Gnomad EverQuest: Trade skill guide to tinkering
By: Gnomad - Tarew Marr server

Welcome to the tinkering trade skill reference page. This site was designed to help beginners in the skill, as well as gather data for those trying to figure out anything that hasn't been discovered yet.
News/updates/suggestions/ideas/failed formulas/etc. can be sent to: lukas@westworld.com

Latest News

9-17-99

Some minor updates tonight. Added a few more failed formulas for the Thermal cloak. Tunzyp of Bristlebane fowarded me an e-mail response from Verant regarding the collapsible fishing pole, which pretty much says that yes it can be made. I had the chance to talk to the GM Lead-Admin of my server who wasn't quite sure what the status of the 'missing items' were but would look into it as well.

9-17-99

Hope it was nobody I knew!



9-14-99

25,000+ visitors mark passed!
Patchwork cloak patterns are now available at the large sewing kit merchants. If the patchwork cloak = a Tattered Gnomish Cloak, it should be possible to make Thermal Cloaks now. However, early tests (under Notes section) with a small patchwork didn't produce a working formula.

9-10-99

Changed the site a little :P Added a new tinkered item, animated fishing bait. Thanks to everyone who has sent info on Solusek Eye dungeon, the 6000pp bag of tinkers is a 10slot 0 item wt container from what I understand. Not sure if there is any use for the power sources/modules, though. Formulas for the collapsible fishing pole and fireworks remain unknown, assuming you make them with tinkering. If there is in fact an in-game method(s) for finding more tinkering plans (such as a quest for another book, etc.) I am beginning to wonder if it is even possible to find in the commercial release of EQ. Hoping to get an 'official' response from GMs/Verant about it, but not holding my breath. Also added some failed formulas for making a Thermal Cloak.


Beginning Tinkering

Tinkering is a racial ability Gnomes have which starts out at a skill of 50, Below Average. However, although you can tinker before you are level 16, you will not be able to gain skill until you reach that level. Like other trade skills, tinkering requires you combine components in a container (in this case a toolbox) to create a new item. The EverQuestManual.txt in your EQ directory gives more information on how trade skills work. The tinkering books that tell you what you can make and how you can make them (written in a story form) should be your first purchases along with the toolbox. Making non-trivial items will raise your skill, allowing you to make the more advanced items and with greater success rates. A warning with tinkering, spending 100pp or more per skill point sometimes is not uncommon.

Most tinkering components you will need along with the toolbox and tinkering books are sold by Bom Knowtood, located at the third windmill in Steamfont. Other tinkering components you might need include: a bottle (sold at water/rations merchants), large lantern (sold at water/rations merchants), Gnomish Spirits (sold at the bar near the zoo in Ak'anon), rat ears (kill giant rats in Steamfont), lockpicks (sold at rogue's guilds) pie tins (made by PC smiths or potters) and skewers (also made by smiths or potters).


Tinkering Items and Plans

Item NameTrivial/CostEffect
Animated Bait50/4cpFishing bait
Firewater50/8spAdvanced tinkering component
Compass50/3ppSense Heading (right click)
Flameless Lantern68/2ppG. lightstone power lantern (2nd melee slot)
Mechanized Lockpicks6?/18ppEnhanced lockpicks [BRD, ROG]
Standard Bow Cam75/15ppFletching bow cam @ cheaper cost
Stalking Probes???/18ppEffect: Stalking Probe [Eye of Zomm] Charges: 5
Spyglass???/??ppEffect: Telescope [Glimpse]
Collapsible Fishing Pole???/??ppEnhanced fishing pole: 0.3wt, all containers
Thermal Cloak???/??pp?AC +?SV COLD cloak
Gnomish Fireworks???/??ppFireworks display


Tinkering Plans
Animated BaitAnimated Bait: 1 cork, 1 spriket
FirewaterFirewater: 1 water flask, 1 Gnomish Spirits
CompassCompass: 1 pie tin, 1 skewers, 1 water flask, 1 static orb, 1 cork
Flameless LanternFlameless Lantern: 1 large lantern, 1 twine, 1 firewater
Mechanized LockpicksMechanized Lockpicks: 1 gears, 1 sprockets, 1 lockpicks, 1 rat ears
Standard Bow CamStandard Bow Cam: 1 gears, 1 grease, 1 Gnomish bolts
Stalking ProbesStalking Probes: 1 gears, 1 gears, 1 bottle, 1 metal rod, firewater
SpyglassSpyglass: 1 collapsible fishing pole, 1 bottle, 1 twine, 1 metal rod, 1 reflective shard
Collapsible Fishing PoleCollapsible Fishing Pole: Unknown
Thermal CloakThermal Cloak: Unknown
Gnomish FireworksGnomish Fireworks: Unknown



Notes

Failed Termal Cloak formulas:
1 firewater, 1 rod, 1 small patchwork cloak
1 firewater, 2 rods, 1 small patchwork cloak
1 firewater, 3 rods, 1 small patchwork cloak
1 firewater, 4 rods, 1 small patchwork cloak
1 firewater, 2 rods, 1 patchwork cloak
1 firewater, 2 metal shafts, 1 small patchwork cloak
1 firewater, 3 metal shafts, 1 small patchwork cloak
1 firewater, 4 metal shafts, 1 small patchwork cloak
Tattered Gnomish Cloak = small patchwork?


Files and Links

  • Compass cost spreadsheet by Komax (coming soon)
  • Collapsible fishing pole description
  • Spyglass description
  • Telescope sight (Spyglass)
  • Collapsible Fishing Pole failed formulas database
  • The EQ_Tinkering OneList e-mail mailing list




    Thanks and credit to all the following people for their contributions: Rotgut (Solusek Ro), Fizzwiz (Tunare), Stonedreamer (Fennin Ro), Komax (Tarew Marr), Gazamel (Solusek Ro), Wampor (Povar), Phebos (Solusek Ro), Malkin (Fennin Ro), Tamile (Tarew Marr), Xezol (E'Ci), Vapn (Povar), Agra (Povar), Vaprak (Fennin Ro), Jathor (E'Ci), Tunzyp (Bristlebane), Zamtil, Fixer, all those that have e-mailed with info/suggestions/etc. and everyone on EQ_Tinkering