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Abilities called Techs can be conveniently found in this section. Techs are battle-used abilities and are independent thus meaning that they worked automatically by themselves. Later battles can prove hazardous so better stock up on valuable Techs!

Note: Techs are dispensable so always remember to restock your current supply of Techs! One Tech can only last ONE round in battle so stock up on a lot of Techs of the same kind! (Except for (*) 'Support' Techs & all Permanent Techs, they last one whole mission!) 

Limit per Tech: 9 (Except Permanent Techs, limit to 1 each only) Techs sold are not refundable.

New Restriction: 

  • A character can only have max. 3 Teardrop at a time. 

  • A character can only have max. 3 Hide at a time. 

  • A character can only have max. 3 Confusion at a time. 

  • A character can only have max. 3 Thunder Bolt at a time. 

  • A character can only have max. 4 Restore at a time. 

  • A character can only have max. 5 Nullification at a time. 


Tech Name: Price: Description:
Offensive ::    
Shockwave  $200 Energy attack. (1x)
Thunder Bolt  $1,000 Thunder attack. (1x, all, cannot be used with 'Double')
Tidal Splash  $650 Tidal attack. (1.5x)
Meteor Strike   $750 Meteor attack. (2x)
Explode $400 Both enemy and user take damage. (2x)
Defensive ::    
Teardrop  $1,000 Revive user by 25% if user's HP drop to 0.
Barrier  $200 Reduce damage dealt on user by 10%.
Nullification  $2,000 Nullify an enemy attack.
Heal  $200 Heal user's HP by 500.
Cure  $300 Heal whole party's HP by 200.
Restore  $500 Heal user based on Spirit. (0.5x)
Bless $1,000 Heal one ally or own based on Spirit. (1x)
Counter  $1,000 Might counter a Physical attack when user is hit.
Reflect  $1,000 Might counter a Tech attack when user is hit.
Cover  $300 Might auto-block an attack targeted on ally.
Confusion  $1,500 Might cause enemy to hit itself when targeting user.
Support ::    
Haste* $500 Boost user's Agility by 5.
Analyse* $500 Boost user's Accuracy by 5.
Power Up* $500 Boost user's Strength by 5.
Protect* $500 Boost user's Toughness by 5.
Stealth* $500 Boost user's Evade by 5.
Meditate* $500 Boost user's Spirit by 5.
Rage* $2,000 For every successful hit, user's Tension will rise by 2.
Hide $1,000 For one round during battle, enemy can't target user.
Double Cut   $1,000 Allow user to attack twice.
Double  $1,000 Allow user to use two offensive Techs at one time.
Repeat  $500 Allow user to use two defensive Techs at one time.
Chain  $1,000 Allow user to use two counter/reflect at one time.
Permanent ::    
Exp. Plus  $8,000 Boost exp. gain by user after battle.
Money Plus  $7,000 Boost money gain by user after battle.
Kill Plus  $6,000 Boost kill count gain by user after battle.
Credit Plus $5,000 Boost credit gain by user after training.
Ancient $5,000 Allows user to gain exp. from using healing Techs.