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KNIGHT RIDER - THE GAME
The Sims Cheat Codes
The Sims: Hot Date Cheat Codes
Sims CD Key Numbers
The Sims: Hot Date Cheat Codes

  • Quick money

    While playing a game, press [Ctrl] + [Shift] + C and enter the "rosebud" code. Then, display the cheat prompt again and type "!;!;!;!;!;!;!;!;!;!" (up to sixty total commands may be entered).

    While playing a game, press [Ctrl] + [Shift] + C and enter "rosebud;:" as a code. Then, hold [Enter] so that "No such cheat" begins to flash. Keep the key held to gain up to 99 million simolians.

  • Cheat Codes

    While playing a game, press [Ctrl] + [Shift] + C to display a prompt box in the upper left corner of the screen. Then, enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.

    RESULT CHEAT CODE
    1000 Simoleons rosebud
    Add new family history stat to the current family hist_add
    Appends the route destination list to AllRoutes.txt
    every time a route is found
    write_destlist
    Architecture tools automatically set the level as needed auto_level
    Automatically import and load indicated FAM file import [FAM file]
    Automatically load indicated house, no questions asked house [house number]
    Check and fix required lot objects prepare_lot
    Completely flush app to VM file when running
    Windows NT
    flush
    Crash game crash
    Create moat or streams water_tool
    Create shrunk_text_#.bmp files shrink_text [font_size] [text]
    Create-a-character mode edit_char
    Display personality and interests interests
    Draw all animation frames disabled draw_all_frames off
    Draw all animation frames enabled draw_all_frames on
    Draw colored dots at each person's origin draw_origins
    Dump entire memory to core_dump_[date:time].txt core_dump
    Dump selected person's most recent list of scored
    interactions to a file
    dump_happy
    Dump selected person's motive contribution curve to a
    file
    dump_mc
    Enable debug flag to show outcome choice dialogs for
    social interactions
    debug_social
    End sim logging sim_log end
    Execute "file.cht" file as a list of cheats cht [filename]
    Floorable grid disabled draw_floorable off
    Floorable grid enabled draw_floorable on
    Force an assert for testing assert
    Log animations in the event log window log_animations
    Map editor disabled map_edit off
    Map editor enabled map_edit on
    Move any object move_objects on
    No tutorial object generation when tutorial house is
    loaded
    tutorial off
    Prevent web browser crashes browser_failsafe
    Preview animations disabled preview_anims off
    Preview animations enabled preview_anims on
    Programmer stats tile_info
    Quit game quit
    Read in behavior tuning constants from Tuning.txt #import
    Rebuilds entire control panel/UCP from scratch rebuild_cp
    Refresh the BMP_ resources for all people whose IFF
    files are writable
    refresh_faces
    Rematch dependent textures and regenerate bitmaps
    for all user characters
    refresh_textures
    Restore tutorial restore_tut
    Rotate camera rotation [0-3]
    Routing debug balloons disabled route_balloons off
    Routing debug balloons enabled route_balloons on
    Run series of random operations on unhoused families fam_test [opcount]
    Save currently loaded house save
    Save family history file history
    Say "plugh" plugh
    Say "porntipsguzzardo" porntipsguzzardo
    Say "xyzzy" xyzzy
    Selected person's path displayed draw_routes on
    Selected person's path hidden draw_routes off
    Set event logging mask log_mask
    Set free thinking level autonomy [1-100]
    Set game speed sim_speed [-1000-1000]
    Set grass change value edit_grass [number]
    Set grass growth grow_grass [0-150]
    Set lot size lot_size [number]
    Set maximum milliseconds to allow simulator sim_limit [milliseconds]
    Set sim speed sim_speed [-1000 - 1000]
    Set time of day (unpatched game version) set_hour [1-24]
    Set z offset for thought bubbles bubble_tweak [z offset value]
    Sets the neighborhood directory to the path [directory path]
    Sets up the borders of the lot with non-editable flag lot_border [<tl> <tr> <bl> <br>]
    Sets whether menu items appear for in use objects allow_inuse
    Show memory view window in debug builds of the
    game
    memview
    Start sim logging sim_log begin
    Swap the two house files and updates families swap_houses [house number] [house number]
    Ticks disabled sweep off
    Ticks enabled sweep on
    Tile information displayed tile_info on
    Tile information hidden tile_info off
    Toggle allowing visitors to be controlled using the
    keyboard
    visitor_control
    Toggle assets report report_assets
    Toggle automatic object reset feature auto_reset
    Toggle calls to PeekMessage within sim loop sim_peek
    Toggle camera mode cam_mode
    Toggle display of unavailable interactions in person
    control menus
    all_menus
    Toggle music music
    Toggle object compression in save file obj_comp
    Toggle quaternion transformations quats
    Toggle sound log window sound_log
    Toggle sounds sound
    Toggle web page creation html
    Total reload of people skeletons, animations, suits
    and skins
    reload_people
    Trigger sound event soundevent
    Write out an RTE file every time a route is found write_routes
    Write out behavior tuning constants to Tuning.txt #export
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