ODF Ships
ODF Auxiliary Cruiser, "Kirin" class Missile Carrier
ODF Auxiliary Cruiser, "Kirin" class Chain Cruisers
Hour Glass-class Batleship
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ODF Auxiliary Cruiser, "Kirin" class Missile Carriers
The 'Kirin' is an old cruiser class, a big ship. Being built before
the ODF's secret creation, it lacks the sub-like construction
of modern ships. Also lacks the Wotan's quad Starbolt array on
secundary hulls, having all its main weapons spinal-mounted. The
know ships in class includes the "Kirin", the "Manacle" and the
"Cage", all three of which were lost, destroyed (Kirin, Cage)
or so badly damaged that had to be scrapped (Manacle) on the last
battle of Ranoxis.
Most Kirin cruisers, including the "Kirin" itself, were rebuilt
as a missile carriers. Second line support, usually carries long
range missiles. The missile bays are located in the center of
the ship. They use to have second-rate crews and see little, if
any, combat.
"Kirin" Missile Carrier
Game Stats:
Weight 200,000 Tn, Crew 300, Cost 174,757.7 CP, MV -3, MA 13
Cost Multipliers: Total multiplier x2.65
Crew (13+1d10) x0.4
Cloacking Shunt drive x1.65
Fast Sublight drive x0.75
Space Hidraulics & Space Protection x-0.5
Servos & Armor:
Center Hull - MW (1200 Kills), w/ MW armor (SP 60, DC 100)
Bridge - MW (600 Kills), w/ MW armor (SP 60, DC 100)
Nosecone - MW (600 Kills) w/ MW armor (SP 60, DC 100)
Weapons:
Strike Missiles (Nosecone, A arc): WA +2, range 1711.25 Km, 700
K, 2 shots, 90 Kills, LR
Strike missiles (Center Hull, A arc):WA +2, range 1711.25 Km,
700 K, 4 shots, 180 Kills, LR
10 x Class 1 Gauss Turret (Bridge, A arc): WA +0, range 80, 20
K, 30 shots (20 Kills) each, 20 Kills each, x10 scale, BV 4, var.
Anti-Mek
Systems:
MA 13 thrusters (Center Hull)
MW sensors (Bridge): range 2,000 Km, comm 150,000 Km, 200 Kills
Bridge (Bridge) - 1 spc
Crew Deck (Bridge): 360 people - 1 spc
Main Cargo deck (Nosecone): 1800 Tn - 1 spc
Secondary Cargo deck (Main Hull): 1080 Tn - 0.6 spc
Flight deck (Nosecone): 2 x shuttle (x10 Scale), 26 x mecha -
1.3 spc
3 Spotlights (on Main Hull)
Scape Pods for 300 people (on Bridge and Main Hull)
400,000 Km reaction mass
Game Notes:
- Big ship; 1 Hull Size greater than the Wotan
- Old ship; 1 SP level less than the Wotan
- No backup armament (was removed in order to place more big missiles),
old sensors, Space Only and second-line crew.
- Moderate mecha complement (and most of them are industrial units
to help recharge the missile launchers) and large cargo space
to hold more missiles, at 22.5 Tn per missile (albeit recharges
takes about 12 full hours per missile)
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ODF Auxiliary Cruiser, "Kirin" class Chain Cruisers
The Chain Cruisers, including the "Manacle" and the "Cage", are
basically old Kirin Cruisers that have been refitted to make them
obscenely tough. None of the Chain Gang cruisers carry mektons,
and crew space is even tighter than on board normal ODF vessles
(but it is still a damn sight better than Gaol), but the ships
carry a lot of weapons and can even do ramming maneuvers if needed.
Pure assualt ships, and when they get into that kind of battle,
crew fatalities will be just sick, but that is what everyone wanted
anyway. Crew quality is of course awful, but for the "Manacle",
Captain Magadine Visin's ship, who acording to Colonel DeViers
do shows some promise (read: Visin is darn good to be able of
doing anything with her crew!)
"Manacle" and "Cage" Chain Cruisers:
Game Stats:
Weight 200,000 Tn, Crew 300, Cost 232.176.3 CP, MV -7, MA 13
(Manacle: Cost 248.198.8 CP)
Cost Multipliers: Total multiplier x1,9
Cloacking Shunt drive x1.65
Fast Sublight drive x0.75
Space Hidraulics & Space Protection x-0.5
D-Grade Crew (8+1d10) x0.0
(Manacle: Crew (12+1d10) x0.2)
Servos & Armor:
Center Hull - MW (1200 Kills) w/ MW armor (SP 80, DC 100)
Bridge - MW (600 Kills) w/ MW armor (SP 80, DC 100)
Nosecone - MW (600 Kills) w/ MW armor (SP 80, DC 100)
Weapons:
2 x Class 6 Starbolts (Center Hull , FF arc): WA +1, range 350,
300 K, shots inf., 300 Kills each
2 x Class 4 Naval Gauss (Center Hull, FF arc): WA +2, range 1200,
400 K, 20 shots of Kinetic ammo (200 Kills) each, 400 Kills each
10 x Class 1 Gauss Turret (Bridge, A arc): WA +0, range 80, 20
K, 30 shots (20 Kills) each, 20 Kills each, x10 scale, BV 4, var.
Anti-Mek
Class 7 Torpedos (Bridge, A arc): WA +0, range 140, 170 K, 10
shots, 110 Kills, x10 scale, Smart 2 skill 9
Class 7 Torpedos (Nosecone, A arc): WA +0, range 140, 170 K, 20
shots, 220 Kills, x10 scale, Smart 2 skill 9
Class 5 Torpedos (Nosecone, A arc): WA +1, range 110, 150 K, 20
shots, 200 Kills, x10 scale, Smart 2 skill 9
Ram (Nosecone): WA +0, Melee range (!!!), 400K+100K AP, 400 Kills,
"Entangling"
Systems:
MA 13 thrusters (Center Hull)
MW sensors (Bridge): range 2,000 Km, comm 150,000 Km, 200 Kills
Bridge (Bridge) - 1 spc
Crew Deck (Bridge): 360 people - 0.5 spc
Main Cargo deck (Nosecone): 360 Tn - 0.2 spc
Flight deck (Nosecone): 1 x shuttle (x10 Scale)- 0.3 spc
Spotlights (on Main Hull) - 0.3 CP
"E-Sys" on each airlock to space the entire crew in case of mutiny
400,000 Km reaction mass
Game Notes:
- "Obscenely tough" - 1 SP level greater than the Wotan
- "Opening up on suits with both starbolts," - two spinal Class
6 (I DID the math)*
- Note the crew has HALF the needed space - like carrying two
people on a passenger space. Also note the meager supplies onboard
and the lack of scape pods AT ALL!
- Lots of missiles in place of half the crew and the mecha space
- A funny ram, really a reinforced bow (blame Shawn for it!).
Entangling -rather "Skewering" :)
Note that marines can board the skewered, I mean ramed, ship.
- Two light Naval Gauss to round the weaponry
*: As seen on Episode 27, with a combined speed of 29 (Galliard
16, Kirin 13), and with a SAC mecha missile range of 80, if they
get into starbolt's range on 80 seconds and into the mecha's range
into 120 seconds, the unscaled range of the starbolts is r=sqrt((120-80/100)29+((80*80)/100)/100))=3.5,
that of a Class 6 Starbolt. Of course I was thinking of placing
them on the first place, but checking it never hurts :)
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HOUR GLASS - Class ODF Battleship
The new, and until recently experimental, ODF "Big Battle Wagon".
The first one built (and long time the only one on existence),
the "Hour Glass", serves as the nucleus, instead of a carrier,
for the "Chain Gang" assault force. Another famed Hourglass-class
battleship was the "DC", Placide Strazza's commanding, which was
the Batallion's second largest starship.
Game stats:
Weight 750.000 Tn, Crew 700, Cost 1,040,612.5 CP, MV -8, MA 10
Cost Multipliers: Total multiplier x3.15
Crew (13+1d10) x0.4
Cloacking Shunt drive x1.65
Fast Sublight drive x0.75
Transat & VTOL x0.15
Space, Re-entry & Underwater protection x0.2
Servos and Armor:
Bridge (L. Heavy Head) 700 Kills 7 spc 7 CP 110 SP DC 100 11 CP
Main Hull (M. Heavy Torso) 1600 Kills 16 spc 16 CP 110 SP DC 100
11 CP
Nosecone (L. Heavy Head) 700 Kills 7 spc 7 CP 110 SP DC 100 11
CP
Port Wing (L. Heavy Wing) 700 Kills 7 spc 7 CP 110 SP DC 100 11
CP
Starboard Wing (L. Heavy Wing) 700 Kills 7 spc 7 CP 110 SP DC
100 11 CP
Port Hull (M. Heavy Tail) 800 Kills 8 spc 8 CP 110 SP DC 100 11
CP
Starboard Hull (M. Heavy Tail) 800 Kills 8 spc 8 CP 110 SP DC
100 11 CP
Port Gunpod (M. Heavy Pod) 0 Kills 16 spc 16 CP 110 SP DC 100
11 CP
Starboard Gunpod (M. Heavy Pod) 0 Kills 16 spc 16 CP 110 SP DC
100 11 CP
Weapons (Total of weapon spc eff., 9.3 CP):
2 x Class 6 Naval Gauss (one on each Pod, FF arc):
WA -2, range 1200, 800 K, 20 shots of Kinetic ammo (400 Kills)
each, 800 Kills each;
7.2 spc, 9.6 CP each
4 x Class 8 Starbolts (two on Nosecone, two on Main Hull, FF arc):
WA +1, range 450, 500 K, shots inf, 500 Kills each;
5.6 spc each, 5.6 CP each
4 x Class 4 Naval Gauss (two on each Wing , two F arc and two
R arc):
WA +2, range 1200, 400 K, 20 shots of Kinetic ammo (200 Kills)
each, 400 Kills each;
4.3 spc each, 5.8 CP each
4 x Class 6 Starbolts (two on each Sec. Hull , two F arc and two
R arc):
WA +1, range 350, 300 K, shots inf., 300 Kills each;
3.4 spc each, 3.4 CP each
Class 7 Torpedos (Nosecone, A arc):
WA +0, range 140, 170 K, 10 shots, 110 Kills, x10 scale, Smart
2 skill 9;
3.3 spc, 3.3 CP
Class 7 Torpedos (Main Hull, A arc):
WA +0, range 140, 170 K, 10 shots, 110 Kills, x10 scale, Smart
2 skill 9;
3.3 spc, 3.3 CP
Class 5 Torpedos (P. Gunpod, A arc):
WA +1, range 110, 150 K, 20 shots, 200 Kills, x10 scale, Smart
2 skill 9;
6.6 spc, 6.6 CP
Class 5 Torpedos (S. Gunpod, A arc):
WA +1, range 110, 150 K, 20 shots, 200 Kills, x10 scale, Smart
2 skill 9;
6.6 spc, 6.6 CP
10 x Class 1 Gauss Turret (Bridge, A arc):
WA +0, range 80, 20 K, 30 shots (20 Kills) each, 20 Kills each,
x10 scale, BV 4, var. Anti-Mek;
9 spc, 9 CP
Movement Systems: 101.7 CP
MA 2 thrusters (Main Hull)
MA 4 thrusters (S. Sec. Hull)
MA 4 thrusters (P. Sec. Hull)
Variable Hidrojets
Sensors:
A. Heavy sensors (Main Hull): range 3000, comm. 300,000 - 300
Kills 1 spc 22 CP
Backup (Bridge): range 100, comm. 3000 - 200 Kills 2 spc 2 CP
Both fitted with Marine Suite - 0 spc 2.5 CP
Cargo and Crew:
Bridge (Bridge) - 1 spc 1 CP
Secondary Bridge (Main Hull) - 1 spc 1 CP
Crew Deck (Main Hull): 640 people - 1 spc 1 CP
Engineeering Deck (Main Hull) - 1 spc 1 CP
Flight Deck (Main Hull): 2 shuttles (x10 scale), 12 mecha - 0.5
spc 0.5 CP
Cargo (Main Hull) 3200 Tn - 1 spc 1 CP
Subassemblies:
Battlerider Mounts ( 16 Br's, 8 per Sec. Hull) - 48 CP
Spotlights (on Main Hull) - 0.3 CP
Scape Pods for 800 people (on Bridge and Main Hull) - 0 Spc 12
CP
400,000 Km reaction mass
Game Notes:
- If she looks like on the sourcebook, she's got two BIG pod-mounted
guns at the end of the wings (the Class 6 Naval Gauss), several
spinal almost-so-big guns (the Class 8 Starbolts), and at least
four other forward-firing "lesser" guns (Class 6 Starbolts and
Class 4 N. Gauss), she's at least as big as an Edelweiss carrier,
with similar stern secondary hulls, she's a bit bigger, and has
really BIG armor.
- Build more or less after the servos, subassemblies and secondary
armament of an ODF carrier.
- Jim Milligan, the guy who built the ODF ships, tells me that
it should have the 'bolts on the sides and the gauss on the spine,
not vice-versa, and that he had something smaller (about 1/3 of
the sheer size of an Edelweiss) on mind. Also, he didn't thougth
of battlerider mounts.
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