Unit Attributes
(New units / Changes to existing units coming with the expansion pack "The Conquerors" are printed in red color)
Unit: |
Cost: |
Hitpoints: |
Attack: |
Armor: |
Range: |
Speed: |
Special: |
Infantry |
Militia |
60 Food, 20 Gold |
40 |
4 |
0/1 |
0 |
slow |
|
Man-at-Arms |
60 Food, 20 Gold |
45 |
6 |
0/1 |
0 |
slow |
Attack bonus vs. buildings |
Long Swordsman |
60 Food, 20 Gold |
55 |
9 |
0/1 |
0 |
slow |
Attack bonus vs. buildings |
Two-handed Swordsman |
60 Food, 20 Gold |
60 |
11 |
0/1 |
0 |
slow |
Attack bonus vs. buildings |
Champion |
60 Food, 20 Gold |
70 |
13 |
1/1 |
0 |
slow |
Attack bonus vs. buildings |
Spearman |
35 Food, 25 Wood |
45 |
3 |
0/0 |
0 |
medium |
Attack bonus vs. cavalry, War Elephants |
Pikeman |
35 Food, 25 Wood |
55 |
4 |
0/0 |
0 |
medium |
Attack bonus vs. cavalry, War Elephants |
Halberdier |
35 Food, 25 Wood |
60 |
6 |
0/0 |
0 |
medium |
Attack bonus vs. cavalry, War Elephants |
Eagle Warrior |
20 Food, 50 Gold |
50 |
7 |
0/2 |
0 |
fast |
Attack bonus vs. Monks, Siege Weapons |
*Elite-Eagle Warrior |
20 Food, 50 Gold |
60 |
9 |
0/4 |
0 |
fast |
Attack bonus vs. Monks, Siege Weapons |
Berserk |
65 Food, 25 Gold |
48 |
9 |
0/1 |
0 |
slow |
Attack bonus vs. buildings; Heals over time |
Elite-Berserk |
65 Food, 25 Gold |
60 |
14 |
2/1 |
0 |
slow |
Attack bonus vs. buildings; Heals over time |
Samurai |
60 Food, 30 Gold |
60 |
8 |
1/1 |
0 |
slow |
Attack bonus vs. other unique units, buildings |
Elite-Samurai |
60 Food, 30 Gold |
80 |
12 |
1/1 |
0 |
slow |
Attack bonus vs. other unique units, buildings |
Teutonic Knight |
85 Food, 40 Gold |
70 |
12 |
5/2 |
0 |
slow |
Attack bonus vs. buildings |
Elite-Teutonic Knight |
85 Food, 40 Gold |
100 |
17 |
10/2 |
0 |
slow |
Attack bonus vs. buildings |
Throwing Axeman |
55 Food, 25 Gold |
50 |
7 |
0/0 |
3 |
slow |
Attack bonus vs. buildings; Ranged attack |
Elite-Throwing Axeman |
55 Food, 25 Gold |
60 |
8 |
1/0 |
4 |
slow |
Attack bonus vs. buildings; Ranged attack |
Woad Raider |
65 Food, 25 Gold |
65 |
8 |
0/1 |
0 |
medium |
Attack bonus vs. buildings |
Elite-Woad Raider |
65 Food, 25 Gold |
80 |
13 |
0/1 |
0 |
medium |
Attack bonus vs. buildings |
Huskarl |
80 Food, 40 Gold |
60 |
10 |
0/6 |
0 |
medium |
Attack bonus vs. buildings, archers |
Elite-Huskarl |
80 Food, 40 Gold |
70 |
12 |
0/8 |
0 |
medium |
Attack bonus vs. buildings, archers |
Jaguar Warrior |
60 Food, 30 Gold |
50 |
10 |
1/0 |
0 |
medium |
Attack bonus vs. other infantry |
Elite-Jaguar Warrior |
60 Food, 30 Gold |
75 |
12 |
2/0 |
0 |
medium |
Attack bonus vs. other infantry |
Archers |
Archer |
25 Wood, 45 Gold |
30 |
4 |
0/0 |
4 |
medium |
|
Crossbowman |
25 Wood, 45 Gold |
35 |
5 |
0/0 |
5 |
medium |
|
Arbalest |
25 Wood, 45 Gold |
40 |
6 |
0/0 |
5 |
medium |
|
Skirmisher |
25 Food, 35 Wood |
30 |
2 |
0/3 |
4 |
medium |
Attack bonus vs. archers |
Elite-Skirmisher |
25 Food, 35 Wood |
35 |
3 |
0/4 |
5 |
medium |
Attack bonus vs. archers |
Cavalry Archer |
40 Wood, 70 Gold |
50 |
6 |
0/0 |
3 |
fast |
|
Heavy Cavalry Archer |
40 Wood, 70 Gold |
60 |
7 |
1/0 |
4 |
fast |
|
Hand Canonneer |
45 Food, 50 Gold |
35 |
17 |
1/0 |
7 |
medium |
Attack bonus vs. infantry; Requires chemistry |
ChuKoNu |
40 Wood, 35 Gold |
45 |
8 |
0/0 |
4 |
medium |
Multiple fires between reloads |
Elite-ChuKoNu |
40 Wood, 35 Gold |
50 |
8 |
0/0 |
4 |
medium |
Multiple fires between reloads |
Janissary |
60 Food, 55 Gold |
35 |
17 |
1/0 |
8 |
medium |
|
Elite-Janissary |
60 Food, 55 Gold |
40 |
22 |
2/0 |
8 |
medium |
|
Longbowman |
35 Wood, 40 Gold |
35 |
6 |
0/0 |
5 |
medium |
|
Elite-Longbowman |
35 Wood, 40 Gold |
40 |
7 |
0/1 |
6 |
medium |
|
Mangudai |
55 Wood, 65 Gold |
60 |
6 |
0/0 |
6 |
fast |
Attack bonus vs. Siege Weapons |
Elite-Mangudai |
55 Wood, 65 Gold |
60 |
8 |
1/0 |
8 |
fast |
Attack bonus vs. Siege Weapons |
Plumed Archer |
46 Wood, 46 Gold |
50 |
5 |
0/1 |
4 |
fast |
|
Elite-Plumed Archer |
46 Wood, 46 Gold |
65 |
5 |
0/2 |
5 |
fast |
|
War Wagon |
80 Wood, 60 Gold |
150 |
9 |
0/3 |
5 |
fast |
|
Elite-War Wagon |
80 Wood, 60 Gold |
200 |
9 |
0/4 |
6 |
fast |
|
Cavalry |
Scout Cavalry |
80 Food |
45 |
3 |
0/2 |
0 |
medium |
Attack bonus vs. Monks; Resists conversion |
Light Cavalry |
80 Food |
60 |
7 |
0/2 |
0 |
fast |
Attack bonus vs. Monks; Resists conversion |
Hussar |
80 Food |
75 |
7 |
0/2 |
0 |
fast |
Attack bonus vs. Monks; Resists conversion |
Knight |
60 Food, 75 Gold |
100 |
10 |
2/2 |
0 |
fast |
|
Chevalier |
60 Food, 75 Gold |
120 |
12 |
2/2 |
0 |
fast |
|
Paladin |
60 Food, 75 Gold |
160 |
14 |
2/3 |
0 |
fast |
|
Camel |
55 Food, 60 Gold |
100 |
5 |
0/0 |
0 |
fast |
Attack bonus vs. cavalry |
Heavy Camel |
55 Food, 60 Gold |
120 |
7 |
0/0 |
0 |
fast |
Attack bonus vs. cavalry |
Cataphract |
70 Food, 75 Gold |
110 |
9 |
2/1 |
0 |
fast |
Attack bonus vs. infantry |
Elite-Cataphract |
70 Food, 75 Gold |
150 |
12 |
2/1 |
0 |
fast |
Attack bonus vs. infantry |
War Elephant |
200 Food, 75 Gold |
450 |
15 |
1/2 |
0 |
slow |
Attack bonus vs. buildings |
Elite-War Elephant |
200 Food, 75 Gold |
600 |
20 |
1/3 |
0 |
slow |
Attack bonus vs. buildings |
Mameluke |
55 Food, 85 Gold |
65 |
7 |
0/0 |
3 |
fast |
Attack bonus vs. cavalry |
Elite-Mameluke |
55 Food, 85 Gold |
80 |
10 |
1/0 |
3 |
fast |
Attack bonus vs. cavalry |
Conquistador |
60 Food, 70 Gold |
55 |
16 |
2/2 |
6 |
fast |
|
Elite-Conquistador |
60 Food, 70 Gold |
70 |
18 |
2/2 |
6 |
fast |
|
Tarkan |
60 Food, 60 Gold |
90 |
7 |
1/2 |
0 |
fast |
Attack bonus vs. buildings |
Elite-Tarkan |
60 Food, 60 Gold |
150 |
11 |
1/3 |
0 |
fast |
Attack bonus vs. buildings |
Other Units |
Villager |
50 Food |
25 |
3 |
0/0 |
0 |
slow |
Builds, repairs buildings; Gathers resources; Adds attack to buildings when garrisoned |
Monk |
100 Gold |
30 |
0 |
0/0 |
9 |
slow |
Converts units, heals at range |
Missionary |
100 Gold |
30 |
0 |
0/0 |
7 |
fast |
Converts units, heals at range |
Trade Cart |
100 Wood, 50 Gold |
70 |
0 |
0/0 |
0 |
medium |
Trades with other markets |
Siege |
Scorpion |
75 Wood, 75 Gold |
40 |
12 |
0/6 |
7 |
slow |
Bolts damage all they touch |
Heavy Scorpion |
75 Wood, 75 Gold |
50 |
16 |
0/7 |
7 |
slow |
Bolts damage all they touch |
Bombard Cannon |
225 Wood, 225 Gold |
80 |
40 |
2/5 |
12 |
slow |
Requires Chemistry; Minimum range; Attack bonus vs. buildings, ships |
Battering Ram |
160 Wood, 75 Gold |
175 |
2 |
0/180 |
0 |
slow |
Attack bonus vs. buildings |
Capped Ram |
160 Wood, 75 Gold |
200 |
3 |
0/190 |
0 |
slow |
Attack bonus vs. buildings |
Siege Ram |
160 Wood, 75 Gold |
270 |
4 |
0/195 |
0 |
slow |
Attack bonus vs. buildings |
Mangonel |
160 Wood, 135 Gold |
50 |
40 |
0/6 |
7 |
slow |
Area of effect damage |
Onager |
160 Wood, 135 Gold |
60 |
50 |
0/7 |
8 |
slow |
Area of effect damage |
Siege Onager |
160 Wood, 135 Gold |
70 |
75 |
0/8 |
8 |
slow |
Area of effect damage |
Trebuchet (packed) |
200 Wood, 200 Gold |
150 |
0 |
2/8 |
0 |
slow |
|
Trebuchet (unpacked) |
200 Wood, 200 Gold |
150 |
200 |
1/150 |
16 |
slow |
Attack bonus vs. buildings, ships |
Petard |
80 Food, 20 Gold |
50 |
25 |
0/2 |
0 |
medium |
Explodes; Attack bonus vs. buildings |
Ships |
Fishing Ship |
75 Wood |
60 |
0 |
0/4 |
0 |
medium |
Harvests fish; Builds Fish Traps |
Trade Cog |
100 Wood, 50 Gold |
80 |
0 |
0/6 |
0 |
fast |
Trades with other Docks |
Transport Ship |
125 Wood |
100 |
0 |
4/8 |
0 |
fast |
Carries land units |
Galley |
90 Wood, 30 Gold |
120 |
6 |
0/6 |
5 |
fast |
|
War Galley |
90 Wood, 30 Gold |
135 |
7 |
0/6 |
6 |
fast |
|
Galleon |
90 Wood, 30 Gold |
165 |
8 |
0/8 |
7 |
fast |
|
Fire Ship |
75 Wood, 45 Gold |
100 |
2 |
0/6 |
2 |
fast |
|
Fast Fire Ship |
75 Wood, 45 Gold |
120 |
3 |
0/8 |
2 |
fast |
|
Demolition Ship |
70 Wood, 50 Gold |
50 |
110 |
0/3 |
0 |
fast |
Explodes, damaging everything nearby; Attack bonus vs. buildings |
Heavy Demolition Ship |
70 Wood, 50 Gold |
60 |
140 |
0/5 |
0 |
fast |
Explodes, damaging everything nearby; Attack bonus vs. buildings |
Cannon Galleon |
200 Wood, 150 Gold |
120 |
35 |
0/6 |
13 |
medium |
Requires Chemistry; Minimum range; Attacak bonus vs. buildings |
Elite-Cannon-Galleon |
200 Wood, 150 Gold |
150 |
45 |
0/8 |
15 |
medium |
Requires Chemistry; Minimum range; Attacak bonus vs. buildings |
Longboat |
100 Wood, 50 Gold |
130 |
7 |
0/6 |
6 |
fast |
Fires multiple arrows |
Elite-Longboat |
100 Wood, 50 Gold |
160 |
8 |
0/8 |
7 |
fast |
Fires multiple arrows |
Turtle Ship |
200 Wood, 200 Gold |
200 |
50 |
6/5 |
6 |
medium |
|
Elite-Turtle Ship |
200 Wood, 200 Gold |
300 |
50 |
8/6 |
6 |
medium |
|
|