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Crazy Taxi
November 21, 2001 - Acclaim's port of the addictive circa 1998 Sega action-racer has arrived with GameCube launch. It's an oldie but still a goodie, and despite its dated look it gives those who never owned a Dreamcast the chance to experience Crazy Taxi. Features
Gameplay The main modes of play are Arcade and Original. Arcade is an exact replica of the quarter-sucking original with the same city to taxi around, whereas Original mode features the made-for-Dreamcast city. The concept behind Crazy Taxi is basic on the exterior. You are an extreme, edgy Taxi driver that gives the city locals the rides of their lives. The city is huge and there are a huge number of fares to pick up -- there's someone around every corner. Everybody has a different place to go and to give you an idea of how far you will have to travel your potential pick-ups are color coded. Red passengers want a short ride, yellow will take you slightly farther, and green fares usually want to go all the way across town. Because everything is time-based you have to try to make as much money as possible from the fares in the given time limit. Each successful pick-up results in a time bonus. So you'll have to constantly carry a passenger if you want to stay in the game. It's clearly an arcade game at heart and it shows, but, man, what a ride it is.
Then there is the Crazy Box mode, which is debated to be the best part of the home console Crazy Taxi experience. Like Super Monkey Ball, Sega adds mini-games to its arcade games to give console users more to do since they don't have to worry about losing quarters. There are a total of nine main games including the following:
It's a crazy amount of mini-games to be sure and you'll be pulled back into them to vie for the highest score. They're incredibly fun if you enjoy the main mode of play and offer a great deal of much-needed diversity. Still, this is all old news to arcade fans and Dreamcast users. There's no disputing that Crazy Taxi has lost some of its appeal because it's dated. Evern worse, the sequel Crazy Taxi 2 has been out for roughly half of a year on Dreamcast. However, Acclaim isn't looking to target consumers who have played the previous iterations of Crazy Taxi. It's looking to take advantage of an userbase that will undoubtedly crack 30 million -- a number three times the size of Dreamcast's installed base. So regardless of the fact that the title is old that doesn't make it less enjoyable to those who haven't played it.
However, Crazy Taxi is not by any means perfect. With only two major cities to explore and nine mini-games it still feels like an arcade game. If you've never played it before you'll spend a few weeks developing carpal tunnel syndrome and sore thumbs. Eventually, though, when you've developed all of your routes and mastered the control it wears out. Graphics On the positive side of things the game runs at 60 frames per second constantly. It's fast and never hitches up. In fact in the same areas that the Dreamcast original and PS2 port slowed down, the GameCube version holds up and keeps things blazing. This much we're satisfied with, but it's hard to forget you're looking at visuals from 1998. Sound Interestingly, Acclaim changed the voices from the Dreamcast version. We're not sure if Sega's contract ran short on the original or exactly what happened, but they have gotten worse. They weren't especially good to begin with, but now they're ever more mediocre.
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