up

Kid Canada

 
Value Characteristic Points
15 STR 5
17 DEX 21
10 CON 0
13 BODY 6
13 INT 3
11 EGO 2
13 PRE 3
14 COM 2
7/9 PD 4
5/7 ED 3
5/7 SPD 23
5/9 REC 0
20/40 END 0
35/55 STUN 9
  Total 81

Points Powers END
22 Armor (10 PD/12 ED); OIF: -½  
62 Over & Above  
(2) +2 ED  
(2) +2 PD  
(20) +2 SPD  
(8) +4 REC  
(10) +20 END  
(20) +20 STUN  
3 Lack of Weakness (-5 to Roll); OIF: -½  
10 Running (+5", 11", NC: 22"); Non-Combat Multiplier: ×2, +0 2
3 Enhanced Perception (all) (+1 to PER)  
38 Total Powers  

Points Skills, Talents, Perks Roll
29 Boxing (Modern)  
(12) +3 DC for Martial Attacks  
(-10) Style Disadvantage  
(4) Martial Block: Block (OCV +2, DCV +2)  
(3) Martial Grab: Clinch (OCV -1, DCV -1, STR 40)  
(4) Martial Strike: Cross (OCV 0, DCV +2, 8d6)  
(5) Offensive Strike: Hook (OCV -2, DCV +1, 10d6)  
(5) Defensive Strike: Jab (OCV +1, DCV +3, 6d6)  
(2) Knowledge Skill: Boxing 11-
(3) Paramedic 12-
(1) Martial Arts Weapons; Unarmed Combat: +0; Clubs: +1  
20 Find Weakness (w/Boxing); Attack Type: Group, +10 11-
3 Acrobatics 12-
3 Breakfall 12-
3 Concealment 12-
3 Contortionist 12-
3 Cryptography 12-
3 Electronics 11-
2 German (Basic Conv.); Literacy: Literate (if not standard), 1  
1 Japanese (Basic Conv.); Literacy: Standard, 0  
2 Italian (Basic Conv.); Literacy: Literate (if not standard), 1  
3 Lockpicking 12-
3 Mechanics 11-
3 Security Systems 12-
3 Shadowing 11-
3 Sleight of Hand 12-
3 Stealth 12-
3 Survival 11-
3 Systems Operation 12-
20 Find Weakness; Attack Type: Group, +10 11-
3 Tracking 12-
3 +1 level w/Boxing  
3 Lightsleep  
5 Resistance (+5 to EGO Rolls)  
130 Total Skills, Talents, Perks  

100+ Disadvantages
5 DNPC: Belinda Blush (Normal, 8-); Skills: Useful, -5
10 Distinctive Features: Teen; Concealability: Concealable, 10; Reaction: Noticed and Recognizable, +0
20 Hunted: by Death Squad (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
20 Hunted: by Axis Force (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
10 Watched: by White House (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Harsh, 0
15 Psych. Lim.: Hero Worships All- American (Common, Strong)
15 Psych. Lim.: Superpatriot (Common, Strong)
20 Psych. Lim.: Hero Code (Common, Total)
15 Secret Identity: Byron Whallen
1 Other: Overused XP
131 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  81 + 168 = 249 249 = 131 + 100 + 18

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
6 6 4 0 19/10 19/12 2, 4, 6, 7, 9, 11, 12