The History of Video Games!
Video games are a form of entertainment designed to
make people waste as many (Plural Noun) as possible.
They used to be only for children or teenagers, but
today a good (Number) percent of the players are age
(Amount of Time) or older.
The first video game ever created was "(Silly Word)",
invented during (Historical Era), in which players
simply used (Plural Noun) to bat a little (Noun) back
and forth against a plain (Colour) screen. Originally,
video games had only the most basic sound
effects--bleeps, boops, and (Sound, Pluralised), with
almost no music at all.
Yet the technology was gradually improving. When
companies from (Place) like Atari or (A Company Name)
started off in (Another Historical Era), they had very
simple pictures by today's standards, but they were
definitely a step up from "(Same Silly Word)". Some
games from this time period include "(Letter of the
Alphabet)-Bert", in which a/an (Adjective) little
critter with a really weird-looking (Part of the Body)
has to change all the (Plural Noun) on the screen to a
different colour by (Verb Ending in Ing") on them;
"(Insect)", in which a (Same Insect) crawls (Adverb)
down the screen and you have to shoot all its pieces
before it reaches the bottom, and my personal
favourite, the obscure Coleco game "(Part of the Body)
War", in which you play a/an (Imaginary Creature) and
fly around, dodging rocks, bats, and (Plural Noun).
Of course, the MOST popular and famous game of this
period was called "Pac-(Type of Person)", in which a
little yellow circle with a big mouth has to eat all
the (Plural Noun) on the screen before the (Imaginary
Creature, Plural) catch up with him. WHY this was so
popular I don't quite know, (although I DID think it
was pretty neat at age 8), but for a while there, the
character's "face" was just about everywhere you
looked--from a Saturday morning cartoon (which I
watched religiously, even though it was on at 6:30
A.M...erk I can't believe I just admitted that in
public!) to merchandise such as T-shirts, mugs,
toothbrushes, sleeping-bags, and even (Plural
Noun)!
Then, (Amount of Time) later, companies like (Company
Name) and Nintendo came on the scene, and video games
underwent another revolution of sorts. Not only were
the graphics twice as good as they used to be, but now
they had actual MUSIC in the background! Granted, much
of the music was simplistic at best, but it was still a
large improvement. Other revolutionary new concepts
were the idea of games that actually have ENDINGS, as
opposed to just racking up points against a
never-changing background until your hands fall off,
and games that were not so action-oriented, such as
role-playing and adventure games. In these categories,
the emphasis was not so much on blowing up your enemy
as it was on figuring out a mystery or completing a
quest. Some of these include "The Legend of (Famous
Female)", in which a valiant (Type of Person) has to
find and put together the (Number) pieces of the
mystical (Noun) in order to rescue a/an (Adjective)
Princess; (Creature) Warriors 1, 2, 3, and 4, which are
too complicated to explain here, and (Adjective)
Fantasy, a well-written fairy-tale with rather pretty
graphics.
Of course, the game that made Nintendo so successful
was "Super (Male First Name) Brothers". In this game,
a couple of (Nationality) (Job, Pluralised) jump,
swing, and throw (Plural Noun) to save the (Type of
Food) Kingdom from the clutches of the evil (Famous
Male). This game was SO popular, in fact, that
(Number) sequels were made off of it, and it has gotten
to the point that if I see (Same Male Name) just ONE
more time, I'm gonna puke.
Anyway, a few years after this period started,
companies like Sega and Turbo-(Plural Noun)-16 (which
died out within months) came up with yet ANOTHER step
forward in video gaming technology, making the graphics
twice as clear and detailed AGAIN, smoothing out the
"scrolling" from screen to screen, adding 3-D depth,
and giving the music near stereo quality. The most
famous Sega series is called "Sonic the (Animal), about
a spiky-haired dude who can roll up into a (Geometric
Shape) and (Adverb) zip away at speeds of up to
(Distance) per hour, and his friends, Miles "(Part of
the Body, Plural)" Prower, a cute little orange
(Animal), and (Part of the Body, Plural), a red
(Animal). Sega's most famous role-playing series is
probably "Phantasy (Noun)", which takes place in a
solar-system made up of (Number) planets and tells the
story of various groups of heroes striving to save
their lands from "The (Adjective) Darkness", among
other, lesser villians.
Later on, Sony came onto the video game scene with
their 32-bit "(Verb)station", which introduced their
own platformer series, "(Verb) Bandicoot" and many
others. One of the most popular games on the Nintendo
64 was "The Legend of (Zelda's New Name): the (Musical
Instrument) of Time." And now we have the Sega
(Noun)cast, with its (Adjective) 128-bit graphics and
games like "Sonic (Noun)" and (Colour) Stinger." With
huge strides forward like these happening so quickly
now, who KNOWS where the future of video games will
take us?
I have no idea, of course. But I DO know it was a lot
simpler in the days when all we had to worry about was
eating dots.
Original Version ŠJanuary 26, 1996.
Extended and Updated Version ŠAugust 28, 1999, Chaos Theory T. Echidna.
Click HERE to return to the main Mad Libs page.
Click HERE to return to the main Humour page.
Click HERE to return to Sandopolis.