Digits for View 2 modifiers: |
These are VIEW 2 modifiers. On the night of 5/7/99, I realized that there was more to the view modifier. These give you a level of view that you can edit with the View 1 modifier. View 2 views consist of low to the ground, which cannot be edited by the View 1 modifier, the normal view, a view that reaches the roof in some stages, through the roof, and so high, you cannot see where you are standing. The ??? digits determine who's level of view will be changed and the ++ digits determines what level of view is given to that selected person. Note: These "View 2" codes make a standard place for the view. You can use the View 1 modifiers to slightly change the view for your selected View 2 code. |
Fill in the ??? digits for a person whom you want to change view level. BOND= 1A0 NATALYA= 1AC TREVELYAN= 1B8 XENIA= 1C4 OURUMOV= 1D0 BORIS= 1DC VALENTIN= 1E8 MISHKIN= 1F4 MAYDAY= 200 JAWS= 20C ODDJOB= 218 BARON SAMEDI= 224 RUSSIAN SOLDIER= 230 RUSSIAN INFANTRY= 23C SCIENTIST A= 248 SCIENTIST B= 254 RUSSIAN COMMANDANT= 260 JANUS MARINE= 26C NAVAL OFFICER= 278 HELICOPTER PILOT= 284 ST. PETERSBERG GUARD= 290 CIVILIAN A= 29C CIVILIAN B= 2A8 CIVILIAN C= 2B4 CIVILIAN D= 2C0 SIBERIAN GUARD black= 2CC ARTIC COMANDO= 2D8 SIBERIAN GUARD brown= 2E4 SIBERIAN SPECIAL FORCES= 2F0 JUNGLE COMMANDO= 2FC JANUS SPECIAL FORCES= 308 MOONRAKER ELITE A= 314 MOONRAKER ELITE B= 320 ROSIKA= 32C KARL= 338 MARTIN= 344 MARK= 350 DAVE= 35C DUNCAN= 368 B.= 374 STEVE E= 380 GRANT= 38C GRAEME= 398 KEN= 3A4 ALAN= 3B0 PETE= 3BC SHAUN= 3C8 DWAYNE= 3D4 DES= 3E0 CHRIS= 3EC LEE= 3F8 NEIL= 404 JIM= 410 ROBIN= 41C STEVE H= 428 TERRORIST= 434 BIKER= 440 JOEL= 44C SCOTT= 458 JOE= 464 SALLY= 470 MARION= 47C MANDY= 488 VIVIEN= 494 Fill in the ++ digits for what level of view you want. 3E- very low to the ground 3F- Normal 40- Very high (need to duck in order to pick up items) 41- Through the roof (extremely high) 42- Maximum Height of view (so high that you cannot see the level below unless you duck) ==================================== Note: You can use "View1 modifiers to change your View2 code slightly. The main difference between the two is: View 1- 00 through FF replacement digits. Lets say that between 00 and 01 is 3/4 of an inch. View 2- 3E through 42 replacement digits. Between 3F and 40 would be estimated about 14 feet. See the difference? Note: Different versions of Gameshark and too many codes will enable you to have less view codes on at a time. |
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