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Stunner

 
Value Characteristic Points
18 STR 8
26 DEX 48
10 CON 0
13 BODY 6
23 INT 13
14 EGO 8
10 PRE 0
14 COM 2
4/6 PD 0
2/4 ED 0
5.6/7 SPD 20
6/10 REC 0
20/40 END 0
45/65 STUN 18
  Total 123

Points Powers END
62 Over & Above  
(2) +2 ED  
(2) +2 PD  
(14) +2 SPD  
(8) +4 REC  
(10) +20 END  
(20) +20 STUN  
116 Gadget Power (90-pt Pool); Control Cost: 45; Restricted Type of Powers Available: -¼; OIF: -½  
3 Variable Power Modify 14-
27 Elemental Control Uniform (40-pt reserve); OIF: -½  
a-27 40" Flight (NC: 80"); Non-Combat Multiplier: ×2, +0; OIF: -½ 8
b-27 Force Field (40 PD/40 ED); OIF: -½ 8
10 Mental Defense (13 pts)  
210 Total Powers  

Points Skills, Talents, Perks Roll
20 +2 level w/Overall Level  
3 Acrobatics 14-
23 Total Skills, Talents, Perks  

150+ Disadvantages
25 Hunted: by Death Squad (14-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
20 Hunted: by Knights of Blood (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
15 Secret Identity
10 Reputation (11-)
20 Code Against Killing (Common, Total)
20 Psych. Lim.: Protects Normals (Common, Total)
40 Vulnerability Sonics (2× STUN and BODY); Attack: Common, +10
150 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  123 + 233 = 356 356 = 150 + 150 + 56

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
9 9 5 13 46/40 44/40 2, 4, 6, 7, 9, 11, 12