Points |
Powers |
END |
62 |
Over & Above |
|
(2) |
+2 ED |
|
(2) |
+2 PD |
|
(20) |
+2 SPD |
|
(8) |
+4 REC |
|
(10) |
+20 END |
|
(20) |
+20 STUN |
|
15 |
Elemental Control: Body Suit (15-pt reserve) |
|
a-15 |
Damage Resistance (30 PD/30 ED) |
|
b-15 |
15" Flight (NC: 30"); Non-Combat Multiplier: ×2, +0 |
3 |
90 |
Multipower (90-pt reserve) |
|
u-9 |
12d6 Energy Blast; Range: 450; Versus: PD; Autofire: 5 shots, ½ |
9 |
u-9 |
12d6 Energy Blast; Range: 450; Versus: PD; Autofire: 5 shots, ½ |
9 |
u-9 |
Tunneling (18" through DEF 18); Tunnels: Left Behind, +0 |
4 |
u-9 |
6d6 RKA; Range: 450 |
9 |
171 |
Total Powers |
|
100+ |
Disadvantages |
15 |
Secret Identity Doyle Ericson |
40 |
Vulnerability fire attacks (2× STUN and BODY); Attack: Common, +10 |
10 |
DNPC son (Normal, 8-); Skills: Normal, +0 |
15 |
DNPC wife (Incompetent, 8-); Skills: Normal, +0 |
20 |
Psych. Lim.: Protects Normals (Common, Total) |
20 |
Code Against Killing (Common, Total) |
15 |
DNPC wife (Normal, 11-); Skills: Normal, +0 |
20 |
Hunted: by Anacronist (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
20 |
Hunted: Genocide (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
175 |
Total Disadvantages |