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This is my second favorite hero out of all of the races he is good for rushs and mad killing these are his skills |
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Conjures a pillar of fire which damages ground units in a target area over time. |
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Turns a unit ethereal and slows its movement speed by 50% for 36 seconds. Ethereal units cannot attack, but they can cast spells and will take 66% more damage from Magic attacks and spells. |
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Absorbs the magical energies of a target enemy unit by taking mana from it every second and giving it to the Blood Mage.
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Summons a powerful Phoenix. The Phoenix burns with such intensity that it damages itself and nearby enemy units. Has Spell Immunity, and Resistant Skin. When a Phoenix dies, it creates an egg that will hatch into a Phoenix. |
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This is my second favorite hero he is ok be cause he summons these are his skills
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Calls down waves of freezing ice shards that damage units in a target area. |
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Gives additional mana regeneration to nearby friendly units. |
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Teleports 24 of the player's nearby units, including the Archmage, to a friendly ground unit or structure.
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This is my third favorite hero out of the humans his skills are ok but not the best these are his skills |
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A holy light that can heal a friendly living unit or damage an enemy undead unit. |
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Gives additional armor to nearby friendly units. |
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An impenetrable shield surrounds the Paladin, protecting him from all damage and spells for a set amount of time. |
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Brings back to life the corpses of 6 friendly nearby units. The spell will choose the most powerful corpses to resurrect if there are more than 6. |
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This my least favorite hero for the humans because he is only mele but here are his skills |
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A magical hammer that is thrown at an enemy unit, causing damage and stunning the target. |
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Slams the ground, damaging nearby enemy units. Units are also slowed for the duration listed below. |
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Gives a chance that the Mountain King's attack will do 25 bonus damage and stun his opponent for 2 seconds (1 second for Heroes).
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Activate Avatar to temporarily give the Mountain King 5 bonus armor, 500 bonus hit points, 20 bonus damage and spell immunity. |
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