Logged by *Galadon the Sindarin Elf* on the 26th of May Was getting very tired of running around dt-noc for almost an hour without any orcs, so I killed the giant for bracer and went back to dt. * R HP:Hurt Mana:Warm>traA Road through the Grey Mountains Exits: North East South West. * R HP:Hurt Mana:Warm>tra You carefully examine the ground around you, looking for tracks... You see: - two tracks of a hungry warg leading east (done less than 1 hour ago). <- Woah! :) - a track of the warhorse leading west (done less than 5 hours ago). You stop searching, you don't seem to find anything else. * R HP:Hurt Mana:Warm>sc 95/179 hit, 41/128 mana, and 78/130 moves. * R HP:Hurt Mana:Warm>e e Grey Mountains *an Orc* is sleeping here. A hungry warg is resting here. *an Orc* is sleeping here. A hungry warg is resting here. Exits: East West. --- Hehe, orcs sleeping and wargs resting, this is like a dream coming true --- * R HP:Hurt Mana:Warm>l orc exa orc You see nothing special about him. *an Orc* is in an excellent condition. *an Orc* is using: a nasty orkish fang (brand new) a black metal shield (brand new) a plain hood (brand new) a fine tunic (used) a mottled cloak (brand new) a pair of rigid leather sleeves (worn out) a thin pair of soft leather trousers (used) a thin pair of soft leather boots (worn out) a spiked collar (used) a spiked collar (used) a ring a studded leather belt a stone a water skin a water skin a butcher's cleaver (dented) the scalp of Dar * R HP:Hurt Mana:Warm>tar orc Your enemy #1 is now: orc * R HP:Hurt Mana:Warm>ct [cast no 'colour spray' orc] You start to concentrate... *an Orc* wakes up. *an Orc* clambers on his feet. ct [cast no 'colour spray' orc] *an Orc* wakes up. <- Blah, too bad they woke up, wanted them 1 by 1 * R HP:Hurt Mana:Warm *an Orc*:Hurt> *an Orc* clambers on his feet. Ok. You feel yourself exposed. You spray *an Orc* with many-coloured rays of bright light. * R HP:Hurt Mana:Warm *an Orc*:Hurt>You start to concentrate... ct [cast no 'colour spray' orc] --- *an Orc* tries to get out --- Your victim has disappeared! *an Orc* leaves << WEST >> * R HP:Hurt Mana:Warm>You start to concentrate... *an Orc* has arrived from the west. *an Orc* leaves << EAST >> Your victim has disappeared! *an Orc* leaves << EAST >> * R HP:Hurt Mana:Warm>e kill *man* Grey Mountains *an Orc* is STANDING here. Exits: West Down. You suddenly notice *an Orc*. * R HP:Hurt Mana:Warm>They aren't here. * R HP:Hurt Mana:Warm>kill *orc* * R HP:Hurt Mana:Warm *an Orc*:Hurt> *an Orc* swiftly dodges your attempt to slash him. * R HP:Hurt Mana:Warm *an Orc*:Hurt>ag kill *orc* cha m ag Ok. * R HP:Hurt Mana:Warm *an Orc*:Hurt>You're already fighting! * R HP:Hurt Mana:Warm *an Orc*:Hurt>cl cast 'colour spray' You start to concentrate... cl --- *an Orc* tries to get out --- *an Orc* leaves << DOWN >> d kill *orc* Ok. You spray *an Orc* with many-coloured rays of bright light. * R HP:Hurt Mana:Cold *an Orc*:Wounded> cast 'colour spray' You start to concentrate... * R HP:Hurt Mana:Cold *an Orc*:Wounded>No way! You are fighting for your life! * R HP:Hurt Mana:Cold *an Orc*:Wounded>You're already fighting! * R HP:Hurt Mana:Cold *an Orc*:Wounded>cl cast 'colour spray' You start to concentrate... --- *an Orc* tries to get out --- Your victim has disappeared! *an Orc* leaves << WEST >> * R HP:Hurt Mana:Cold> *an Orc* has arrived from the west. A hungry warg has arrived from the west. * R HP:Hurt Mana:Cold>w kill *orc* Grey Mountains A hungry warg stands here, sniffing around for flesh. Exits: East West. * R HP:Hurt Mana:Cold>They aren't here. * R HP:Hurt Mana:Cold>w kill *orc* *an Orc* has arrived from the east. A Road through the Grey Mountains Exits: North East South West. * R HP:Hurt Mana:Cold>They aren't here. * R HP:Hurt Mana:Cold> *an Orc* has arrived from the east. * R HP:Hurt Mana:Cold>e kill *orc* --- *an Orc* tries to get out --- *an Orc* leaves << SOUTH >> Grey Mountains A hungry warg stands here, sniffing around for flesh. Exits: East West. * R HP:Hurt Mana:Cold>w kill *orc* They aren't here. * R HP:Hurt Mana:Cold>A Road through the Grey Mountains *an Orc* is STANDING here. Exits: North East South West. * R HP:Hurt Mana:Cold>* R HP:Hurt Mana:Cold *an Orc*:Wounded> You try to slash *an Orc*, but he parries successfully. * R HP:Hurt Mana:Cold> --- *an Orc* tries to get out --- *an Orc* leaves << EAST >> * R HP:Hurt Mana:Cold> *an Orc* has arrived from the east. * R HP:Hurt Mana:Cold> kill *orc* --- *an Orc* tries to get out --- *an Orc* leaves << EAST >> * R HP:Hurt Mana:Cold>They aren't here. * R HP:Hurt Mana:Cold>e kill *orc* Grey Mountains A hungry warg stands here, sniffing around for flesh. Exits: East West. * R HP:Hurt Mana:Cold>They aren't here. * R HP:Hurt Mana:Cold>e kill *orc* Grey Mountains A hungry warg stands here, sniffing around for flesh. *an Orc* is STANDING here. Exits: West Down. *an Orc* leaves << DOWN >> A hungry warg leaves << DOWN >> * R HP:Hurt Mana:Cold>They aren't here. * R HP:Hurt Mana:Cold>d d kill *orc* Climbing into the Grey Mountains *an Orc* is STANDING here. A hungry warg stands here, sniffing around for flesh. Exits: Up Down. *an Orc* leaves << DOWN >> A hungry warg leaves << DOWN >> * R HP:Hurt Mana:Cold>Climbing into the Grey Mountains Exits: East Up. * R HP:Hurt Mana:Cold>They aren't here. * R HP:Hurt Mana:Cold>kill *orc* u They aren't here. kill *orc* * R HP:Hurt Mana:Cold>Climbing into the Grey Mountains Exits: Up Down. * R HP:Hurt Mana:Cold>They aren't here. * R HP:Hurt Mana:Cold>u kill *orc* Grey Mountains Exits: West Down. w * R HP:Hurt Mana:Cold>They aren't here. * R HP:Hurt Mana:Cold>w Grey Mountains A hungry warg stands here, sniffing around for flesh. Exits: East West. * R HP:Hurt Mana:Cold>kill *orc* A Road through the Grey Mountains Exits: North East South West. * R HP:Hurt Mana:Cold>They aren't here. * R HP:Hurt Mana:Cold Move:Tired>e Grey Mountains A hungry warg stands here, sniffing around for flesh. Exits: East West. e * R HP:Hurt Mana:Cold Move:Tired>Grey Mountains Exits: West Down. * R HP:Hurt Mana:Cold Move:Tired>d Climbing into the Grey Mountains Exits: Up Down. * R HP:Hurt Mana:Cold Move:Tired>d Climbing into the Grey Mountains Exits: East Up. * R HP:Hurt Mana:Warm Move:Tired>track orc You carefully examine the ground around you, looking for tracks... Shrouds of dark clouds roll in above you, blotting out the skies. The day has begun. You feel bolder. tar *orc* Your enemy #1 is now: *orc* You see some tracks of *an Orc* leading east [east] (done less than 1 hour ago). * R HP:Hurt Mana:Warm Move:Tired>Foothills of the Grey Mountains A hungry warg stands here, sniffing around for flesh. Exits: South West. You see some tracks of *an Orc* leading south [south] (done less than 1 hour ago). Saving Galádon. * R HP:Hurt Mana:Warm Move:Tired>A shallow section of the river Exits: North East South West. You see some tracks of *an Orc* leading east [east] (done less than 1 hour ago). * R HP:Hurt Mana:Warm Move:Tired>Bend in the River *an Orc* is resting here. <- Well, well.. what have we got here? Exits: North West. Aha you have found your victim !. * R HP:Hurt Mana:Warm Move:Tired>kill *orc* * R HP:Hurt Mana:Warm Move:Tired *an Orc*:Wounded> You slash *an Orc*'s right arm. * R HP:Hurt Mana:Warm Move:Tired *an Orc*:Wounded>cl cast 'colour spray' You start to concentrate... Lóin narrates 'trans me?' l orc Ok. Your spray of light rips *an Orc* apart completely, killing him. *an Orc* is incapacitated and will slowly die, if not aided. * R HP:Hurt Mana:Cold Move:Tired *an Orc*:Dying>exa orc You see nothing special about him. *an Orc* is in awful condition. *an Orc* is using: a nasty orkish fang (brand new) a black metal shield (brand new) a plain hood (brand new) a fine tunic (used) a mottled cloak (brand new) a pair of rigid leather sleeves (worn out) a thin pair of soft leather trousers (used) a thin pair of soft leather boots (worn out) a spiked collar (used) a spiked collar (used) a ring a studded leather belt a stone a water skin a water skin a butcher's cleaver (dented) the scalp of Dar * R HP:Hurt Mana:Cold Move:Tired *an Orc*:Dying>ag cha m ag Ok. * R HP:Hurt Mana:Cold Move:Tired *an Orc*:Dying> You slash *an Orc*'s body extremely hard and shatter it. You receive your share of experience. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *an Orc*'s death cry. *an Orc* is dead! R.I.P. [g coins corpse] You get a pile of coins from the corpse of *an Orc*. There was 10 lauren coins 7 celeb pennies 90 busc pennies. * R HP:Hurt Mana:Cold Move:Tired>lc look in corpse corpse (here) : a black metal shield (brand new) the scalp of Dar a butcher's cleaver (dented) a fine tunic (used) a mottled cloak (brand new) a nasty orkish fang (brand new) a pair of rigid leather sleeves (worn out) a plain hood (brand new) a ring two spiked collars a stone a studded leather belt a thin pair of soft leather boots (worn out) a thin pair of soft leather trousers (used) two water skins a large sack --- This was Nugajas, crap eq but 2 wps and some 60k xp --- * R HP:Hurt Mana:Cold Move:Tired>sA shallow section of the river Exits: North East South West. * R HP:Hurt Mana:Cold Move:Tired>rw Arglebargle, glop-glyf!?! * R HP:Hurt Mana:Cold Move:Tired>trw track hungry You carefully examine the ground around you, looking for tracks... tar *orc* Your enemy #1 is now: *orc* Hmm... It seems there is no sign of Hungry here. * R HP:Hurt Mana:Warm>tra You carefully examine the ground around you, looking for tracks... Mazai narrates 'trans loin please, he is low moves' You see: - a track of the warhorse leading east (done less than 1 hour ago). - a track of *an Orc* leading east (done less than 1 hour ago). - a track of *an Orc* coming from the north (done less than 1 hour ago). - a track of *an Orc* leading east (done less than 2 hours ago). - a track of *an Orc* coming from the north (done less than 2 hours ago). - a track of the warhorse leading north (done less than 7 hours ago). You stop searching, you don't seem to find anything else. * R HP:Hurt Mana:Warm>e Bend in the River The corpse of *an Orc* is lying here. Exits: North West. * R HP:Hurt Mana:Warm>n Bend in the River Exits: East South. * R HP:Hurt Mana:Warm>e On a River Exits: East West. * R HP:Hurt Mana:Warm>e On a River An opossum stands here, sniffing around the ground. Exits: East West. * R HP:Hurt Mana:Warm>tra You carefully examine the ground around you, looking for tracks... Shrouds of dark clouds roll in above you, blotting out the skies. tar *orc* Your enemy #1 is now: *orc* You see: - a track of *an Orc* leading east (done less than 2 hours ago). - a track of *an Orc* coming from the west (done less than 2 hours ago). e You stop searching. e * R HP:Hurt Mana:Warm>e On a River Exits: East West. * R HP:Hurt Mana:Warm>e On a River Exits: East West. * R HP:Hurt Mana:Warm>On a River Exits: East West. * R HP:Hurt Mana:Warm>leaOn a River Exits: East West. * R HP:Hurt Mana:Warm Move:Tired>e e Oops! You cannot go there riding! e * R HP:Hurt Mana:Warm>Oops! You cannot go there riding! * R HP:Hurt Mana:Warm>Oops! You cannot go there riding! * R HP:Hurt Mana:Warm>lead e e You stop riding the warhorse (min). The warhorse (min) starts following you. * HP:Hurt Mana:Warm>ridYou carefully try to walk on the frozen water. On a River Exits: East South West. * HP:Hurt Mana:Warm Move:Tired>ride You carefully try to walk on the frozen water. On a River Exits: East West. * HP:Hurt Mana:Warm Move:Tired>bob The warhorse (min) stops following you. You pick up the warhorse (min)'s reins, and start riding him. * R HP:Hurt Mana:Warm Move:Tired>cast 'breath' You start to concentrate... e s Ok. An energy begins to flow within your legs as your body becomes lighter. * R HP:Hurt Mana:Cold>track orOn a River Exits: South West. * R HP:Hurt Mana:Cold>track orc On a River Exits: North East Up. * R HP:Hurt Mana:Cold>tar *You carefully examine the ground around you, looking for tracks... tar *orc* Your enemy #1 is now: *orc* You see some tracks of *an Orc* leading east [east] (done less than 1 hour ago). * R HP:Hurt Mana:Cold>On a River A demon wolf lurks here, its dark form twisting and hiding its shape. Exits: East West. You see some tracks of *an Orc* leading east [east] (done less than 1 hour ago). * R HP:Hurt Mana:Warm>River Exits: North East West. You see some tracks of *an Orc* leading north [north] (done less than 1 hour ago). * R HP:Hurt Mana:Warm>Trail Along a River *an Orc* is resting here. <- Hi, mate! Exits: East South West. Aha you have found your victim !. * R HP:Hurt Mana:Warm>ct [cast no 'colour spray' *orc*] You start to concentrate... ct [cast no 'colour spray' *orc*] * R HP:Hurt Mana:Cold *an Orc*:Wounded> Ok. You spray *an Orc* with many-coloured rays of bright light. * R HP:Hurt Mana:Cold *an Orc*:Wounded> --- *an Orc* tries to get out --- *an Orc* leaves << SOUTH >> * R HP:Hurt Mana:Cold>Nobody here by that name. * R HP:Hurt Mana:Cold>kill *orc* s They aren't here. * R HP:Hurt Mana:Cold>River *an Orc* is STANDING here. Exits: North East West. * R HP:Hurt Mana:Cold>kill *orc* * R HP:Hurt Mana:Cold *an Orc*:Wounded> *an Orc* swiftly dodges your attempt to slash him. * R HP:Hurt Mana:Cold *an Orc*:Wounded>cl --- *an Orc* tries to get out --- *an Orc* leaves << NORTH >> * R HP:Hurt Mana:Cold>n kill *orc* cast 'colour spray' Who should the spell be cast upon? * R HP:Hurt Mana:Cold>Trail Along a River Exits: East South West. * R HP:Hurt Mana:Cold>They aren't here. * R HP:Hurt Mana:Cold>track orc You carefully examine the ground around you, looking for tracks... tar *orc* Your enemy #1 is now: *orc* You see some tracks of *an Orc* leading east [east] (done less than 1 hour ago). * R HP:Hurt Mana:Cold>Trail along a River Exits: East South West. You see some tracks of *an Orc* leading east [east] (done less than 1 hour ago). * R HP:Hurt Mana:Cold>ctTrail along a River A large pile of boulders is sitting here, probably debris from a rockslide. Exits: East South West. You see some tracks of *an Orc* leading east [east] (done less than 1 hour ago). * R HP:Hurt Mana:Cold>Trail along a River Exits: East South West. You suddenly notice *an Orc*. Aha you have found your victim !. * R HP:Hurt Mana:Cold>ct [cast no 'colour spray' *orc*] You start to concentrate... * R HP:Hurt Mana:Cold *an Orc*:Dying> Ok. Your spray of light rips *an Orc* apart completely, killing him. *an Orc* is mortally wounded and will die soon if not aided. * R HP:Hurt Mana:Cold *an Orc*:Dying> You slash *an Orc*'s body extremely hard and shatter it. You receive your share of experience. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *an Orc*'s death cry. *an Orc* is dead! R.I.P. [g coins corpse] You get a pile of coins from the corpse of *an Orc*. There was 12 lauren coins 2 celeb pennies 44 busc pennies. * R HP:Hurt Mana:Cold>lc look in corpse corpse (here) : a black metal shield (worn out) a butcher's cleaver (battered) a fine tunic (used) a mottled cloak (used) a nasty orkish fang (brand new) a black hood (used) a plain pair of pants (brand new) a set of lock picks two spiked collars a stone a studded leather belt a thick pair of chain mail sleeves (brand new) a thin pair of leather gloves (used) a thin pair of rigid leather boots (brand new) two water skins a leather backpack * R HP:Hurt Mana:Cold> --- This was Kirves, who gave me 1 wp and 30k xp --