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Harper's Tale 3 - Friday, June 14, 2002, 1:09 PM
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Classroom
Glows bright the room immensely as they highlight the many hides hanging around the room. Tables and chairs are arranged neatly so that the instructors can teach from almost any place in the room, slate boards decorating the entire northern wall. Herbs and spices fill the room with a pleasing aroma, as shelves are covered with hides, scrolls, herbs, and all manners of teaching aids. A small hearth is here, mainly used for demonstrations although there is a pot of klah warming on it, brought over from the hold's kitchens by the apprentices daily.
You see Healer Interview Board, Healer Board, Narali's Herbal, Infirmary patient, Tray5, Tray2, Ripple, and Teobald here.
Tiller and Kylianna are here.
Obvious exits:
Healer Great Hall Records Room

Aerrin slips in from the Healer Great Hall.

Killian slouches in from the Healer Great Hall.

Cue 'Jaws' theme here. Because Journeywoman Kylianna's looking a little... hungry. Teeth flash as she offers a pretty little beam to the apprentices. "Good /day/, apprentices. Aren't you all looking... tasty." Yes, Journeyman! The healer is rather carefully perched atop a desk, sharp stare cast over the lot. "So. You'r here for First Aid II. Otherwise, you're in the wrong room and should be /out of my sight/." Heh. "Now. Fiiiiirst Aid had you covered a lot of the basic little wounds and scratches. But tell me," her voice drops low, dark, and amused, "What are some of the really bad kind of injuries? What do you /think/ you're going to learn today?"

Killian watches Kylianna carefully as he settles into his seat. "Broken bones, bad concussions, whether or not to move someone and when to do it."

Aw. Hungry? And here Aer came in looking /happy/. Isn't that what the invitation said? Maybe she misread. The Master is sitting atop the desk at the front of the room, legs dangling over the edge as they swing back and forth. Oh yeah - and she's grinning to. No worries - the expression appears to be geunine rather than some twisted attempt to lure apprentices into a sense of security. She remains silent, simply smiling at the class, while Kylianna gets the show rolling.

Morallen ambles in and sprawls comfortably in the nearest chair. Which happens to be rather near the front. A tactical choice that he may just regret later, if the looks of Kyli are any indication. "Mmm... the really interesting life or death stuff," he allows. "Neck injuries, severe wounds, like where you might have an artery or something involved... Mmm... Amputations and partial amputations?" Was that a... hopeful... tone?

Tiller seems to be content to slouch in the back of the class. No reason to get to involved. As he flicks his stylus against his lip he stares at the Master and Journeyman "Does this class require a master to be present?" he asks in a confused tone.

"We'd need a test subject for amputations. Any volunteers?" Her gaze flickers over from Morallen to Tiller. Mmmm. Chop-chop. "Hm?" Kylianna glances back at Aerrin, letting loose a little snicker. "Not /require/, no. Aerrin just likes to hang around and scare you apprentices into shape, because I'm /far/ too easy on you." Heheh. Faaaar too much. "Today, we'll be doing fun things. Like CPR, and poisoning, and hypothermia, and /oh/ so /much/ lovely stuff." Isn't it fun? Be fun! And she draws a little closer. "Now. Let's talk puncture wounds. What do you know about them? How do they look? And remember... If you don't know, I can /always/ demonstrate." Gleam.

Aerrin would answer Tiller's question herself, but.. well... it's just so much more fun to let Kylianna do it. The Master's lips press together with a secretive smile, and she simply smirks from behind the Journeyman. You'd never know they've been teaching like this for turns, would you? Have the act down pat by now. Aerrin particularly likes the bit where she gets to sit and watch, all menancing like, while Kylianna does the hard work.

Killian snorts. He'd just bet she'd love to. Unfortunately, Killian enjoys the skin he's in without holes. "They look like holes?" He muses towards Kylianna, a slight grin on his face. And they sometimes bleed profusely, sometimes..well..not."

Tiller gives a wry smile to Kyli "So what kind of puncture? And where on the body those are 2 pretty big factors, right?"

"I believe I'll let someone else take that honour," notes Morallen in a dry tone /Wyn/ would envy on the subject of amputees. "But a puncture wound... Looks like any old sort of small wound from the /surface/. And the ones that bleed from the surface aren't as big a deal as the ones that don't, where blood and infection can just get trapped inside ever so nicely."

"Right. You are all such /bright/ apprentices. This is just /lovely/. Such large, intelligent brains. Such... tender, juicy brains..." Braaaaains. A'hem. Kylianna's flashing eyes subdue as she gives a chipper nod, sending her blonde hair bouncing. "/Very/ important things to look at, yes." Killian just gets eyed. Holes, indeed! Hmph. "First, let's talk about the ones when you get something pointy stuck in you. Let's say my beltknife magically ends up stuck in your shoulder. What should be done? Hmmm?"

Aerrin rolls her eyes, and she adds her voice to the mix for the first time. "See about getting that knot off your shoulder. Honestly, Kylianna. Can't you think of a better example than that?" she teases, palms flattening against her thighs. "Do no harm, remember?" Ahem, ahem.

Tiller scratches his chin and flicks his stylus, they're nervous habit he can't help it... "Did it hit the artery that runs down through there? If not you should just pack it with numbweed and cover it to prevent infection." thinks a bit about the artery concept... "And I really don't know what happens if that gets cut, especially if it gets cut but can't be seen..."

Killian stares innocently back. Holes. That's his story and he's sticking to it. "Take it out and throw it back, hoping it hits an eye socket?" he suggests, grinning wickedly. "Bar that, see about staunching blood flow before you go taking the knife out. Wouldn't want anyone bleeding to death."

Morallen gives a slightly roguish smile. "Well now, she could have just accidentally been waving the knife around, and Killian was dumb enough to walk into it," he drawls, before shrugging. "Yeah, if possible, have a gauze pad at the ready so that you can put pressure on the wound the second the blade is out. You'll also probably want to irrigate it with a redwort solution."

"Really, Aerrin, my heart-of-hearts... Do you want to come up and teach?" Kylianna gives an oh-so-sweet look. Beam. Her hands clap together as she nods at Morallen and Killian. "See? /They/ have the spirit of it. Yes." Be corrupt, kids! "Uh-uh... Look around. This is a filthy, nasty classroom. Do you want to expose a wound to /this/? Don't take it out right away, get to somewhere /clean/ and sterile first. Or nasty germs will get in it. Once you're in an /infirmary/, you can remove it. Carefully. /But/ if it's gone /all/ the way through and is sticking out the other side, however, don't take it out through the side it entered. That'll just injure the person more, remove it through the other side. Okay?" Demonstration time! "And /then/ what would you do? Aside from pass out from the smell of /blood/, you miserable little... ahem." Sunny beam.

Aerrin spreads her hands, palms up, in a gesture of submission before a sweet smile is given in return. "Turns of practice, Kylianna, dearling," she responds. "Anytime you don't feel able." Aw. Isn't this nice?

Tiller rasies his hand for demonstration time, its just a little cut right? "Ok a belt knife goes all the way through, Those knives are pretty strong. How do we beak the blade to pull it out the way it went in? I mean we can't pull the handle through..."

Killian grins wolfishly at Morallen. "Someone has to keep your face intact, after all." Turning back to Kylianna,"You make sure no knife bits are stuck in there, and start sewing after making sure you've gotten yourself clean, too."

"What's that, ma'am?" pipes up Morallen in his Fortian accents, attempting to look a good student. "Didn't quite get that last sentance..." Then it's back to being serious. "You've got to sterilize the wound first, kiddo," he allows to Killian. "Otherwise sewing it up is just going to lead to your patient dying from blood poisoning."

Kylianna looks oh-so-innocently at Morallen, a tinfoil halo over her head. Aww. "If you paid more attention, you would have heard it." A dark glower is cast back at Aerrin, along with a little growl of 'Ferrets', before she's back to a sunny beam towards Tiller. "If you've got a way to break off the handle, than do it. If not, in that case you'd want to pull it out the way it entered, because the handle would do more damage. Mainly, continuing to go through is for things like wood and glass, where the slivers are likely to get stuck in the wound. Because any itsy-bitsy little thing can cause infection. Which is terribly unfun, I assure you." Morallen gets a bright nod. She'd get him a cookie if she could. "Correct. Redwort to sterilize, pack with mosstea, and then carefully bandage. Any more puncture-related questions?"

Aerrin simply smiles sweetly from her seat atop the desk, legs swinging with a bit more vigor. She's saving her energy for the bit where she actually has to talk, you know.

Tiller smiles at aerrin and wishes he had some ferrets to play with. "Well no big splinters would be in the wound I mean realisticly the only kind of wood that would puncture would be sharpened. As long as you washed the wound properly for germs growing on the wood the little splinters would be broken down by bodily fluid. There's really no way you could ever get them all."

Killian wrinkles his nose. "Not without causing more damage."

Morallen nods lazily, tipping back his chair and lacing his hands behind his head. "Mmmhmm. You could get little splinters and stuff out by using a large-gauge syringe to flush the wound, though, if it was really dirty." he opines, eyes half-lidded.

"Your turn, /Master/ Aerrin." You can tell that 'wench' was on the tip of Kylianna's tongue. The journeywoman settles down and scoots slightly out of the way of the master. She gets to talk now, yes? Yes.

Aerrin obviously didn't catch the growled word - she's less than fond of ferrets, as Kylianna knows quite well. She slides from her place atop the desk, feet hitting the floor with a slight bounce before she takes her place at the front of the class. "Very good, Morallen," she responds with a short nod. "Leaving any bits in the wound can cause very, very bad infection - it's best to get as much as possible out, even if it causes a little more damage to do so, than to risk infection. Now. Unless anyone has questions on those... let's talk about bones. Of the broken sort. The broken sort that like to snap through the skin and stick out at odd angles." She stops for a bright smile, flashed around the classroom. Picture it.. pleasant visual, that is. "How do you treat one of those?"

Killian considers, chin in hand and eyes squinted. "Well, firstly, shouldn't you make sure the person is immobilized, first, so they can't wriggle around?"

Tiller is slightly scared that this is his master, but he'll learn to cope "As unplesant as it may be for the patient pop it back into place, tie it to a splint and then work on cleaning and covering the hole."

Morallen nods. "Make sure that they've been given sedative teas, and that you sterilize first, so that you can put a heavy coat of numbweed on, before you actually reset the bone," he chips in. "Otherwise, you'll have to talk the patient down from the chandelier, and that's a pain. Once the bone is set, you can work on the wound."

Kylianna owns Aerrin. So like a good little wind-up toy, it's the master's turn to teach. "I'd love to see them get up to a chandelier with an injury like /that/." Now /that/ would be a funny way to spend an evening. The healer curls up quiet contently, alternating between peering at Aerrin and glowering at the apprentice.

Aerrin blinks at Tiller, and she clears her throat softly. "Well.. it is a bit more complicated than that. You're ignoring a few key things here..." she begins before a short smile is flashed toward Morallen. "And let's not forget that this is first aid. If possible, yes, get them to an infirmary, where you have the benefits of sedative herbs and lots of numbweed. As a matter of fact, your first priority /should/ be getting them to an infirmary, and it isn't neccessarily because of access to any of those things. Can anyone tell me why you want to imbolise the bone and get them to an infirmy rather than setting it on the scene, in most cases?"

Killian says, "Well, it's cleaner, you'd have help, and.." He pauses. "What else?""

Tiller has no idea so decides it would be best if he left it alone... "I bet Morallen knows"

"You'd also have access to what herbs and drugs you might need, and it's easier to head-trip the patient into relaxing and letting you work." Obliges Morallen with a smirk for Tiller. "After the number of turns /I've/ been stuck as an appy, kid, I'd /better/ know."

"Y'ain't been one nearly as long as I was," Kylianna grumbles under her breath, that ol' healer resentment rising up. But she gives a pretty little beam at Aerrin. "And it's sterile and clean. It's /meant/ to deal with those injuries, which most of the world is... not."

Aerrin grins swiftly. "Got it in one," she notes toward Killian. "It's cleaner. By far. Not only do you have the tools and the help you may need, but it's /cleaner/. Remember - this isn't just a broken bone. You can't just set it. You have to get the bone back in, without doing more damage. This requires some careful work - and the bone needs to be doused in redwort before you attempt it, to prevent infection. Once you've got the bone back through the skin, you can think about getting it set and then, yes, you can worry about the wound itself." She pauses, drawing in a deep breath. Hard work, this teaching. "Sometimes, you may need to stitch. Sometimes cleaning, packing with mosstea, and bandaging will be enough. It all depends on the wound." She grins at Kylianna over her shoulder, surpressing a small laugh.

Tiller ponders that for a moment "How do we keep the infimrary aterile and clean over a hall just outside it?

Morallen turns around to stare at Tiller. "Kid," he comments, looking a little disbelieving. "Haven't you ever seen how much scrubbing we all get stuck doing in here?" And laundry duty, and dusting, and organizing, and sweeping, and... Yeah.

Aerrin laughs shortly. "Indeed," she responds to Morallen before her gaze slides toward Tiller. "If you haven't had to scrub the infirmary with redwort yet, I'll have to be sure it gets on your list soon. It's clean because we /keep/ it that way. Actually, most of the Hall is clean as well, but the infirmary.. that we take special care with." And then she's sliding back to her chair, letting Kylianna take the front again.

Killian snorts beneath his breath. "I ought to know, I've been scrubbing for an hour and a half." Huff.

"Yep. We clean it /beyond/ much. Or, more, accurately, /you/ do. Because that's what you kids are for." Heh. Kylianna likes that about apprentices, now that she isn't one. The journeywoman reaaaaally likes it. "We are always aware at how necessary a clean, organized environment is for our work." Now, back to the work... She rubs her hands together, eyebrow tilting. "Okay! Scenario time! Let's say you're toddling down the Ista beach, and see someone lying motionless by the water's edge. What /do/ you do? What /do/ you /do/?"

"Take a pulse?" Killian grins. "If they have one, drown them. If they don't, drown them anyway." He'll put his horns away, now. "Check for a pulse, see if they've got stuff in their airways."

Aerrin has disconnected.

Morallen lets his chair fall forward onto it's front legs again, although he's still got his arms crossed laconically over his chest. "After that," he allows, continuing on from Killian's opener. "You'd want to check and see if there's any signs of them having shattered their neck or spine, or some other injury where you'd not want to relocate 'em."

Tiller having no clue what to say he sputters "I agree with what morallen says."

"Awww. Officially, I can't like your plan, Killian." Unofficially... Journeyman Kylianna is terribly, terribly amused. A little grin twitches at her lips as she gives a light nod. "When you approach, check for any sort of visual injuries. Actually, first check to make sure they're not just taking a nap and are actually unconscious. Yes, definitely check to make sure they don't seem to have any major injuries like an injured spine... But what if they seem fine in that, but aren't breathing? What do you do?"

Aerrin has connected.

Killian grins wickedly at Kylianna. "But unofficially?" He wriggles, batting his lashes. "You initiate CPR, naturally, after clearing out the mouth and nose so you don't end up needing a healer."

Tiller thinks about the clogged airways.. "How do we remove Items from the airways? Oh, and are Apprentices allowed to do tracheotomies?"

Morallen idly ponders aloud. "Hmm... wonder how many Healers could get sucked down into a situation if they were all stupid... Like trundlebugs in a mud puddle..." Ahem. He returns to looking vaguely attentive. "Yep. CPR. Cardiopulmonary resuscitation." he seconds to Killian, at loss for what to add. Then Tiller provides something for the young man to pick at. "Finger sweep." he comments.

Kylianna stares at Tiller. "No. Apprentices are allowed to heal the most /basic/ of scratches and such. That is something /far/ out of apprentice ability, odds are you'd do more harm than good." Killian just gets a wink. "Unofficially... Perhaps." Beam. "Now, try to move them as /little/ as possible, because you can't be sure about all their injuries. But you don't start CPR, unless they don't have a pulse. You want to do rescue breathing. Tilt the person's head back. Check for any objects in the airway. Put your mouth on theirs, form a tight seal, and blow into their mouth. This'll force the air into their lungs. Now, if they /don't/ have a pulse, then you have to worry about CPR, too. Tell me about it." Morallen gets a cheerful nod. That's a good one. And cute. She'll keep him a in a little box.

Aerrin blinks at Tiller's request as well. "And even those are only with supervision, until you reach senior," she adds from her perch atop the desk before falling silent again, giving the occasional eyeroll at the inevitable snickers and muttered comments that follow Kylianna's explanation.

Ewwwwww. Cooties!
Precisely. ;)

"Hmmph," Killian utters, settling into a slouch in his chair. "That's where you push their chest hard but evenly, and count to..I think it's four, then pause and take their pulse. NO, it's five, actually." He pauses, then clasps his hands together in the proper CPR style. "YOur hands re like that, right?"

Tiller says, "So what happens if the person needs one or needs something and we're the only people around? I mean are there exceptions to that or are we supposed to let them die?"

Can the box have a pretty little ribbon on it? Ahem. Morallen is once again leaning back on the chair, seemingly pathologically incapable of keeping still, although the motions are too slow and easy for fidgeting. "Well, CPR involves rescue breathing, but you add in chest compressions... Like /he/ said," A wave in Killian's general direction. Tiller is eyed again. Dude. Quit making the lesson longer. 'Rallen wants to go to the beach after. "Kid, if you were in the middle of the wilderness, without a single ranking Healer around, yeah, do it, but odds are, you'll always have a ranker around you can haul in."

"Odds are, you'll normally have a 'ranker around, or within a reasonable distance. Because you shouldn't be wandering too far from the Hold without permission, should you?" And Kylianna /hates/ it when apprentices break rules, yes. "Not to mention that with something like /that/, the odds are /large/ that you'll do more damage than good. Apprentices do /not/ have the experience to deal with most severe injuries. The chances are strong that you'll do more harm than good. If you have to, you have to, but do /everything/ you can to get an experienced healer on the scene who /is/ able to properly deal with the injuries. The important thing is keeping the patient alive, yes. But you don't want to kill them by trying to deal on your own. Now. CPR." Yes. Fuuun stuff. Chest pounding. "Cardiopulmonary resuscitation. You get the heart beating. You all know where your sternum is?" She points to the spot on her chest, right at the base of the ribs.

Killian gives a slight nod of his head.

Aerrin shoots a sharp glare at a boy in the back who seems to have erupted in snickers as he watches Kylianna, head bent toward the boy next to him. As the second catches her look, his elbow flys to nudge the firs, who yelps suddenly, then glances toward Aerrin, and promptly shrinks down into his seat. Ahem.

Tiller says, "Yeah I know where it is."

Morallen nods laconically, hazel eyes alight at the commotion from behind him. But yep, he knows where the sternum is. "Ayep."

"Good! Now, in CPR, you need to push down about one and a half or two inches at the rate of 80 to 100 compressions a minute, on an adult, and use both hands. For children, push about one and a half to one inches at the rate of 100 per minute, using only one hand. And for infants, one half to one fourth inch at 100 compressions per minute, using only one or two fingers." And hopefully they'll never have to do it on an infant. Shudder. "If a senior healer's around, help them, but let them do it. Because it is /strenous/ to do. Any questions?" Kylianna's back to that lazy beam, looking quite ready to throw something at Aerrin. But the master /is/ being useful, keeping those nasty boys in the back quiet. Good master, you get a biscuit.

Aramat wanders away sadly in from the Healer Great Hall.

Aramat looks around. "Sorry if Im late :D This is the class?"

"One and a half to two inches... 80 to 100..." Blink. Is Morallen taking notes? Yup. Amazing but true, the eternal beach bum is actually making studious noises.

Of /course/ Aerrin is useful. What else would she be? Once the boys are suitable cowed, she goes back to her task of beaming at Kylianna, legs swinging. Aw. Lookit that. Kyli knows her CPR. Aerrin is relatively sure she once /taught/ Kylianna her CPR. Or maybe that was FA 1... there were ferrets, she's sure of that. Ferrets and Cayleas.

Tiller frowns, now he's nasty... bu bu she was the one talking about drowning injured people "Yeah I think I got it."

Killian shifts, twirling odd bits of paper in his hands, though his gaze is intense: committing to memory all possible info.

Kylianna is also useful. "Good, good! Such good little students. How lovely." And now she's back to relaxing, tossing a gleaming grin over at Aerrin. "Your turn." She can deal with 'em.

Aerrin is already off her desk and bouncing toward the front. Bouncing. Aerrin. Yes. "Ok. Who can tell me what hypothermia is, then, folks?" she questions shortly.

"Body temperature abnormally low," is the drawl from Morallen. "Visiting High Reaches is a good way to acquire a case of it,"

Killian tilts his head slightly to one side. "What he said," Eyeing to Morallen. "The person's about a step or two away from being an ice block."

Tiller thinks he knows "When a bodies core temperature (I think its like 86 or 87) drops below where it should be?

"Mmmhmm," Aerrin replies with a smaller smile. "Hypothermia is when your body temperature drops drastically /quickly/. Often, it'll be a result of falling into cold water, or something similar." She grins shortly, gaze going to Morallen. "So I wouldn't suggest swimming in the 'Reaches during winter, no. Anyone know symptoms, then?"

"Cold. Not good." That's Kylianna's interpretation of it, and now that she's on her own break, she gives a sharp glare to the boys in the back, who seem to be doodling on their notebooks. Glare of steeeeeeeeeeeeel. Roar. "Mm. Nude ice skating," is murmured as she absently listens to Aerrin. Hopefully no one heard that.

Killian says, "Blue lips, finger and toenails, a sense of -- " he pauses, looking for the proper word " -- well, the person can be delirious, and believe they'r fine, if they're concious.""

Morallen leans back comfortably in his seat, before the dratted piece of funtiture goes skidding out from under him. His backside saved by a hasty and decidedly un-suave grab at the desk, he coughs twice, and attempts to regain his mental balance. "Ah, slurred speech? Lapse in mental acuity? Oh, and they'll have /been/ shivering, but will have stopped, without getting any warmer."

Tiller says, "They also try to sleep, but you shouldn't let them."

Aramat has disconnected.

"Very good," Aerrin says with an approving nod. "You may also notice abnormal breathing or heartrate. Given those symptoms.. what do you think you might do to treat someone with hypothermia?"

Tiller knows about this subject "Get them to a warmer place obviously"

Killian thinks, a long moment. "Wouldn't you wrap them in a few blankets, to get them warming up slowly? No sitting right by the fire, though, they'd warm up too fast." Maybe sit them between a couple of people who can keep them awake and warm."

Tiller smiles "Also in the wilderness body heat works best."

Kylianna has some suggestions on how to warm someone up, but they're not very appropriate. Too much exposure to Mosiah has been simply terrible for the woman. She maintains her hawklike gaze on the lot, while a small brown firelizard flutters down to perch on her head, and keeps up an equal stare with the group.

Morallen nods. "Immersion in a warm bath is also a good idea," he agrees. "So long as it's not too hot... Wouldn't want to save 'em, and then have to give them a necklace of their fingers and toes." Morallen could likely offer suggestions along the lines of Kyli's... but he's trying to mend his ways, now that he's been booted down to Ista.

Thankfully, Aerrin is blissfully unaware of both Kylianna /and/ Morallen's silent suggestions. "Body heat, yes, can be very efficient in getting them warm - which is /the/ most important thing to do. You also need to avoid alcohol and klah - no stimulants!"

The housekeeper arrives to cart Aramat off to bed.

Killian grins wryly. "Jouncy delirious hypothermia patients. Lovely images."

"Stimulants are bad." Remember that, kids. Don't drink and hypothermia. Kylianna gives a sharp little nod, still rather curled up. And twitching a little, as her brain reprocesses what's coming up. Mmmmm. She's still stuck on body heat thoughts.

Tiller thought alchohal was a depressent

Morallen thought so too, but is willing to just go with it. In any case, he cautiously settles back into tipping his chair, and waiting for the next topic the rankers see fit to saddle them with.

Killian slouches to the Healer Great Hall.

Since no one seems to see fit to actually /ask/ a question, ;) Aerrin moves on, stepping backward. "Kyli?" she offers, indicating that she gets to sit back and glare at misbehaving apprentices again.

Tiller grimaces.. not the evil glare.... I can't bare it.... "Where did Killian go?" he stares at the empty desk... "He left all his stuff."

"Oh! Yes. Poisons. Poisons are the next thing we need to cover. To treat someone who's suffering from poisoning, give them lots and /lots/ of water to drink, and keep them awake and alert. If the poison's a chemical, then giving them bread will help absorb it. It's important to try and find out /what/ it is that they ingested. It's much easier to treat then... Because you may need to induce vomiting, and that should only be done if you know what it is and that it won't hurt them coming back. Try to contain whatever it was that they ingested, without getting yourself sick." Because that's just bad. Kylianna peeks over at Aerrin, questioningly. "Am I forgettin' anythin'?"

Aerrin shakes her head, letting it sway from side to side. "Questions, anyone?" she asks, legs still swinging. /Way/ too much energy today.

Morallen doesn't really have any /burning/ questions, but takes pity on the energetic rankers and waves a casual hand. "Yeah. What would the most common poisons be, then?"

Tiller takes down notes on everthing he needed "Nope I got it."

"There's any and every number of poisons, m'child. Overdosing on prescribed herbs, certain plants, quite a number. If you're really curious, you should talk to Journeyman Theorn, he's our poisons expert. Has a class on it, you should take. Rather fascinating." Suffice to say, Kylianna never did. Heh.

Aerrin is back to her lookin' smart, stayin' silent mode. She'll just let Kylianna prove her knowledge, see. Yup.

Kylianna scoots towards Aerrin. Just a little. And whispers evil, malicious things to the master.

Morallen just gives a little nod. "Right. I'll be sure to do that then," he notes inanely, before starting to wriggle his toes in his sandals and look bored.

Aerrin tilts her head toward Kylianna, listening, before she pulls back a bit, nodding with a slow smile. "Morallen!" she calls suddenly, standing. "Follow." And then the Master slides out the door, obviously expecting apprentice and journeyman to follow.

Aerrin slips to the Healer Great Hall.

Kylianna follows, even though /her/ name wasn't called. Hmph. But there's a wicked gleam in her ocean-blue eyes as she slinks after Aerrin, properly henchmanlike.

Kylianna wanders to the Healer Great Hall.

You go to the Healer Great Hall.

Healer Great Hall
The ceiling soars surprisingly high in this large room. Comfortable looking chairs are arranged to face the front, where a speaker might stand to address an assembled group. Up front the Caduceus is prominently displayed, serving as a reminder daily of the oaths a Healer takes.
On one side of the room is a doorway that leads to the Healer Passage, where the infirmary is located, and towards the main hall of Ista Hold. On the other end of the room at opposite ends of the wall are two more doors, one leading into the Healer Lounge, and living quarters of the Healers posted at the Hall, the other to the Healer Center where all the offices are located and the book learning takes place.
You see Caduceus and Jiayi here.
Aerrin and Kylianna are here.
Obvious exits:
Records Room     Classroom     Healer Passage     Healer Lounge     Executive Offices

Cue a distinctly puzzled look from the young man, as Morallen pads out after Master and Journeyman, oddly obedient, without a trace of gentle mockery.

Kylianna leers at Morallen. Sort of. More casting her own sort of evil gaze at him, her voice low and darkly amused. "Do you know what we want with you, Apprentice?" Mwahahha. Haha. Hahaha.

Aerrin doesn't want anything. Really. She's standing silently, looking very.. mysterious. And Mastery.

Shuffle. Shuffleshuffle. Morallen's toes are really getting a workout. It's... isometric excercises. Yeah. "Erm... I don't rightly know," he hazards to Kyli, looking just a touch hunted. "But I get the feeling that I'll either really like it, or really hate it."

"Oh, I assure you, it'll quite likely be both," the journeywoman reassures, the flicker still glinting her in her eyes as she takes a step back. And points. Loomingly. Doooooom. "Kneel before the Caduceus, Apprentice Morallen," Kylianna intones.

Tiller walks in from the Healer Lounge.
Tiller walks to the Classroom.

And Aerrin.. well, we all know what she's doing.

Morallen blinks, and completely loses the casually suave manner that's his Standard Operating Condition. Blink. "Yes'm." he manages, before coughing, and doing just that, careful not to bang his knee against the Caduceus and knock it over as he goes down.

"Good boy." Biscuit! "Now, repeat after me." Kylianna takes in a breath, giving a genuinely pleased grin down at the healer. "I willingly reaffirm the vows I took when I entered this Craft, and accept the responsibilities and privileges that come with the rank of Senior Apprentice."

Arf? Morallen nods, in any case, gives a quick touch of a smile in return, and then clears his throat before enunciating clearly "I willingly reaffirm the vows I took when I entered this Craft... and accept the responsibilities and privileges that come with the rank of... Senior Apprentice."

Aerrin has connected.

"Then stand, Senior Apprentice Morallen." And now Kylianna is truly beaming, a proud nod given as she watches him. And casts a sly glance at Aerrin. "Do we have a knot for this one, Master?"

"What? Oh.. am I supposed to be doing that part?" Aerrin questions before stepping forward to present knot and robe - a clean, new one, in exchange for 'Rallen's old one - quickly. "Congratulations," she notes with a smile.

Morallen's abandoned all attempts at suave in favour of a broad grin. "Thank you!" he beams, fumbling off his battered and worn old apprentice's knot and clumsily pinning the new one into place left-handed, the other hand occupied in holding the robe. Attempting to find something germane and noteworthy to say, he pauses, considers, and then just repeats another simple. "Thank you... this means a lot."

"You're all official and master-y, gotta put you to /some/ use," Kylianna answers with a chipper grin, before winking at Morallen. "Good job, Senior Apprentice. You've earned it. You're certainly a sharp one." Like a belt knife in a shoulder. "Make the Craft proud."

"Will do, Kyli, ma'am," agrees Morallen, jumping over Aerrin's pose because a bolt of lighting has just frightened his player. "Will most certainly do!" And then, still grinning like a merry idiot, he pads away.

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