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Deafen Cost: 15 Lucidity Learnable: 15 Effects: Makes the target his/her hearing. Damage: N/A Duration: 4 seconds + 4 seconds per plateau. History: Deafen was originally uncovered in it's earliest form by Raeh T'nac, who was a great FateSender who later aided greatly in the knowledge that led to the art of Forge Talisman. He spent many days dreaming solid to further his research. It was on one of these days when he was analyzing and practicing the art of Trail, as he had gotten bored with nothing new developing. In the middle of evoking the art, his wife walked in and began nagging him to clean his laboratory. He thought silently to himself that he would do absolutely anything to stop her incessant nagging. Suddenly, the evocation of the art went wild, and a crystal of Lucidity enveloped him. He found that he couldn't hear or see a thing. So, Deafen was on it's way. He researched this odd effect for many years, but only found that this odd combination of Arts to affect only the caster. Thankfully, many years after his death, another Dreamer whose name is unknown, managed to separate an Art from this gone-awry Trail...Deafen. He designed safeguards to ensure that one could not make himself deaf. This art works for the same reasons the one gone awry did, however. When it is cast, an invisible crystal of Lucidity surrounds the target, barring all sound from entering. The final development in Deafen occurred after the Dreamer Wars during the enforced "DreamStrike peace." It was used against dreamers who entered houses chameled. |
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