Spell Name | Mage | Ranger | Rogue | Description | |||
Level | Cost | Level | Cost | Level | Cost | ||
Frost Ball |
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The second area effect spell. This one uses cold to kill with. Pretty good spell, but a fireball is much better. | ||||
Recharge Item II |
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Another Reharge Item spell. This one gives more charges than the last, but is less likely to work. | |||||
Teleport Other |
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A quick way to remove a monster that you can't kill easily. | |||||
Haste Self |
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A great spell. Adds a +10 to your speed, effectivly giving you an extra turn. | |||||
Fire Ball |
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This the best area effect spell out of the first four books. Be careful though because it can, and will, destroy items on the floor. | ||||
Word of Destruction |
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A spell that is similar to Earthquake spells. It destroys a portion of the dungeon and any monsters trapped inside of the re-aranged walls are killed. | |||||
Genocide |
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Causes the death of an entire monster race. Very useful when surrounded by monsters that reproduce quickly. |
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