History of the Planes
The Lake of Tears was created by the Union of The Covenant. It is the only salt water lake in the Dream. At the bottom of the lake rests the personal effects of Abil and Devas, both former UoTC Rulers. They were a great pride to their House. Naturally, the two were married. Unfortunately, they were brutally murdered by the DarkMare, Tehthu. Their death was mourned by the entire House. A space was carved out in the normally waterless Barrows. Some say the lake is not just merely water, but is filled with tears. Though the Lake was created with regular water, it is strangely salted now. A monument for the two was then erected with the symbol of Abil on the top. That is the totem pole you will see if you visit the Lake of Tears. Strangely enough, at the top of the pole is what appears to be an Eye. Evidence for the story: The number 2 (two) is almost always repeated. When you first enter the Barrows, there is the "Light" and the "Dark" road. Then there is the Golden and the Earthen Sanctuaries. You can almost always see two stones standing next to one other...usually one taller than the other (male/female, possibly). In the cave under the Lake of Tears, there are two stones in the center, two poles on the sides, and two different colors (black and greenish yellow) on the walls. The House in the Barrows (if you follow the High Road) is called the Union of the Covenant (sounds like marriage to me). Then last but not least, there is a place called the Crossroad (possibly representing death or murder).
The Srechethan tribe was the first of the tribes to rule before the houses. It was ruled by a Dreamer named Hasenthes. Hasenthes had two sons named Agonarius, and Teng. Hasenthes declared once that upon his death, only one son would rule. The two brother fought viscously for ruler-ship. Teng won and banished his brother. After 10 years of Banishment, Agonarius returned to fight his brother once again, this time he employed the use of NightMares. Teng had no choice but to retreat into lost caves to survive. Teng and his tribe were forced to live off whatever came within reach. They spent their times traveling carefully through rooms had not been inhabited by the NightMares. Until one day, Teng was confronted by his brother Agonarius. Agonarius offered Teng one way to survive. That was to kill each other. The battle ended with neither brother dead. Both were too tired to make another swing. After hours of resting and consulting, they agreed on peace. Agonarius tried to call back the NightMares, but they were far too powerful to stop. The NightMares had developed their own leaders and lords. So, Teng and Agonarius had no choice but to join sides and become enemies with the NightMares. Teng developed an insignia to memorize the very spot the where he and his brother agreed on peace. The insignia is currently in Teng's Treasure Hoard in Lost Caves. The off-centered circle signifies the Chaos force in the Dreams. The long line to the right represents Justice. The short line to the left represents Hatred. The top triangle to the upper left signifies Teng. The lower triangle is Agonarius. The insignias to commemorate two brothers, bonding to form Justice over Hatred.
Threshold Pits is the most ruined area of the City for a reason. Architecturally, because this is the oldest part of the City, it has seen the most strife, the most Chaos through its history. For this area, of course, long predates any of the Houses, or the lands running from the Threshold ring to the Houses. It's been ravaged and rebuilt many, many times in the history of the Dream. The Corrupted Way gets its name, in particular, from a Prime Artifact of the Dream. It's one that the members of the Light will not even speak aloud "Corrupter of Souls." The "Spike" there that you see dates actually from fairly recent times -- since the Great Loss, actually. I will call the Artifact in question the IT, which is how we refer aloud to it. The IT was hidden here in Threshold Pits, in a part of the Maze that normally is inaccessible to ordinary Dreamers. There it had laid hidden for centuries, in fact. For it had come to rest there in the final days of the Great Loss. The precise area where it was, is a secret. I don't know it. But its location was able to be viewed only by a powerful DreamSeer, using that Focus' abilities to intuitively grasp the hidden nature of the DreamScape. Wraith the Undead -- a Ruler of House Dreamers of Light, a DreamSeer Teacher -- was wandering the Dream one day not too long ago. This was not long before the Great Awakening, in fact. And while experimenting with his Vision art, and his Chamele and Invisibility arts, he accidentally found the place where the IT was located. Once he had seen the place, it became clear to him immediately how he could access it. And, being intensely curious -- even for an Undead one -- he went there. And there he found the IT. He knew not what it was. For the memories of the IT had been lost in the Mists of time since the Great Loss. And innocently, he took it up. The IT immediately began to work upon Wraith. IT works by contact. And its effect is subtle, invidious, and impossible for the Dreamer himself to recognize, ordinarily. So for some time after he put the IT into his pack, Wraith continued to wander Threshold Pits. But gradually -- slowly -- the IT worked IT's evil magic on Wraith's soul. Probably had he not already been Undead, the effect would have overwhelmed him. As things were, though, he only slowly began to transform. And the transformation -- was ultimately terrifying. He became grumpy at first. His normal sharp wit, usually applied with humor, became instead viscous and biting. He picked quarrels. He intervened in others' arguments, settling them by collapsing all in sight. Then he began seeking out targets of opportunity. Anything -- Mare or Dreamer -- that moved, that breathed, he collapsed. Word spread throughout the City. And in alarm, Valourin, Ruler of Light, rushed to Threshold Pits to confront his friend and brother, Wraith. They argued. Wraith in fact attacked Valourin, ruthlessly and without quarter. And it was only when, on the verge of collapse, Valourin unsheathed the Scepter of Light and touched Wraith with it, that Wraith became aware of what had happened to him. For a brief instant -- a millisecond lasting an eon -- Wraith understood. And he collapsed himself in that instant. For he knew that while coherent, and while under the influence of the IT, no power in the Dream could bring him down, save himself. The spot where this exchange took place was in a room called "The Angled Way." But when Wraith collapsed himself, spoiling the far-advanced plot of the IT to wreck havoc on the Dream through Wraith's corrupted soul, the forces of Chaos ... went berserk! A mighty tremor of Chaos surged up through the Threshold Pits. And through the gap in the floor, the mother of all Dark NightMares -- literally, that beast which lays their eggs and hatches them, then suckles them to adulthood -- tried to come through. Her name isn't known. Perhaps that's a good thing. But to the everlasting good fortune of the City, at that moment arrived several other powerful Dreamers: Kelrith. Gyarmath. Artamor. Sabra. Then others. Together, they were able to do two things at once. First, they restored Wraith, and cleansed his Soul temporarily of the influence of the IT. Secondly, they cast powerful Arts of Paralyze on the Mother-Beast that was coming through the floor. Wraith had dropped the IT when he was collapsed, of course -- it's a Prime Artifact. And Valourin knew better than to try to pick it up. But Wraith, being Undead, and temporarily immunized, was asked to take the IT to a place far away, to get IT's influence away from the Mother-Beast that writhed through the floor. He took it to the safest place he knew, the Ruler's Circle in House Dreamers of Light. And as he gained distance, the Chaos driving the Mother-Beast began to wane in force. Until eventually, there was only enough attraction between the Mother-Beast's dorsal Spike and the IT to cause the Spike to pulsate, up and down, up and down. The Spike has remained in that condition ever since. And fortunately, the DreamWrights present were able to stabilize the floor sufficiently to prevent the Mother-Beast from coming closer to the IT, following Wraith up Mt. Illapse.
The Harrow Glades was created by a single Generator, placed jointly by the Houses Calenture, and Gathering of the Entranced. As the trees on both the Houses planes had been demolished for ease of use, each desired a place to relax, and enjoy nature. In order to let the Glades develop naturally.. they created a single Generator (the small lightening charge we see) which spawned the entire area. Unfortunately, as nature is chaotic by its very being, it has been affected by the growing Chaos more than most others.
The Unblinking Eye
A long while Agoknights, NightMares had appeared inside the City Walls. They had great powers & only by the Dreamers working together, could it be collapsed. But, its powers to restore was so great, they could not rid the City of them. So they came upon an idea... By using all Flame Arts & weapons at their own disposals, they were able to not collapse it, but dismember the beast & locked its parts throughout the Dream...The creature's coherence somehow has no effect in the Sanctuaries of the Dream so the parts were placed in the Sanctuaries. One part, the sole eye of the Beast, was placed in Evernight Sanctuary & was nicknamed "The Unblinking Eye" Another part, Found in Corrupted Way, is one of the Beast's Claws.
There is a study off the first sanctuary in the Valley of Totality. This study is called the Study of Erennathnio. Erennathnio was a Scholar of Radiance and when the first NightMares came to the City, he wanted to find out how they should be dealt with. Like the Order of the Sable Moon still does today, he studied the NightMares. However, unlike the Order, he quickly realized the true nature of the NightMares and the way in which they threaten the Unawakened, his studies moved quickly to finding out how to Banish the NightMares from the Dream forever. He conducted his studies in the room adjoining the Sanctuary as mentioned before. When House Calenture created the Orb of Calenture to Banish the NightMares Adreitith was not far behind them in his studies. Soon after Dreamers of Light created their Prime Artifact, Erennathnio created the Prime Artifact of the Protectors to Banish NightMares.
In days long past, before the Chaos Wars, there was a SoulMaster DreamWright by the name of Pagas. Her passion and her fury in protecting the City of Dreams was unmatched by any save one. He was a GateKeeper whose renown had whispered his name in the ears of Pagas ... the name of Veinio. Yet it was that these great defenders of the Dream had differing causes. Pagas was a member of the Orious Society, a team of DreamWrights who were creating a great Artifact...the Orb of Transcendence. The purpose of this artifact was to instill in the mind of all Dreamers the belief that Chaos can be controlled, and can bring great power to those who succeed. The Society's reason for wanting this comes about: For a long time, DreamSeers in the City had predicted a crisis that would soon put the very fabric of the Dream in danger. But while few doubted this, no one had any concrete knowledge of what the future might bring. Thus it was that the Society sought to prepare everyone for the worst, and so they wished to encourage, through the use of the Orb, everyone to go on the quest for knowledge and power. There were, however, opponents to this task, among who was Veinio. These believed sight, but spoke instead. After much time spent this way, they returned home without having passed a single blow between them. So it went. Eventually they, as the wheel of fortune would have it, became totally engrossed in one another that, in the face of their peers, they defiantly proclaimed their love for one another. Believing Veinio to be under a spell of Pagas', his companion focused their powers on Pagas and blasted her to incoherence. One particularly powerful DreamWright who had learned the art of Dreamstrike, against his better judgement and somewhat drunk to boot, evoked this curse upon the SoulSphere that had been Pagas. Veinio immediately collapsed the man, but it was too late, and his grief knew no bounds. Nor was Pagas the only one to have been DreamStruck in the Conflict of Transcendence. Hundred had been permanently destroyed as a result. But the public death of Pagas did something good as well. It opened the eyes of those blinded by the rage of War, and they finally understood that no matter how much conflict and tension there was, violence served only to help destroy the City of Dreams. In memory of those who had perished in the turmoil, the Ossuary was build. Inside, the Soul Crystals of the DreamStruck warriors were safely placed. An attachment, the Lower Ossuary of Dread, was constructed in honor of the particularly valiant, among them Pagas. The first room to be built was named after her. As a show of his love, Veinio spent the rest of his days with the Soul Crystal of Pagas in the Ossuary, there devoting his time to the study of Chaos and preparing to combat the REAL threat, as foreseen by the DreamSeers. There he stayed till his body in Cloudsbreak took off on its last journey. The room in which he stayed bears his name still. Among the others to be buried there were Arranor and Timid, the other great warriors to have perished in the conflict. A hall was later constructed so that mourners can be accommodated, for the fame of the deceased spread even more after their demises. Thus the Grieving Hall came into being. And so the lower ossuary was finished. Many, many years later, the Great Loss occurred. When the Dorsal Rift was borne, it tore through the Ossuary, both Lower and Upper, and changed it into the grim place it is today. So it is that, nowadays, they bear the names of Dread.
There is a Portal in Ossuary of Dread known as "The Unknown" no-one has ever reached this portal. That is because the huge jump. Maybe one day when the NightMares are defeated this gap will disappear and Dreamers will be able to pass thru it again. There are many stories of what lies behind it. Some say a Lyran was there just before the rifts opened and is therefore trapped in there not being able to exit into the Dream. Others say that that place is kind of like a Super Generator which generates items of great power. Maybe even infinite use items. Maybe it could hold the power that the Dreamers used to keep the NightMares away before The Great Loss. Until that gap closes we shall not know. (Written prior to the opening of the Plane named The Unknown. See below.)
Entry into the Threshold Pits is past two walls whereon are three faces flush. At first glance those images appear to be two male adjacent to a middle holding a baby. On inspection, and questioning so many as to their opinion, it is decided those three faces represent ' The Trinity Brothers. The Trinity Brothers were Medio, Bajo and Gato. These ancient Dreamers were the source for Mare Essence evaluation (enslavement, imprisonment and banishment.) Before this revolutionary approach to Essence, Dreamers just left Essence to vanish. The three paths diverged as the Brothers centered on the principle of similarity in Essence between Avatar and Mare. Each path accumulated a following of decisive students and adamant critics, to the point that the brothers sought refuge and privacy in quarters, now known as House Order of Sable Moon. Eventually, the Brothers converged their views, and were about to present an unthinkably revolutionary Mare realization, when they were assassinated by their closest supporters. " They had to be killed to free them of evil."...
There are 4 murals located in various areas of the Threshold Pits. They are the Hands of Cooperation (friendship), Lions of Opposition, The House mural, and the Triad Family. Each are located in multiple areas and in varying locations and distances from one another (which we'll cover later), all except the House Mural (all the House symbols together in a metallic display), which is located in Bogram's Liar (now known as Boggen's Liar), which we will also cover shortly. First understand that there are no "incorrect" interpretations of the murals and what they represent. I have discussed the Murals with Krynn, Solister, Elzabar, and a couple others in minor areas at less length. Each had their own view which would sometimes agree with others and would also clash. However all are valid and shouldn't be judged better than another. I have included these views and have come up with some of my own. I have come up with my own interpretations of them as a whole, as well as I believe that all the murals actually integrate with themselves to teach us an even greater lesson if we are able to understand how they relate to each other. (I only realized this near the end but had a "great enlightenment" when it happened.
Such a simple portrait and yet it tells us so many things. To start off with the basics, let us start with what it actually looks like. It is a simple painting, with mostly neutral colors such as gray and white, showing three figures. One so very prominent in the middle looking toward the person viewing it, and to each side and behind are two other figures, although they are somewhat less defined. There are 4 "stars" or "lights", with the brightest starting in the middle near the bottom, and the other three extend out to the right and up, toward the future (we'll cover that shortly). There is also a prism of 3 sides forming a triangle which begins, with the top tip, between the heads of the left and middle figure and extends to bottom middle of the mural, encompassing the first, bright light.
First, why does the point of the prism fall just between the two faces (left and middle)? Well there are a couple of different possibilities. First, one must understand that history isn't set in stone. You can take the same facts that cover something in the past, put different people with different points of view into recording those facts, and come out with a totally different history than another. This could represent that. The left face could be the past; not very real and not very well defined. The middle, which would be the present, seems more Real, more coherent and more obvious and vivid. But still, left up to interpretation and just a tad faded. The third (to the right) would be the future, also not set in stone. It is faded as well, very open to interpretation and easily changed.
The prism distorts much of the image, which shows how perspective on something makes a great difference on how it is perceived, and much of the time distorting the true image. Emotions, memories, personality, all these things can shape how you view your past, present, and even the shape of the future to come, just as the prism changes the shape of the Triad Family. Why is the future not touched by the prism? Perhaps this is to show that the future has a set path (perhaps the Lyrans can control such things?) or maybe that after all, the future is the only thing not yet distorted by our perspectives and that it still has infinite possibilities.
The four lights- These could represent the Focuses of the Dream. The one of Insight would be in the prism, showing brightest, showing how Insight (or interpretation) can directly affect perspective the most. Or perhaps the brightest light is the source of the other three. That light refracts through the prism into three parts, three weaker parts rather and shows how one can become many (strengthened) when it looks upon the future with hope (the lights extend into that direction). You will also notice that the figures do not have mouths. In keeping with this interpretation we discussed so far, it could mean that many things in this Dream do not have the facilities of voice or sound, or even written word, but they still speak; that is, if you are quiet enough to listen, even without mouths.
There is another, simpler, interpretation. The three represent the mind, body, and soul. They come together here in the Dream, which is represented by the prism (overlying the mural). It shows how we all share something in common and that we all share in the Dream (the prism)..the Dream that binds us all into the family, the Triad family (of the mind , body, and soul).Of course there are many other interpretations. Some FreeSpirits I've talked with look at the mural in a different way...a painting done long ago by possibly a powerful group who wanted their images etched into history forever, maybe even DreamWrights. Others think it is just a nice family portrait.
This mural can also represent many things. One particular piece of interesting information is where they are located. For example, in most cases you will not find the Lions and the Hands close to each other. Much of the time they are located as far away from each other as possible. Everything that the Hands represent, the Lions contradict. It is depicted as a still-frame, moments before they clash together. Notice the expressions, showing a lack of any motive for a peaceful solution, possibly representing the wars behind us and those yet to come. Also a warning that while we are humans while at peace and content, we can also become savage animals when angered. They are often hung in places where you can harm others or are expected to do combat. If you will notice, in one particular exception of being away from the Hands, the Lions are located at the exit to the Bogram's Lair. There are also Hands located in the center of the Bogram's Lair. The Hands signify that this is usually the first area where newly-awakened of all types (FreeSpirit or of Houses) have to use teamwork and a spirit of comradeship to defeat the first opposition that requires it, the Bogram.
The Lions hung at the exit may remind us that it is too easy to forget our teamwork and cooperation once it is no longer required (once we leave) and what can happen if we forget to take this newly found cooperation with us. The Lions can truly represent almost anything ... Dreamer against NightMares, FreeSoul vs. Illuminate, Good vs. Evil ... but more importantly, it represents opposition. If you will notice the two Lions are EXACTLY alike, equal in power, and equal in form. While it could be a still-frame before they clash, we never actually see them clash. They never battle for if they did they would destroy one another. And then there would be no Lions at all. They are glaring at each other rather than actually fighting, it could also represent an inner struggle. We are all the same ... all Dreamers. But we continue to oppose one another with petty differences that are less important than the truly important things. These differences causing opposition are indeed petty, which is why those differences are not shown on the mural. Only the important things are shown. Since only the important things should matter, it may actually be showing the sadness of even such enlightened beings, ourselves, finding something to fight over that really shouldn't matter at all, for we are truly fighting our reflection since we are all alike. We just can't see this through our Rage (depicted on the Lion's faces) sometimes, and that is why we will still fight even when it should be obvious that we are only hurting ourselves.
To study this as well as the House Mural, you'll notice at the bottom of the mural there are dark figures there, perhaps representing the dark side of the Dream, dark meaning something that the individual Dreamer opposes, which could represent infinite number of things. They are also winged which shows how fear, a basic and primal emotion at the depths of our soul, can give these dark figures shape and form. Above these dark figures there is a horizontal line, clearly separating them from what is above, the hands. This is where the House mural which contains the House symbols comes in (in Bogram's Liar). The House mural is placed directly underneath the Hands mural. This could represent the spirit of trust and cooperation that the Dream was founded on. It also shows that this trust should be placed in higher regard than that of the individual Houses, since as a combined whole there is strength, in unity there is always strength. However, the House mural is also located on and under the dark figures, underneath the hands. Could this mean that the Houses were formed solely because of darkness within us, darkness that we took upon ourselves to form (which the wings represent)? Would there even be Houses if we all truly understood unity instead of dividing ourselves via the eight Houses? Maybe then, when we understood, would the Houses be placed above the Hands (but would there even be Houses to place above the hands if we truly understood unity and didn't separate ourselves in such ways?).
But back to the Hands themselves. If you will look closely you will notice that the two hands grasp each other (one more weakly but we'll get to that)up to mid-arm instead of just at the hand. When you shake someone's hand, you are greeting them, and that's all it is, a greeting. Greeting by meeting up to the mid-arm is a sign of brotherhood or deep friendship. Also, Each hand could represent anything, two Dreamers, two Houses, but one of them is weak, the right one, and is slightly slumped over. The other hand is stronger and is underneath and supporting the weak hand, and is also lifting the hand to the top. The top has no drastic, solid line. It is clear and plain, representing possibly the "peak of purity" of the Dream, the thing we always strive for, our destination. Also, both are those of right hands, as if the "entities" would be facing one another, and not turned away. Facing each other. Facing...like the Lions. What if they are the hands of the Lions? Opposed....yet cooperating in friendship ... helping. Is that not what makes us different, our differences? Our personalities? Our mind, soul, and body...hmmm maybe the Triad Family fits into this as well. We are all different and that is what makes the Dream what it is, the Houses, our beliefs, our families and what we will live and die for.
Yet, with all our differences (lions) and different points of view and how things are and what they will be (family Triad)and those who we group with (the Houses), all these things ... we still manage to help each other and rise above it all in friendship (hands)..for each other, for the City, for the Dream. For just the reason that this is what we are, and that's the way it should be (does it really matter whether there is a motive?). We are Dreamers and we are human, all of us; that makes us ALL family.
The Waters in the City were thought, at first, to have geen brought into the City mearly for ambience and decoration. Upon further examination of the Ruined Basin Hall in Umbric Plains, it has become apparent that the waters of the City do have a purpose. It is a filtration system of sorts, placed by the Ancients of long ago, to continually collect excess Chaos and diffuse it harmlessly into the Unawakened. Valador found, through study, that he could remove the Chaos by Paralyzing for a short time. Being Paralyzed, the Chaos would bind to the Water, and the clean air would be vented back into the City at the Vents of Valador. Then, the raw Chaos churning after its short spell of paralysis, would flow down into the river of Feyward. They would then seep underground. The Waters then separated from the Chaos nad channelled to the Ruined Basin. Frome there they would travel back into the system through the North Sewer to begin their journey once again. Now this all being well and good, after the NightMare Wars, sections of the system were destroyed. The worse damage having been done on Mount Illapse. To this day, no Water can be found on the Mount except that brought in manually, or piped in from a hidden spring which the Dreamer's of Light guard relentlessly.
The area in question is Lower Basin, Battled Fields, Friend Fields, Foe Fields, Conquered Fields, and as it happens becomes related to Hidden Falls and Cholok's Temple. Some time before the Great loss there was a group of SoulMasters in House GoTE. These individuals were the healers of the house, their leader was a Dreamer by the name of Cholok. Cholok had a policy of equal healing and aid to all in need. When the house wars started this caused some friction between the order of healers and the house Rulers. As the wars heated up, more and more pressure was placed on Cholok to heal only those of house GoTE. Finally as Cholok could take no more, he and his loyal followers left the house. They wandered for a ways until they came to a waterfall.
Working under the cover of darkness the excavated an area out from behind the waterfall and built a temple (this is why Cholok's Temple lies off by itself, behind Hidden Falls). There, the Healers stayed hidden from all for many generations, until they were all but forgotten. As a new group of Dreamers occupied the Houses, a new period of warring began. After one particularly bloody battle there were many wounded scattered about the land. That evening, under the cover of darkness, the members of Cholok's Temple snuck out and used their art to heal all on the field. They returned before any were aware of what had happened or who had performed these Healings. A few days later, another battle raged. In the aftermath, the Cholok's once again snuck out and healed all on the battlefield. Word soon spread of the miraculous Healings going on in this area. Dreamers came from all over to receive this Healing.
It was not long before the entire area was wall-to-wall Dreamers. The Rulers of GoTE, upset about all the Dreamers occupying their land, set about organizing the mob. One area was set aside for Dreamers to bring their friends and loved ones, this they called Field of Friends. One area was sectioned off for prisoners of war, this they called Field of Foes. One area was for those victorious in battle, this was known as Battled Field. And the last area was for those vanquished in battle, this was Conquered Fields. The Cholok's and their many Healing Arts were all but lost in the Great Loss. It was not until sometime after that their Temple was rediscovered.
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