypoint: Yes
Linked to: Blood Moor
Name: Stony Field
Act: 1
Indoor: No
Description: This outdoor region holds the
mysterious Cairn Stones which will play a big part in one of your Act 1 quests.
Waypoint: Yes
Linked to: Underground Passage, Tristram, Cold
Plains
Name: Tamoe Highlands
Act: 1
Indoor: No
Description: The last outdoor area in Act 1, it's
basically just a preliminary to the Monastery, which links directly off of it.
Linked to: Monastery Gate, Pit, Black Marsh
Name: Tower Cellar
Act: 1
Indoor: Yes
Levels: 5
Description: Underneath the Forgotten Tower, this
dark area is the lair of the Countess, the boss for the fourth quest. If you
beat her, many treasures including magical items will be given to you.
Linked to: Forgotten Tower
Name: Tristram
Act: 1
Indoor: No
Description: You can return to the beloved town
from the original Diablo, but this time, it's in ruins. Be sure to click on the
cow corpse near the portal leading in. Here you'll face a zombified Griswold
while attempting to rescue Deckard Cain.
Linked to: Stony Field
Name: Underground Passage
Act: 1
Indoor: Yes
Levels: 2
Description: The passage between the Stony Field
and the Dark Wood. There is an optional second level that has some extra gold
lying around.
Linked to: Dark Wood, Stony Field
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