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Gem Girl

 
Value Characteristic Points
13 STR 3
20 DEX 30
10 CON 0
10 BODY 0
13 INT 3
14 EGO 8
10 PRE 0
10 COM 0
3/5 PD 0
3/5 ED 1
5/7 SPD 20
5/9 REC 0
20/40 END 0
50/70 STUN 28
  Total 93

Points Powers END
133 Variable Power Pool (100-pt Pool); Control Cost: 50; OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal  
10 Elemental Control (15-pt reserve); OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal  
a-10 15" Flight (NC: 30"); Non-Combat Multiplier: ×2, +0; OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal 3
b-10 Force Field (30 PD/0 ED); OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal 3
c-10 Force Field (0 PD/30 ED); OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal 3
13 Multipower (20-pt reserve); OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal  
m-3 Flash Defense (Sight, 20 pts); Multipower: Variable Slot; OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal  
m-3 Mental Defense (23 pts); Multipower: Variable Slot; OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal  
m-3 Power Defense (20 pts); Multipower: Variable Slot; OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal  
2 Damage Resistance (5 PD/5 ED); OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal; Linked (to Force Field): -½  
62 Over & Above  
(2) +2 ED  
(2) +2 PD  
(20) +2 SPD  
(8) +4 REC  
(10) +20 END  
(20) +20 STUN  
197 Total Powers  

Points Skills, Talents, Perks Roll
9 Pool skil 15-
20 +4 level w/Group of Attacks  
29 Total Skills, Talents, Perks  

100+ Disadvantages
15 Secret Identity: Sherry Oliver
25 Hunted: Anachronist Society (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
25 Hunted: Injustice (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
20 Psych. Lim.: Code Vs. Killing (Common, Total)
20 Psych. Lim.: Protects Normals (Common, Total)
10 Psych. Lim.: Hatred of Killing Attacks (Uncommon, Strong)
20 Vulnerability: from Electrical Attacks (2× STUN); Attack: Common, +10
20 Vulnerability: from Electrical Attacks (2× BODY); Attack: Common, +10
10 Vulnerability: from Sonics (1½× STUN); Attack: Common, +10
165 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  93 + 226 = 319 319 = 165 + 100 + 54

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
7 7 5 23 35/35 35/35 2, 4, 6, 7, 9, 11, 12