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Lieutenant  Editha "Edie" Brown

Species:
Human/Other
Nationality:
American
Education:
North Eastern Magdalena University (North Eastern “Mutant” University), Bachelors:  History (according to general public), Magick Use, Magick History.
Languages:

English, French

Player
Kender
Age/Apparent Age:
27
Height:
5'6"
Weight:
117
Hair:
Brown
Eyes:
Blue-green
Known Marks:
SG tattoo on left shoulder

 

Biography:

:  Editha lived a relatively normal life raised by two Pagan parents who actively practiced the Craft.  From an early age, she was taught rituals and showed a gift for oneiromancy – dream magick.  Her father died of cancer when she was 8.  However, it appeared that he left a legacy just before his death: the conception of a son.  Editha and her mother doted on little Jacob who showed even more proof of magick than Editha or her parents.  He had a high level of telepathic and telekinetic powers as well as far more control over dreams and visions than Editha.   

When Editha was 13 and Jacob was 5, her mother took them on a “vacation”/business trip to England.  One day while Editha was sight-seeing with a group of people, she got separated and ran into a crazy old woman who asked for money.  Editha hadn’t any money so she gave the woman her packed lunch.  The woman thanked her graciously and told her stories about different gods she claimed to have met.  Delighted at the stories, Editha continued to seek out the old woman, bringing food each time.  When Editha announced she’d be leaving back for home, soon, the woman divined her future in thanks of the meals provided.  Edie watched in horror as the woman summoned a pigeon from the sky and cut it open to read its entrails… only to have the woman apologize that she would not tell her what was to come.  Instead, the woman offered her a token, a beloved possession that she saw the girl would need for this future.  It was a coin, a silver Roman coin, that Morpheus, himself, had given to her when he passed her on the street.  She dared not spend it (not that anyone would take such a coin, anyway – the Dreamlord, sometimes, had no concept of the passage of time!) so she gave it to Editha.

 Although she was upset that she would not get her future read, and worried about what it could be if the old woman wouldn’t even tell her, she thanked the old lady for the coin.  On the ride home, she bound the coin with leather and turned it into a necklace for herself.

 The coin would prove its worth within a y ear’s time.  When Editha was 14, Jacob fell into a coma that no doctor could find the cause of.  Knowing that coma was related to sleep and dream, Editha used the coin to summon Morpheus to help her rescue her brother.  The Dreamlord could not immediately find Jacob, so he agreed to help Editha look.  They traveled together for several days of dream-time (though only a night’s sleep in her realm).  Upon rescuing Jacob, they encountered the anomaly of a group of dreams who wished to harm Morpheus.  Editha stepped in the way of an arrow covered with an anti-dream poison that should have hit him.  He healed her and returned Jacob to his own consciousness and body, inviting her to dine with him as a friend.  He allowed her to keep his token should she need him again in thanks for her sacrifice for him.  At the same time, he warns her that she should learn more about physically defending herself and her brother against future problems in the waking world.  Editha signs up for as many martial arts as her schedule allows.  Every so often, in her dreams, Morpheus would augment her training by giving her lessons, as well.

 Two years went by and stranger and stranger things began to revolve around Jacob.  Between more visits to the Dream King and research on both their parts (Editha’s mother would have nothing to do with believing anything could be harming her baby!), the learned that Jacob was only Editha’s half-brother… his real father was Morpheus’ younger half-brother/half-nephew Phantasus. (Nox, after several centuries of fighting and issues with Thanatos had shared a temporary relationship with Thanatos’ half-human son, Andros who was a necromancer – it was rather complicated and Morpheus never quite got over the whole scandal.  Despite Nox love for both her sons, she had a closeness with her youngest, which only added to the problem.)  Phantasus has always been jealous of his full-god-blooded brother who never liked him and Jacob was part of Phantasus’ attempt to usurp Morpheus.

 Because Jacob is a blood relative, Morpheus cannot destroy him lest he risk being destroyed himself.  That and he’d become rather fond of Editha and he knew it would break her heart.  He comes to a compromise of entrapping Jacob in a tree in Lotus and erasing all memories of his existence – except that of Editha, who begs to still remember her brother. 

 While Editha is upset and furious at Morpheus for having to take her brother, she cannot get the Dreamlord out of her mind; she realizes she loves him and he probably loves her.  This plays on her mind for some time until, when she’s 17, she confronts him about it – stealing a rather passionate kiss twice in the same interview.  Morpheus claims he cannot love her… and he won’t.  He confesses that none of his relationships with mortals or otherwise have turned out well and he won’t do that to her.  She is hurt by his rejection but cannot let go of her love.  For her 18th birthday, as a gift of friendship and hopefully to repair at least their friendship, Morheus gives her a new token necklace:  a beautiful rose-quartz gemstone set in an elaborate platinum setting that allows her more control over dreams, access to all parts of dreaming, and also allows her to speak with all inhabitants of dream – such as her brother.  She attempts to engage him romantically again and he still refuses, though gives her the necklace anyway.

 Editha continued living on the edge of reality and magick, the waking and the dreamworld.  She attended Northeastern Magdalena University to learn more about Magick and History.  She finished her degree and opened up a shop for paranormal investigations in Salem, Massachusetts.  While it served the dual purpose of a tourist attraction, many real patrons found their way to her door.  She continued her martial arts studies in the waking world and with Morpheus, occasionally entertaining visits by him or he entertaining her.  Despite her attempts, he would never allow their relation to go beyond that of close friends – though she did realize that his friendship, in and of itself, was a rare and precious thing indeed.  He had many acquaintances he cared for but few friends.  She’d only met one other who shared the true friendship relationship with him and she was a child – or at least appeared to be a child.

 After a particular job with her firm regarding a necromancy guild in Southern New Hampshire, the Shadow Guard sought out Editha.  They had been working on the same issue and the young woman had unwittingly crossed paths with them on several occasions.  In the case with the necromancers, she found and destroyed the guild faster than SG as well as manipulated the dreams and memories of those affected so they would not remember the tortures they endured.

 She accepted the call and tested exceptionally, placing as Staff Sergeant immediately.  She was transferred to a training position in the Castle Rock HQ of the Northeast and currently holds the ranking of .  She continues her friendship with Morpheus but keeps most of her powers hidden based on advice from him and her Captain.  She is aware of the growing conservative, anti-non-human trends in SG, as is her Captain.  They and a few close friends actively undermine these efforts but cover themselves through minorly fudged reports and subtle conversations.

Personality Profile

Known Abilities

 Powers:  Editha may as well be a magick-using sentinel from Morpheus training and gifts.  However, Morpheus didn’t intend to make her a sentinel nor would she consider herself such.  In addition to heightened speed, strength, and extensive training by a god, she is also a powerful witch/oneiromancer.  She can send any message through any dream, jump into dreams, adjust dream consciousness, put people to sleep or wake people up.

Appearance:

slender, muscular, reading glasses, pale skin

Picture Catalog: