Stupid
LARP Tricks for Playing: Brujah
WARNING
Many of these techniques require practice. But as Live- Action is one of the
last refuges of amateur actors who never had the guts to try to keep going
professionally, I don't think it'll be a problem for you. For the rest of
you...well...just trust me. These things will work a lot better if you practice
them in advance.
1.
Shaking with rage.
There
is an art to shaking with rage. If you do it right, people will get a very
strong impression. If you do it wrong, it looks like an epileptic fit, and you
set off the Malkavians. The trick to getting very angry is to do an internal
rant. Rant viciously at a person or a situation in your mind, but do _not_ say
anything. It's hard, after a while, and after a longer while, you'll be one
pissed-off dude.
A
simple and related trick is to, wherever your hand happens to be, clench your
fist hard. Harder. Hold it as long as you can. A really disturbing trick is to
palm a blood pill before you do this and let it drip out. (Be aware of where you
are standing! You don't want to have to help clean a carpet afterwards.)
2.
Shouting.
Anyone
can scream. Anyone can yell. Anyone can shriek, but the Malkavians do it best,
so don't bother. But there is nothing more frightening to people who know what
it means than a Brujah in the midst of a shouting fit.
Shouting
effectively means choosing when to shout and which words to emphasize. Suffice
to say that shouting all the time will not endear you to anyone, and eventually
people will stop listening to you. However, there are some times when it is
unavoidable. You have the right to be loud---so be loud, already! If someone
deserves it, yell your head off at them. Don't hold back for fear of offending
them or embarassing them. So what? What are they going to do?
3. The rant.
The Brujah are the acknowledged
masters of the rant. The Malkavians do it just as much, and probably just as
well, but the Brujah have the advantage (?) of having the option of making
sense. Nobody else even comes close.
Rants
are things which are crafted. It's hard to start writing rants. (But once you
start, it's hard to stop.) Ranting involves keeping your thoughts on a single
subject, and skewering that subject from as many angles as possible, with as
many different points as possible regarding that subject.
You
can rant to humiliate: list the bad traits and idiotic actions of a person. You
can rant to persuade: make fun of an action or an idea. Point out all its subtle
and not-so-subtle flaws in a very loud voice. You can rant to inform: describe
an event or an idea in a way that will stick in your audience's minds. You can
rant just for fun: Go wild.
4.
Individuality. _Don't_ let people label you.
Don't even let people label you as a Brujah. If people ask you what clan you're
from, say "What difference does it make?" or "Who cares? I didn't
ask you." or something more polite, if you want. Let them figure it out for
themselves.
The
flip side of this is not labeling other people. You need to decide whether your
character is as generous with other's individuality as they are with themselves.
Do you react to people as individuals, or are you stuck with the "Tremere
patsy""Ventrue idiot""Malkavian loon" sterotypes?