Fire Prowrestling
G - PlayStation
Wrestler Edit HTML Template Chart v0.1a
Original Template by The Mysterious Kagura
Modified by "The Icemaster" Frank James Chan and Mike
Sweetser
Copyright ©1999 Fire Pro Club. All Rights Reserved.
Fire Prowrestling G Copyright ©HUMAN
Corporation 1999
Last Revised on: Thursday, July 15, 1999 10:56
FPG Name:-
Real Name: Shocker
Created By N.Garcia (SASUKE~!!)
Based on Shocker's new heel persona... so I added a few heelish moves, and retained the rest of his regular arsenal of moves..
Name Entry | Wrestler Make | Skill Edit | Parameter Edit | Skill Equipment | CPU Logic
In Japanese
In English
|
The chart below
represents the color bar at the bottom of the Wrestler Make
screen in the game from left to right and is color coded for
appropriate seperation.
The numbers within the chart reflects the RGB(Red Green, Blue) color value to input for your wrestler.
R: G: B: |
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1:Skin |
2:Pants/3:Outfit Decorations |
4:Pants |
5,6:Lower Pants/7:Boots |
8:Hand Apparel/9:Mask |
10:Hair&Eyes |
Belonging to Group (Which wrestling promotion your wrestler will be placed in.) |
EMLL(Lucha Libre) |
Class (Weight class of your wrestler) |
Junior Heavy Class |
Height | - |
Body Weight | - |
Year of Birth | - |
Month of Birth | - |
Day of Birth | - |
Birthplace | Mexico |
Fight Style | Luchadore |
Return Skill (Defensive Skill) |
Luchadore |
Critical Type | Finisher |
Special Skill | Stardom |
Recovery Power | Fast |
Recovery Power (When Shedding Blood) | Below |
Respiratory Mood (Breathing) |
Above |
Respiratory Mood
(When Shedding Blood) (Breathing) |
Below |
Spiritual Strength (Awareness) |
Strong |
Spiritual Strength
(When Shedding Blood) (Awareness) |
Poor |
Neck Endurance
Time (Neck Stamina) |
Medium |
Arm Endurance Time (Arm Stamina) |
Low |
Waist Endurance
Time (Waist Stamina) |
Medium |
Foot Endurance
Time (Foot Stamina) |
Medium |
Movement Speed (Speed of your wrestler) |
Fast |
Ascent and Descent
Speed (How fast your wrestler climbs up the cornerpost) |
Fast |
I Ascend/I Run and
Ascend (Ability to climb cornerpost) |
Run and Ascend |
Outside Return
Count (When your wrestler will return into the ring when outside) |
14 |
Touch Work (Speed at which your wrestler tags out to his partner. Used for Tag matches only) |
Long |
Theme Music Piece (Your wrestler's Entrance music) |
|
Voice 1 Quality (Voice Catagory 1) |
|
Voice 1 Kind (Voice Sample 1. Can be assigned to moves) |
|
Voice 2 Quality (Voice Catagory 2) |
|
Voice 2 Kind (Voice Sample 2. Can be assigned to moves) |
ATTACK |
DEFENSE |
||
Thrust Skill PUNCH |
3 | Blow Defense PUNCH |
5 |
Kick Skill KICK |
4 | Kick Defense KICK |
4 |
Throw Skill SUPLEX |
4 | Throw Skill
Defense SUPLEX |
5 |
Joint Skill SUBMISSION |
5 | Joint Defense SUBMISSION |
6 |
Throttle Skill STRETCH |
7 | Throttle Skill
Defense STRETCH |
7 |
Horsepower POWER |
6 | Fly Skill Defense FLYING |
9 |
Instant-P INSTANT-P |
9 | Crush CRUSH |
5 |
Arm Power ARM POWER |
4 | Versus Lariat VERSUS LARIAT |
4 |
Attack Technic TECHNIC |
9 | Defense Technic TECHNIC |
8 |
Rough Attack ROUGH |
2 | Versus Rough
Attack ROUGH |
5 |
/ 160 to 280
Voice
1 or Voice 2 may be used as much as you
like for each row.
Advantage (Specialty) attributes for the moves
may be used up to 4 times.
Finisher attribute can only be used once, for a
single move.
CRITICAL! ability is noted by an exclamation
point within a green cell next to the move name.
Voice |
Move |
Wrestler Position |
Move |
Standing [] | 05-Harite | ||
Standing X | 09- Front Kick | ||
Standing O | 27-Spinning Once Dropkick | ||
Standing []+X | 39-Flying Forward Rolling Prawn Hold | ||
Running [] | 37-Satelite Headscissors Whip | ||
Running X | 36-Jumping Spin Wheel Kick | ||
Counter [] | 55-Quebradora Con Hilo | ||
Counter X | 46-Hurrancanrana | ||
Diagonal
Running O (Running toward Corner) |
22- Flying Kneel Kick | ||
Specialty | As Running Outside the Field O (Running toward Outside) |
05-Tope Con Hilo | |
As
Passing Rope Outside the Field O (Rope Slingshot to the Outside) |
05-Swandive Plancha | ||
From
an Apron Inside O (Standing on Apron, Slingshot to Inside) |
05-Swandive Body Attack | ||
Post [] | 16- Guillotine Drop | ||
Specialty | Post X | 19- Moonsault Press | |
Post O | 31- Cross Body | ||
Post []+X | 32- Moonsault Attack | ||
Grappling [] | 04- Backhand Chop | ||
Grappling [] UP | 34-Body Slam | ||
Grappling [] LEFT or RIGHT | 38-Cyclone Whip | ||
Grappling [] DOWN | 31-Leg Pickup, Face Slap | ||
Grappling X | 098- European Uppercut | ||
Grappling X UP | 047- Front Suplex | ||
Grappling X LEFT or RIGHT | 006- Machinegun Backhand Chops | ||
Grappling X DOWN | 053- Side Suplex | ||
Grappling O | 057- Forward Rolling Prawn Hold | ||
Grappling O UP | 056-Frankensteiner | ||
Grappling O LEFT or RIGHT | 127- Jumping Powerbomb | ||
Specialty | Grappling O DOWN | 134-Triple Powerbomb | |
FINISHER | Grappling []+X | 048-Argentine Backbreaker | |
Back [] | 10-Back Brain Kneel Kick | ||
Back X | 06-Face Crusher | ||
Back O | 16-High Angle Flying Forward Prawn Hold | ||
Back O UP or DOWN | 03- Japanese Legroll Clutch | ||
Back O LEFT or RIGHT | 32- Backdrop Hold | ||
Back []+X | 34- German Suplex | ||
Return
Back [] (Back Counter) |
01- Elbow Butt | ||
Return
Back X (Back Counter) |
15-Back Switch | ||
Look
Up to and Direct to Head X (Opponent Down, Face Up, Head ) |
49- Double Hand Press Fall | ||
Look
Up to and Direct to Foot X (Opponent Down, Face Up, Foot ) |
27- Crucifx Kneehold | ||
Lie
Down by Head X (Opponent Down, Face Down, Head) |
34- Cross Armbreaker | ||
Specialty | Lie Down by Foot X (Opponent Down, Face Down, Foot) |
31-La Magistral | |
Look
Up to and Direct to Head O (Opponent Down, Face Up, Head ) |
07- Jumping Elbowdrop | ||
Look
Up to and Direct to Foot O (Opponent Down, Face Up, Foot ) |
11- Groin Head drop | ||
Lie
Down by Head O (Opponent Down, Face Down, Head) |
16- Guillotine Drop | ||
Lie
Down by Foot O (Opponent Down, Face Down, Foot) |
17- Back Prawn Hold | ||
Lie
Down Running O (Running, Opponent Down) |
05-Sunset Flip | ||
Corner Grappling O UP | 26- Frankensteiner | ||
Corner Grappling O LEFT or RIGHT | 10- Kushi-Zashi Stomping | ||
Corner Grappling O DOWN | 28- Second Rope Brainbuster | ||
Performance L1 | 20- Two Hand Shaking | ||
Performance L2 | 76- Kneel Down and Flex Pose | ||
Front Two Platon | 01- W. Dropkick | ||
Front Three Platon | 01- Triple Hammerblow | ||
Back Two Platon | 01- W. Backdrop | ||
Back Three Platon | 01- Triple Hammerblow | ||
Corner Two Platon | 04- Backdrop + Diving Neckbreaker | ||
Corner Three Platon | 03- Triple Powerbomb |
Name of Finisher: La Reinera
Contents
While apart from opponent (Small Damage to opponent)
Go grapple with opponent | % | O | % | ||
Stall for time | % | []+X | % | ||
Walk around opponent | % | ||||
[] | % | ||||
X | % |
While apart from opponent (Large Damage to opponent)
Go grapple with opponent | % | O | % | ||
Stall for time | % | []+X | % | ||
Walk around opponent | % | ||||
[] | % | ||||
X | % |
While Grappling (Small Damage)
[] | % | X Up | % | O Left Right | % | |||
[] Up | % | X Left Right | % | O Down | % | |||
[] Left Right | % | X Down | % | []+X | % | |||
[] Down | % | O | % | /\ | % | |||
X | % | O Up | % | R1 | % |
While Grappling (Medium Damage)
[] | % | X Up | % | O Left Right | % | |||
[] Up | % | X Left Right | % | O Down | % | |||
[] Left Right | % | X Down | % | []+X | % | |||
[] Down | % | O | % | /\ | % | |||
X | % | O Up | % | R1 | % |
While Grappling (Large Damage)
[] | % | X Up | % | O Left Right | % | |||
[] Up | % | X Left Right | % | O Down | % | |||
[] Left Right | % | X Down | % | []+X | % | |||
[] Down | % | O | % | /\ | % | |||
X | % | O Up | % | R1 | % |
Grapple with opponent from behind (Small Damage)
Back [] | % | Back []+X | % | ||
Back X | % | Back /\ | % | ||
Back O | % | ||||
Back O Up Down | % | ||||
Back O Left Right | % |
Grapple with opponent from behind (Large Damage)
Back [] | % | Back []+X | % | ||
Back X | % | Back /\ | % | ||
Back O | % | ||||
Back O Up Down | % | ||||
Back O Left Right | % |
Opponent running towards your wrestler from the ropes (Small Damage)
Running [] | % | ||
Running X | % | ||
Counter [] | % | ||
Counter X | % | ||
Counter R2 | % |
Opponent running towards your wrestler from the ropes (Large Damage)
Running [] | % | ||
Running X | % | ||
Counter [] | % | ||
Counter X | % | ||
Counter R2 | % |
Opponent is dazed in corner (Small Damage)
Running O | % | ||
Grapple O Up | % | ||
Grapple O Left Right | % | ||
Grapple O Down | % |
Opponent is dazed in corner (Large Damage)
Running O | % | ||
Grapple O Up | % | ||
Grapple O Left Right | % | ||
Grapple O Down | % |
Opponent is downed around a corner (Large Damage)
Don't Ascend | % | ||
Ascend [] | % | ||
Ascend X | % | ||
Ascend O | % | ||
Ascend []+X | % |
Opponent is downed around a corner (Damage being on the brink of death)
Don't Ascend | % | ||
Ascend [] | % | ||
Ascend X | % | ||
Ascend O | % | ||
Ascend []+X | % |
Opponent is down in center of ring (Large Damage)
Attack Normally | % | ||
Running O Down | % |
Opponent is down in center of ring (Damage being on the brink of death)
Attack Normally | % | ||
Running O Down | % |
Opponent Face Up While Downed (Small Damage)
Pick opponent up | % | Leg O | % | ||
Roll opponent over | % | ||||
Head X | % | ||||
Leg X | % | ||||
Head O | % |
Opponent Face Up While Downed (Large Damage)
Pick opponent up | % | Leg O | % | ||
Roll opponent over | % | ||||
Head X | % | ||||
Leg X | % | ||||
Head O | % |
Opponent Face Up While Downed (Damage being on the brink of death)
Pick opponent up | % | Leg O | % | ||
Roll opponent over | % | ||||
Head X | % | ||||
Leg X | % | ||||
Head O | % |
Opponent Face Down While Downed (Small Damage)
Pick opponent up | % | Leg O | % | ||
Roll opponent over | % | ||||
Head X | % | ||||
Leg X | % | ||||
Head O | % |
Opponent Face Down While Downed (Large Damage)
Pick opponent up | % | Leg O | % | ||
Roll opponent over | % | ||||
Head X | % | ||||
Leg X | % | ||||
Head O | % |
Opponent Face Down While Downed (Damage being on the brink of death)
Pick opponent up | % | Leg O | % | ||
Roll opponent over | % | ||||
Head X | % | ||||
Leg X | % | ||||
Head O | % |
Opponent is standing dazed near corner (Large Damage)
Attack Normally | % | Apron O | % | ||
Post [] | % | ||||
Post X | % | ||||
Post O | % | ||||
Post []+X | % |
Opponent is standing dazed near corner (Damage being on the brink of death)
Attack Normally | % | Apron O | % | ||
Post [] | % | ||||
Post X | % | ||||
Post O | % | ||||
Post []+X | % |
Opponent Standing Dazed Near Center Of Ring (Large Damage)
Attack Normally | % | ||
Running [] | % | ||
Running X | % |
Opponent Standing Dazed Near Center Of Ring (Damage near the brink of death)
Attack Normally | % | ||
Running [] | % | ||
Running X | % |
Opponent Standing Dazed (Small Damage)
Go behind | % | ||
Attack O | % | ||
Attack []+X | % |
Opponent Standing Dazed (Large Damage)
Go behind | % | ||
Attack O | % | ||
Attack []+X | % |
Opponent Standing Dazed (Damage being on the brink of death)
Go behind | % | ||
Attack O | % | ||
Attack []+X | % |
Defense against opponent grappling from behind
[] | % | ||
X | % |
Go Outside | % | ||
Apron Slingshot Attack to Outside | % | ||
Running to Outside Diving Attack | % | ||
Stay Inside of Ring and do nothing | % |
Performance (Opponent standing dazed)
L1 | % | ||
L2 | % | ||
Do Not Perform | % |
L1 | % | ||
L2 | % | ||
Do Not Perform | % |
Performance (Opponent outside of ring)
L1 | % | ||
L2 | % | ||
Do Not Perform | % |
Performance (Your wrestler is standing on cornerpost)
L1 | % | ||
L2 | % | ||
Do Not Perform | % |
Everytime I am particular (Entertainment)
High | % | ||
Low | % |
High | % | ||
Low | % |
Flexibility (Adaptability against opponent's style)
High | % | ||
Low | % |
Cooperation (Used for Tag matches)
High | % | ||
Low | % |
Page Design &
Layout Copyright ©1999 Fire Pro Club. All Rights Reserved.
Fire Prowrestling G - PlayStation
Wrestler Edit HTML Template Chart v0.1a
Original Template by The Mysterious Kagura
Modified by "The IceMaster" Frank James Chan and Mike
Sweetser
Copyright ©1999 Fire Pro Club. All Rights Reserved.
Fire Prowrestling G Copyright ©HUMAN
Corporation 1999