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Kid Savage

 
ValueCharacteristicPoints
50STR40
29DEX57
10CON0
15BODY10
10INT0
10EGO0
10PRE0
10COM0
30/32PD20
30/32ED28
5.9/7SPD20
12/16REC0
20/40END0
55/75STUN10
 Total185

PointsPowersEND
62Over & Above 
(2)+2 ED 
(2)+2 PD 
(11)+2 SPD 
(8)+4 REC 
(10)+20 END 
(20)+20 STUN 
10Tracking Scent 
18Running (+9", 15", NC: 30"); Non-Combat Multiplier: ×2, +04
5Discriminatory Sense (Normal Sight) 
255d6 Absorption phy to str (Fade/turn, Max. 30); Affects: Single Power, +0 
17Damage Resistance (5 PD/30 ED) 
10Swinging (+10", NC: 20"); Non-Combat Multiplier: ×2, +02
85Total Powers 

PointsSkills, Talents, PerksRoll
1Acrobatics8-
3Animal Handler11-
1Climbing8-
3Concealment11-
3Mimicry11-
1Stealth8-
3Survival11-
3Tracking11-
10Danger Sense (In Combat, Self); Works: In Combat, +0; Range: Self, +011-
3Double-Jointed 
5Luck (1d6) 
36Total Skills, Talents, Perks 

150+Disadvantages
20Hunted by Injustice (11-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
20Hunted by the Midnight Club (11-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
10Hunted by Dr. Schmit (8-); Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
10Berserk if a friend hurt (11-, 14-, Berserk); Circumstances: Uncommon, +5
20Fear of Crowds (Common, Total)
40Vulnerability from Fire attacks (2× STUN and BODY); Attack: Common, +10
20Protects Normals (Common, Total)
15Secret Identity
155Total Disadvantages

COSTS:Char. Powers TotalTotal Disadv. Base Exp.
 185+121=306306=155+150+1

OCVDCVECVMental Def.PD/rPDED/rEDPhases
10103032/532/302, 4, 6, 7, 9, 11, 12