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Albion
Albion, Land of Arthur's Heirs
From the rolling hills of Camelot to the mountainous peaks of Snowdonia, Albion is through and through the land of Arthur. Forged from his iron will, paid for by the blood of Knights and commoner alike, Albion encompasses the ideals, the laws, and the heritage of its most famous King. The people of Albion are a mostly homogenous lot - sturdy Britons, hulking Highlanders, graceful swift Saracens, and tall intelligent Avalonians make up the different races in the Realm.
Geography of Albion
The center of culture and government in Albion is the city of Camelot, the former seat of the throne of Arthur. From there stretch the forests and plains of the Realm: to the west of Camelot lie huge plains, deep dark forests, trackless swamps, and haunted hills. To the north loom the mountains of Snowdonia, and frontier lands, dangerous and unpredictable. The geography of Albion is varied and rolling, and is home to many dangerous creatures. Especially of note are the disturbing stories of the legions of undead Roman soldiers, long in their graves, now risen to walk the land once more. More mundane creatures lie in wait for the unwary traveler of the Realm, grown ever more bold in the years since Arthur's demise.
Join Albion in their Quest for Supremacy!
For those who choose to join the fight to reclaim Arthur's glory, Albion has much to offer the intrepid adventurer. Albion specializes in a diverse mix of player classes; from doughty weapon-users to magicians of many types, to Clerics to longbow-proficient Scouts - these and more rally in defense of the Realm.
The Races of Albion
Albion's races come from the pages of Arthurian Legend, and provide a mix of human types, each of which has specific strengths and weaknesses.
Briton:
The standard human of Albion, good at many things, able to be of many classes -- the quintessential jack of all trades
Highlander:
Hulking kilt-wearing men and women from the northern Highlands of Albion. Highlanders are big, strong, and exceedingly loyal subjects. They are especially good at armed combat.
Saracen:
Hailing from the desert sands far to the south, the Saracen is the descent of Sir Palomides, one of Arthur's most devoted knights. Saracens excel in anything that involves dexterity and quickness.
Avalonian:
A taller, thinner, more austere and intelligent human, hailing from the magical city of Avalon. More adept at magic than the other Briton races.
Inconnu:
The Inconnu are small pale humanoids - white-ish skin, pale hair and extremely large dark eyes. They live underground, and exist to serve Arawn, the "old world" Lord of the Underworld.
The Inconnu want to ally with the Britons to retake the lost Island of Avalon, which has been overrun by the forces of Morgana. Morgana has been stirring things in the underworld with her Necromancy, and Arawn wants to put a stop to it - so he has instructed the Inconnu to ally with the forces of Albion to put a stop to Morgana
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