Allied Forces and Soviet Powers Basic Construction Options.

The Construction Yard is the foundation of a base, because it allows construction for all base structures. Building multiple CY's decreases the amount of time it takes to build structures. TIP: Always hide at least 1 Engineer in your CY if you can afford him. You can learn how to do this in the Pro Tactics section.

powrThe standard Power Plant provides power for base structures. Power output is directly related to the Power Plant's condition. TIP: Use Power Plants to expand your base northward or southward toward your enemy or the closest Ore Field.

Advanced Power StationThe Advanced Power Plant provides twice the power of a standard Power Plant for less cost and space of two put together. TIP: Use Advanced Power Plants to expand your base eastward or westward toward your enemy or the closest Ore Field.

procThe Ore Refinery converts ore and gems into credits and can store up to 2,000 credits. TIP: You can also hide Engineers in Ore Refineries. Put a vehicle on your enemies Ore Refinery to prevent enemy Ore Trucks from dumping ore on that Refinery.

siloThe Ore Silo can hold up to 1,500 credits. If a Silo is destroyed you will lose the credits that were stored in that Silo. TIP: Use Ore Silos to hop over ridges and expand your base through tight spots. Spies and Thieves will do the same to Ore Silos as the Ore Refineries.

Weapons FactoryThe War Factory is where all ground-based vehicles are built. Building multiple factories decreases the amount of time it takes to produce vehicles. TIP: Don't let that door stay shut, keep those units coming out and don't ever stop building them.

fixThe Service Depot can repair any damaged vehicle, reload mine layers and sell vehicles for half of their purchase cost.

domeThe Radar Dome gives you an overhead view of the battlefield when fully powered.

lstTransports can carry up to 5 units or infantry across the water and deploy them on the beach. TIP: If you add a Transport to a group of water units and put them in formation using the F key you can make the whole team go as fast as the Transport.

e1Rifle Infantry are armed with an M-16. Riflemen are the cheapest infantry and best used for defending against enemy scouts.

e3Rocket Soldiers are armed with Dragon TOW Rockets. Rocket men are very effective against armored ground units and aircraft.

e6Engineers can fully repair any damaged structure to full heath instantly. Only structures that have over 75% structural damage can be taken over by an engineer. If the arrows are red, the engineer can only damage the building. When it is green, it's okay to take it over. Engineers can also repair your allies structures back to full health.

e7Tanya is armed with Dual Colt .45s and C-4 Explosives. Tanya can kill 3 soldiers in 1 second with her .45s and demolish any structure with her C-4 Explosives.

mnlyThe Anti-Tank Mine Layer carries 5 AT Mines and can be reloaded at the Service Depot. TIP: If you add a Miner to a group of units and put them in formation using the F key you can make the whole team go as fast as the Miner. You can also use them with your Ore Trucks and still be able to S them without breaking the Formation.

harvThe Ore Truck collects Ore and Gems. Damaged Ore Trucks can repair themselves to half of their original hit points. TIP: Press the S key after your Ore Truck unloads to make it go get the closest Ore.

mcvThe Mobile Construction Vehicle allows creation or expansion of a base. The more CY you have the faster your construction will proceed.

msloThe Missile Silo readies an Atomic Bomb that can be launched onto the battlefield, causing massive destruction to structures and infantry. TIP: The Allied Technology Center is the prime target to drop the Atomic Bomb, because it will blow it up in 1 hit and wipe out the enemies visibility.