Points | Skills, Talents, Perks | Roll |
3 | Weaponsmith; Weapon Category: Muscle-powered Weapons | 11- |
0 | Clubs | |
1 | Two-handed Weapons | |
1 | Axes, Maces, Picks | |
0 | Unarmed Combat | |
1 | Javelins | |
1 | Thrown knives/axes | |
0 | Weapon Familiarity (Unarmed Combat & Clubs) | |
3 | Tracking | 11- |
3 | Survival | 11- |
3 | Stealth | 13- |
3 | Shadowing | 11- |
21 | Dirty Infighting | |
(4) | Punch (OCV 0, DCV +2, 12d6) | |
(5) | Roundhouse (OCV -2, DCV +1, 14d6) | |
(4) | Low Blow (OCV -1, DCV +1, 2d6 NND) | |
(4) | Disarm (OCV -1, DCV +1) | |
(4) | Kidney Blow (OCV -2, DCV 0, 1d6+1 HKA) | |
3 | Animal Handler | 11- |
20 | Find Weakness w/Dirty Infighting; Attack Type: Group, +10 | 11- |
5 | +1 level w/Group of Similar Skills | |
24 | +3 level w/All Skills | |
92 | Total Skills, Talents, Perks | |
150+ | Disadvantages |
25 | Hunted by the Liberty Squad (14-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
20 | Hunted: by All American (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
10 | Public Identity |
5 | Berserk in battle (8-, 14-, Berserk); Circumstances: Uncommon, +5 |
3 | Enraged (8-, 14-); Circumstances: Uncommon, +5 |
10 | Vengeful (Uncommon, Strong) |
20 | Savage (Very Common, Strong) |
5 | 1d6 Unluck |
178 | Villain Bonus |
276 | Total Disadvantages |