Iron Armory Storm Tiger:

When Iron Armory found the plans for various United States tanks, they also found designs for a tank killer that they thought was American but actually was from the German World War Two Sturm Tiger tank killer. After a large amount of redesigning, they came out with the tank that they call the Storm Tiger. In design, it looks similar to the World War Two Sturm Tiger.

It is armed with a 15 inch heavy rocket launcher mounted forward as the tanks killers main weapon, one automatic laser cannon, and two variable missile launchers. The vehicle also has a smoke generator. The vehicle is available with liquid fuel, electrical power supply, or a fusion plant. Because of the incredible firepower of the vehicle and its inexpensive cost with gas and electric power, sales are outstripping demand for the non nuclear versions. While the design is very powerful it is limited by the number of shots actually available to the main gun.

Model Type: I.A. MTK-12
Vehicle Type: Tank Destroyer
Crew: Four (Driver, 2 Gunners, and Commander).

M. D. C. by Location:
[1] Tractor Treads (2):150 each
15 inch Rocket Launcher:250
Rapid Fire Laser Cannon:50 each
Variable Missile Launchers (2):50 each
Smoke Dispenser:20
[2] Main Body:700

Notes:
[1] Depleting the M.D.C. of a tread will immobilize the tank until it is replaced. Replacing a tread will take 1D6x10 minutes by a trained crew (2 replacements are carried on board) or three times as long by the inexperienced. Changing the tread is only advisable when the vehicle is not under attack.
[2] If all the M.D.C. of the main body is depleted, the vehicle is completely shut down and unsalvageable, but crew and troops
may survive in their reinforced compartments.

Speed:
Ground: Cruising speed on land is 60 mph (96.9 kph) on roads and 52 mph (83.7 kph) off road maximum
Maximum Range: With gas or electric, 250 miles (402 km), with fusion, effectively unlimited.

Statistical Data:
Height: 10 feet 2 inches (3.1 m)
Width: 12 feet 3 inches (3.7 m)
Length: 23 feet 6 inches (7.2 m)
Weight: 74 tons
Power Source: Combustion, Electric, or Nuclear (Should have an average lifespan of 10 years).
Cargo Capacity: Minimal, enough for equipment with crew.
Black Market Cost: Internal Combustion powered sells for 3.5 million credits, Electrical engine version sells for 5.5 million credits, and fusion with 10 year life sells for 35 million credits.

Weapon Systems

  1. 15 inch (38 cm) Heavy Rocket Launcher: Mounted in the front of the vehicle and has some movement (capable of a 15 degree arc of fire). Does massive damage but has a very limited fire rate, a relatively short range, and only a small payload.
    Range: 6,000 feet (1,828 meters).
    Mega Damage: 6D6x10 for Armor Piercing to a 8 ft (2.4 m) blast radius and 1D4x100 for Plasma to a 40 ft (12.2 m) blast radius.
    Rate of Fire: Once per melee.
    Payload: carries 12 rounds.
  2. Rapid Fire Machine gun Style Laser Cannon: A light laser designed for anti-infantry use that allows for all the bursts available to a machine gun except full melee. Replaces the 7.62 machine gun mount.
    Range: 3,000 ft (914 m)
    Mega-Damage: Rate of Fire: Equal to combined hand to hand attacks of gunner
    Payload: For Combustion and Electrical: 600 shots. For fusion: unlimited shots.
  3. Variable Missile Launchers (2): Mounted on either side of body. Vehicle can be constructed with one of three different type of missile launchers. The type of launcher is normally built onto the vehicle at the factory and would take a mechanic about 8 hours to switch from one launcher to another.
    1. Medium Range Missile Launchers:
      Range: Varies with missile types, medium range missiles only (Go to Revised bomb and missile table).
      Damage: Varies with missile types, medium range missiles only (Go to Revised bomb and missile table)
      Rate of fire: One at a time or in volleys of 2, 4, or 6.
      Payload: each launcher carries 3 medium range missiles for a total of 6 medium range missiles. Carries 6 medium range missiles as reloads inside vehicle
    2. Short Range Missile Launchers:
      Range: Varies with missile types, short range missiles only (Go to Revised bomb and missile table).
      Damage: Varies with missile types, short range missiles only (Go to Revised bomb and missile table)
      Rate of fire: One at a time or in volleys of 2, 4, 6, or 12.
      Payload: each launcher carries 6 short range missiles for a total of 12 short range missiles. Carries 12 short range missiles as reloads inside vehicle.
    3. Mini Missile Launchers:
      Range: Varies with missile types, mini-missiles only (Go to Revised bomb and missile table).
      Damage: Varies with missile types, mini missiles only (Go to Revised bomb and missile table).
      Rate of fire: One at a time or in volleys of 2, 5, 10, or 20.
      Payload: each launcher carries 10 mini-missiles for a total of 20 Mini-missiles. Carries 20 mini-missiles as reloads inside vehicle.
  4. Smoke Dispenser (2): Mounted on either side of the tank and launches smoke grenades.
    Effect: Creates a cloud of smoke 40 ft (12 m) in diameter:
    Rate of Fire: Two per melee
    Range: 1,200 feet (365 m)
    Payload: Carries 12 smoke grenades per launcher.

Sensory Equipment

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By Kitsune (E-Mail Kitsune ).

Copyright © 1998, Kitsune. All rights reserved.

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