KING OF FIGHTERS 98

Modes of Play
--ADVANCED MODE--
In Advanced mode you can still build up your POW stocks, but the system has been modified somewhat.  The first chara will be able to retain 3 stocks, the second chara can retain 4, and the final chara will be able to retain 5 stocks!  This is a very cool addition to KoF, since as the fight progresses, the charas will become stronger allowing awesome specials to be performed. Also note that doing DM's when the player is POWed will result in the emptying of the remaining meter.
It has been noted, also, that the "friendship" system will be included in KoF98, like in KoF97.

--EXTRA MODE--
There have also been some changes to the Extra mode in KoF98.  The POW bar will shorten for each chara that you lose, so the 3rd chara will have a very easy time POWing up.  Attacks can now be performed from the dodge move (and the dodge can now be cancelled into a combo), and the "middle jump" is now useable in both Extra and Advanced.


Game Extras

hara Colors C
There is now 4 different colors selectable for each chara in KoF98, something that I think should have been implemented a long time ago.  Each button, respectively chooses a different color for your chara.
 
  TidBits
--RANDOM SELECT--
There is a random select located on the chara select screen this time around.  If you choose random, your fighters will change after each battle, so you will always have a new team for the next team challenging you.
 
--SPECIAL TROW--
Special throws are nothing new to the world of KoF, but this time around they have changed a bit.  Now if you do a special throw and you miss, there is a "miss animation", which is very similar to Zangief's in Street Fighter.

--WINNER MESSAGES--
We've all come to love these, now haven't we?..All the cheesy dialogues will surely be back. [Yes!!! :) ]

--MID BOSSES--
Shingo will appear after the 3rd battle if you have chosen chars that are related to him in some way (Yagami, Kusanagi,etc).  Rugal will come out and challenge you after the 6th team is defeated)

Special Demo
Even though there will be no storyline in KoF98, there aill be many special demos (When certain charas meet up in battle they exchange a few words (and gestures  ^_^ ).  Heres a few of them (Thanks to Gebe):

Kyo Vs Iori
Both flare up their hands and raise them down after saying ther lines.
Kyo- "The flames are calling for you!" (Honoo ga omae o yonderuze!)
Iori- "Then burn down,  respectively!" (Nara moetsukiro, isagiyoku na)
 
Kyo Vs Shingo
Shingo- (pointing at his glove) "This this!    'Moetaro?'   Just kidding!"
Kyo- "Why you..."

Benimaru & Female Fighter
Benimaru- "Let's go, Cutie!"
 
Billy & Iori
Eiji appears secretively in Billy's back, taunt together with Billy and flys away.
Billy looks around, wondering what had just happened.
 
Yashiro VS Iori
Fools around doing Chrises' intro
"Oh no, he looks strong! Just kiddin' "
 
Kensou & Athena
Kensou "Ooooh Athena!" (Throws heart mark to Athena)
 
Mai & Andy
Mai does a cute bow to Andy, Andy greets Mai by holding his hands together.
 
Takuma & AOF Members
Takuma appears with his Tengu mask, Ryo, Robert or Yuri gets upset at him.
Takuma then throws his mask into the air and kicks it apart while shouting out "chest--o!"
 
Yamazaki & Orochi Member
Yamazaki just keeps on laughing-- a riot of the blood?
 
MISC.
Kyo & Benimaru
Kyo & Saishu
Heidern & Rugal
Band Team members against each other
Heidern &Ikari Team members
Ikari Team members with each other
Robert & Kensou
Kim & Anyone Evil
Chizuru & Orochi member



Chara Selection
The Character select screen consists of 12 teams of 3, and 2 lone charas (Shingo and Rugal).  That makes 38 charas available right off the bat!!  Plus, there is supposed to be a minimum of 10 hidden charas  ( I hope one of them is Todo, Kasumi!).  There are also an assortment of "alternates" which can be chosen by pressing start when highlighting certain fighters..  These are:

-Orochi Yashiro (from '97)
-Orochi Shermie (from '97)
-Orochi Chris (from '97)

-Real Bout 2 Andy Bogard (No power charge, but his projectile goes the screens length, andhe's got the Fire Kick)
-Real Bout 2 Andy Bogard (He can use the DaDanDan (a DM), and his fireball goes the length of the screen, like Terry's)

-'94 Sakazaki, Ryo (Has the Illusion punches and his fireball goes the length of the screen)
-'94 Sakazaki, Yuri (Fireball is like '95, and so is the Raioo-ken.  Her SaiFa is also in the game, while the spin kick
            and Burn Knuckle are out.  She will be sporting a new super though.)
-'94 Robert Garcia (Same as Ryo '94, but has the illusion kicks)

-'94 Higashi, Joe (Tornado Punch reaches the end of the screen but he has no Golden Heel.  His taunt, victory pose,
            and his rapid punches become the '95 version)
-'94 Kusanagi, Kyo
 

--MISC. CHARA INFO--
Kyo
Has a new victory pose where he faces back, takes his hand behind him and kills his flame
His words has changed in his Rapid punch DM.

Goro
Still has a good CD attack and firece punch, Earthquaker seems to hit opponents lying on ground.
 
Benimaru
Nowhere as strong as before, and his Electric Jolt DM has gotten much weaker as well -no invincibility.
 
Terry
No infinite Juggle.

Andy
Can't seem to hit opponent with his press kick after the unguardable punches.
 
Joe
Comes out with the Champ's garment when the 1st character.
Taunt has changed back to 95' style "kocchi kocchi!"
Has a new fighting stance, leaning a tad forward.
Spin kick has a different curve now.
 
Kensou
Anti-air special (normal one) is a lot easier to counter and sometimes drops opponent off in middle.
Pants drop off in his new victory pose.
 
Athena
Voice is now done by the cast of "Mary's Atrium" (game). She also does a voice cast for "Lets & Go"
(anime).  When the first chracter, she comes out with her Sailor clothings and then takes them off, revealing her
costume from KOF94, then KOF95, KOF96, KOF98, and finally KOF98.
 
Mai
Has a new Lever + button move where she jumps into the air to attack.
Has a new victory pose where she fits in a fancy kimono and has a hellishly big pair of fans in both hands.
Her Dance of Fury is weakend and can now be countered.
 
King
Waitresses comes out in Demo

Chizuru
Has new victory dance, no longer looks like a mid-aged lady in victory shot.
 
Kim
His new special kick seems to shake the ground, effects not well known.
 
Chang
When first character, comes out singing with a special BGM.
 
Leona
Something happens when the Rebel Spark is done at Max.
 
Clark
When first character, has his sunglasses off.
 
Yashiro
Million Bash Stram ends pitifully unless the punch is rapid repeated.
Comes out upside-down on his hands, doing pushups. Mr. Macho.
Two new victory poses- one where he takes out a plastic bottle and splashes it across his face, and another
where he looks back and waves his hand.
 
Shermie
Shermie Clutch seems to be a anti-air throw like Clark's Napalm stretch.
Shermie Spiral is fast enough to use in a combo.
Has a new victory pose where she throws kisses around.
 
Mary
Cannot snatch after the splash rose.
 
Billy
Has trademark sparrow killer move from 95'.
 
Takuma
Projectile or Illusion punches can be comboed/juggled from his flying double kick.
Shoots 3 Haoh-shikou Kens in his Max Dragon Dance.
Seems to have a Counter attack throw.
 
Saishu
Voice (tone?) has changed
His new DM seems to be a "Burning Shingo" with flames.
Has a new special move similar to Kyo's air kick.
Has an additional input special like Kyo.
 
Heidern
When the first character, comes out of the dark with his eye glowing.
Moves much faster than 95 and is much more tricky.
Storm Bringer probably afflicts more damage when pressed rapid.
Has a counter attack Storm Bringer.
Heidern's End is similar to Leona's Rebel Spark, except its attack point is high so characters dodging may
be missed.  Wears a coat in new victory pose.
 
Mature
Metal Massacre slices sideways now.
CD attack has more frames and is slower.
All three Death Claw hits unlike in 96'.
Has a projectile similar to Eiji's huge attack.
New DM is a rush combo of air blades.
has her hip moving around in her new fighting pose, and her leg shows time to time.
 
Vice
DeSide is very fast now.
Her new thor "Black end" make the opponent fly vertically into the air.
Has a new move where she tacklye the opponet like Terry's Power Charge.
Has a new fighting pose which looks a bit like Riot Iori's.
 
Iori
His voice has gotten even lower.
His DM voice "Cry, scream and die!" 's last part is a lot longer now, making him sound as he really hates
the opponent.
His Anti-air now always makes the opponent fall down.
His Max Dm has more motion and is thus slower. There is a possibility that it cannot be used in combos.
Still grabs opponents from air.
His new move "nail gale" is similar to a petite version of Orochi Chrises' cecent lundge attack.
 
Shingo
The laughingstock of KOF98', but unlike SFA's Dan Shingo is still strong.
Says out loud the "sound effects" of his moves when he executes them, like "boom!" "Slash!" (in
Japanese)
Has a new attack "Elbow Drop" which is an unguardable attack.
When Maxed up, his normal special anti-air move can take up 1/3 the oppoennt's life bar at times.
 
Rugal
His new DM "Dead End Screamer" is said to have very bad taste and was being called "The Rugal
Dance" by beta testers.
His Gigatech Pressure is extremely fast now, but can easily be counter once guarded.

I got some screen shotsof the game:

KOF1 KOF2 KOF3 KOF4 KOF5 KOF6 KOF7 KOF8 KOF9 KOF10

KOF11 KOF12 KOF13 KOF14 KOF15 KOF16 KOF17 KOF18 KOF19

 

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