The Galka

According to FFXI's Strategy Guide, Here are a list of jobs best suited for the Galka. Click here to return to the Galka Page or Click here to return to the Jobs Page.

From Best to Worst
Rating Class Summary Notes
Best Dragoon Defensive Dragoon
Best Monk Incredible Hit Points and Damage Galka Monks are splendid and this combination suits the job perfectly. Galka possess the high Hit Points to make these Monks last, and the ultimate Vitality of their pairing is as good as it gets. Damage absorbed is for lower than it could otherwise be, and Strength remains high enough to win Even Matches at many character levels. Add weapons like knuckles that increase accuracy, and the low Galka Dexterity won't get in the way.
Best Paladin Very tough, Poor Magic
Good Samurai Tough, Dependable
Good Warrior Best Survivability Galka are a little more sturdy than the Elvaan, although they have a few minor disadvantages in the Warrior job. Along the frequent Paladin/Warrior path, Galka have neither Magic Points nor the Mind to make them decent healers. Not as versatile as the Elvaan Paladin/Warriors, they are still superb at grabbing aggro and soaking up damage.
So-So Dark Knight High Damage, Better Lifespan, Useless Magic
So-So Ninja Heavy Ninja
So-So Ranger Solid Choice
So-So Thief Highest Survivability
Bad Beastmaster Strong and Tough, but low Charisma
Worst Bard Bashes enemies over the head with drums
Worst Black Mage Most Difficult
Worst Red Mage Strongest fighter but extremely low MP
Worst Summoner Very Difficult
Worst White Mage Most Challenging It is very difficult to be a Galka White Mage. Although they can survive longer than any other type of White Mage, they have little healing potential and very few Magic Points. This proves to be a great disadvantage for a Galka.