Digits for View 2 modifiers:

These are VIEW 2 modifiers. On the night of 5/7/99, I realized that there was more to the view modifier. These give you a level of view that you can edit with the View 1 modifier. View 2 views consist of low to the ground, which cannot be edited by the View 1 modifier, the normal view, a view that reaches the roof in some stages, through the roof, and so high, you cannot see where you are standing. The ??? digits determine who's level of view will be changed and the ++ digits determines what level of view is given to that selected person. Note: These "View 2" codes make a standard place for the view. You can use the View 1 modifiers to slightly change the view for your selected View 2 code.


Fill in the ??? digits for a person whom you want to change view level.

BOND= 1A0

NATALYA= 1AC

TREVELYAN= 1B8

XENIA= 1C4

OURUMOV= 1D0

BORIS= 1DC

VALENTIN= 1E8

MISHKIN= 1F4

MAYDAY= 200

JAWS= 20C

ODDJOB= 218

BARON SAMEDI= 224

RUSSIAN SOLDIER= 230

RUSSIAN INFANTRY= 23C

SCIENTIST A= 248

SCIENTIST B= 254

RUSSIAN COMMANDANT= 260

JANUS MARINE= 26C

NAVAL OFFICER= 278

HELICOPTER PILOT= 284

ST. PETERSBERG GUARD= 290

CIVILIAN A= 29C

CIVILIAN B= 2A8

CIVILIAN C= 2B4

CIVILIAN D= 2C0

SIBERIAN GUARD black= 2CC

ARTIC COMANDO= 2D8

SIBERIAN GUARD brown= 2E4

SIBERIAN SPECIAL FORCES= 2F0

JUNGLE COMMANDO= 2FC

JANUS SPECIAL FORCES= 308

MOONRAKER ELITE A= 314

MOONRAKER ELITE B= 320

ROSIKA= 32C

KARL= 338

MARTIN= 344

MARK= 350

DAVE= 35C

DUNCAN= 368

B.= 374

STEVE  E= 380

GRANT= 38C

GRAEME= 398

KEN= 3A4

ALAN= 3B0

PETE= 3BC

SHAUN= 3C8

DWAYNE= 3D4

DES= 3E0

CHRIS= 3EC

LEE= 3F8

NEIL= 404

JIM= 410

ROBIN= 41C

STEVE  H= 428

TERRORIST= 434

BIKER= 440

JOEL= 44C

SCOTT= 458

JOE= 464

SALLY= 470

MARION= 47C

MANDY= 488

VIVIEN= 494



Fill in the ++ digits for what level of view you want.

3E- very low to the ground
3F- Normal
40- Very high (need to duck in order to pick up items)
41- Through the roof (extremely high)
42- Maximum Height of view (so high that you cannot 
     see the level below unless you duck)

====================================

Note:  You can use "View1 modifiers to change your View2 code slightly.
The main difference between the two is:

View 1-  00 through FF replacement digits.  
    Lets say that between 00 and 01 is 3/4 of an inch.
View 2- 3E through 42 replacement digits.
    Between 3F and 40 would be estimated about 14 feet. 
See the difference?

Note: Different versions of Gameshark and too many codes will enable 
you to have less view codes on at a time.


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