Starting points for PCs: 100 | |
Max points from one Disadvantage Category: 50 | |
Maximum Disadvantage Points for PCs: 150 | |
Characters automatically have Characteristic Maxima disadvantage at no point value: No | |
Characters can carry normal technology at no point cost: No |
Combat uses Hit Locations Chart: No | |
Knockdown Rules Used: No | |
Long-term Endurance Rules Used: No | |
Limited Push: 10 pts. |
No END will be used, Bought, or Sold. | |
CON will cost only 1 per 1 pt. | |
Pushing will cost a character STUN pts. | |
No Knockback unless allowed by GM. | |
A natural 3 allows the roller 15 extra Active pts. to his attack. |
Skills
D: Inappropriate Science Skills for the time period
R: Skills for Character Background
Talents & Powers
D: Endurance Reserve
D: DM Reduction (Unless limited by special effect)
D: Desolidification w/the Affects Solides Advantage
D: Time Travel
D: Summon
D: VPP’s w/more than 50 pts.
D: Multipower w/more than 5 slots
D: Endurance Increase or Decrease
D: Uncontrolled
Disadvantages
None