Points | Powers | END |
12 | Elemental Control: Magic Amulet (12-pt reserve) | |
a-13 | Damage Resistance (25 PD/25 ED) | |
b-12 | 12" Flight (NC: 24"); Non-Combat Multiplier: ×2, +0 | 2 |
37 | Multipower Magic Wings (75-pt reserve); Focus: Obvious Accessible, -1 | |
u-3 | 5d6 HKA Claws (Total 6d6); Range: 0; Focus: Obvious Accessible, -1 | 7 |
u-3 | 7d6 Energy Blast magic wind blast def life support; Range: 350; Versus: ED; No Normal Defense: +1; Focus: Obvious Accessible, -1 | 7 |
u-3 | 5d6 RKA ; Range: 375; Focus: Obvious Accessible, -1 | 7 |
62 | Over & Above | |
(2) | +2 ED | |
(2) | +2 PD | |
(20) | +2 SPD | |
(8) | +4 REC | |
(10) | +20 END | |
(20) | +20 STUN | |
83 | Total Powers | |
100+ | Disadvantages |
15 | Secret Identity Jay Youngblood |
5 | Reputation (8-) |
15 | Protects Normals (Common, Strong) |
20 | Honorable (Common, Total) |
15 | Distinctive Features: American Indian; Concealability: Concealable, 10; Reaction: Always noticed & major reaction, +5 |
20 | Hunted by Axis Force (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
15 | Hunted by the Thunder Family (8-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
15 | Hunted by the Midnight Club (8-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
10 | Watched by US Government (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Mild, -5 |
20 | Vulnerability from Fire attacks (1½× STUN and BODY); Attack: Common, +10 |
150 | Total Disadvantages |