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Traveler Traveler, the space-based RPG, was licensed to Fenris Wolf, and we had intended it to be a PC-Like" CRPG for the Dreamcast. It unfortunately was cancelled by Sega, as they wanted to concentrate on more action/sport type games for it's launch. |
| On this page you can see some of the initial work we completed before the plug was pulled. Much of this was based aboard on ship, which we used to demonstrate the game system. Various Ship "shells" were bulit, but these shots show the only interior that was finsihed |
| The Bridge, It was intedended for the pilot to pilot his own ship, and we were to use this area as our maincontrol area. |
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Corridors A typical corridor section fom the ship. The green window looked down into the hold. This would enable a good vantage point for sniping if the ship was boarded during the game.. |
| If the ship was boarded we ensisioned a running battle, with a Quake/Ureal type game play. |
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The Hold. Here you could store cargo and other goods.` |
| A door. |
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Engine room aboard the demo. ship. |
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