Points |
Powers |
END |
62 |
Over & Above |
|
(2) |
+2 ED |
|
(2) |
+2 PD |
|
(20) |
+2 SPD |
|
(8) |
+4 REC |
|
(10) |
+20 END |
|
(20) |
+20 STUN |
|
6 |
Modified Characteristic: PD; Hardened: ×1, ¼ |
|
9 |
Modified Characteristic: ED; Hardened: ×1, ¼ |
|
15 |
Elemental Control (15-pt reserve); Special Effect: Gadget |
|
a-15 |
Damage Resistance (25 PD/35 ED); Special Effect: Gadget |
|
b-15 |
Regeneration (3 BODY/Turn); Regenerate: Standard, +0; Special Effect: Gadget |
|
c-15 |
Damage Reduction (Physical, 50% Resistant); Special Effect: Gadget |
|
d-10 |
Power Defense (30 pts); Requires Skill Roll: -½; Special Effect: Gadget |
|
e-15 |
Superleap (+30", 50", NC: 100"); Non-Combat Multiplier: ×2, +0; Special Effect: Gadget |
6 |
100 |
Total Powers |
|
100+ |
Disadvantages |
20 |
Psych. Lim.: Protects Normals (Common, Total) |
20 |
Code Against Killing (Common, Total) |
15 |
Psych. Lim.: deeply relious (Common, Strong) |
30 |
Hunted: Anachronist Society (14-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
10 |
Public Identity Bill MacCoy |
25 |
Hunted: Genocide (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
5 |
Other: Mutant |
125 |
Total Disadvantages |