With Zero and X united again, they continue to fight Mavericks and restore peace to the world. A misterious doctor appears claiming that he can "cure" Reploids that have been change into Mavericks. This doctor, Doctor Doppler, keeps his "patients" in a valley where they have everything they need. Like it's own civilization. Everything thing was looking up for the Hunters when they recieved notice of strange activity coming from the valley. X and Zero rushed to the scene to find Mavericks everywhere that had not been cured. Something was up and X and Zero had an idea that the good doctor was behind it.
There are 3 ways to go through the enemy order on this game. The wrong way, the right way, and my way. I'm gonna show you my way and the right way. First... the right way. You are suppose to start with Neon Tiger but the problem is that if you start with him you won't be able to pick up the majority of the power-ups in the game until you get to Tunnel Rino. But if you really want to... play the game this way. Hint: If Neon Tiger is making you very made and causing you to break too many controllers, try not charging any of your blasts that you fire at him. Just take you time and rapid fire on him and dodge his attacks. It may take some practice, but you'll find that he's not that hard to beat. A turbo controller can be your best friend for this battle.
The order of bosses by weapon weakness:
1. Neon Tiger
2. Gravity Beetle
3. Blast Hornet
4. Blizzard Buffalo
5. Toxic Seahorse
6. Tunnel Rino
7. Volt Catfish
8. Crush Crawfish
Ok now for my way. Almost the same order, but there's a reason for that. I prefer to fight Blizzard Buffalo first and then take on Neon Tiger. Each of these enemies holds a weapon that you need to destroy the brothers Bit and Byte. After taking down these enemies, I then proceed with the order starting with Toxic Seahorse. This is my way... So It Is Written... So Thou Shalt Play It!!!!
My order of bosses:
1. Blizzard Buffalo
2. Neon Tiger
3. Toxic Seahorse
4. Tunnel Rino
5. Volt Catfish
6. Crush Crawfish
7. Gravity Beetle
8. Blast Hornet
Ray Splasher - Fires a rapid-fire stream of blasts across the screen. When charged it creates a small gun turret in the air the shoots in all directions
Gravity Well - Fires a little gravity altering device the causes nearby enemies to explode. When charged the gravity is reversed and the enemies float away.
Parasitic Bomb - Fires a mechanical projectile (pretty boring not charged). While charged four targetors are around Mega Man and they lock on to enemies and automatically fire at them (Very useful!).
Frost Shield - Creates a spike of ice that flies across the screen. Underwater the spike gets larger and more powerful. When charged it creates a shield that sticks out of Mega Man's blaster and can be used as a melee weapon.
Acid Burst - Shoots little balls of acid... Charged, Big balls of acid that bounce around a little before they splash.
Tornado Fang - (Most useful weapon in the game) Fires small flying drills. When charged a drill sticks out of Mega Man's blaster and can be used to hang on walls.
Triad Thunder - Three little electrodes cause an electric field around Mega Man. Rapidly press the Y button to make the field last longer. When charged Mega Man pounds the ground with great fury!!!
Spinning Blade - Shoots 2 little flying blades. When charged it shoots a giant blade out like a Yo-yo and if you press up it will rotate around Mega Man.
As you may have noticed from the opening stage, you can play a little of the game as Zero. Zero isn't really a crucial part of the game. He's harder to control, he's bigger (making him an easy target), and he's slow. The only thing nice about him is his kick-ass beam sabre. To switch to Zero, hit L in the subscreen menu and hit start to summon him.
Zero cannot fight any bosses, so whenever you come to a boss door, X will automatically jump back into the action. You also have to be very careful when playing as Zero because he only has ONE life! If that life goes, then that's it!! You don't get him anymore for the rest of the game. Zero is such a hassle to use, you'll probably start playing as X and forget about Zero when the novelty of him wears off.
![]() | Bit's pattern is really easy to see. He keeps jumping up in the air then he dashes at you when he's at your level. So get off of the floor! The only thing you have to watch out for is the little hoops that hold you in place and the chasing fireballs. Both are easy to dodge though. If you use the Frost Sheild on him he'll be finished. You can still beat him without the frost shield, but then you'll have to fight him again in the Doppler stages. Best to eighty-six his sorry ass now. |
![]() | Byte will do nothing short of TICKING YOU OFF!!! He shoots a stupid little object that pushes you away from the oposite wall of the room, preventing you from climbing. Then he rushes you and does this little painful 3 hit combo that leaves you in shambles. About three of these combos and you're done. The only way to beat him is to stay at the top of the wall before he launches the object. Then just hold against the wall until you almost touch the object, from there jump hard to the oposite side of the room and Air-Dash with the Boot enhancement. You will safely fly over Byte's head and to the other side. Quickly turn around and unload a shot of the Ray Splasher on him, then climb the wall to the top and repeat the process. The Ray Splasher will get him where is hurts and he'll say goodbye in a firey serious of explosions. If you didn't use the Ray Splasher he'll see you again in the Doppler stages. |
![]() ![]() | Vile is pretty easy the first time you fight him, if you can find him. He waits for you in an old shutdown power plant. The only way to get to the power plant is through teleporting capsules that are placed in certain levels. The easiest capsule to find is right at the beginning of the Volt Catfish stage. You ride the first elevator you see down to the room below and there it is. Below is a list of levels that the teleport capsule is in and where it is. Vile's pattern is easy, he rushes you and tries to hit you with his Attack Carrier. He can't get off of the ground so that's where you don't want to be. The carrier can be easily destoyed with the X-Buster. Then you'll fight Vile on foot. Use the Ray Splasher on him to finish him off for good (Unless you wanna play with a stronger and more exhausting Vile in the Doppler stages). |
Crush Crawfish - After you go through the battle room that you would fight Bit or Byte in there's a point where you will see a Energy capsule below. That capsule is a lure to the invisible opening in the floor that takes you too Vile's Teleporting Capsule.
Blizzard Buffalo - Go through the level until you reach a ladder with a pit below it. Slide down the left hand wall to the capsule.
Volt Catfish - Get on the First elevator platform in the level and ride it down to the capsule.
**NOTE: These capsules will only appear if you haven't beaten Vile yet. If you beat him in Volt Catfish's stage then you won't see the capsule in either Blizzard Buffalo's or Crush Crawfish's stage.
There is a way to get ALL of the extra armor chips in Mega Man X3. In the first Doppler stage play until you reach the area with the rolling spiked balls. Slide down the left hand wall of the first pit in that room. You will fall into a hole in the wall and there will be a pink capsule. This will give you every Chip enhancement AND turn Mega Man Gold. **NOTE: This will not work without full life and you cannot pick up any of the Chip enhancements in the levels earlier.
In the second Sigma level there is a miniboss bug bot that is right after the water-filled area. Switch to Zero right before you go through the door. Then use Zero to fight this boss (This is the only boss Zero can fight). When you when in the fight, Zero will be wounded and he will give X his Beam Sabre to use for the rest of the game. You will not be able to use Zero anymore, but you will have the strongest shot in the game. Charge Mega Man's X-Buster up until you turn green. Then when you fire the 3rd shot, it will be the Beam Sabre. **NOTE: You can only fight the miniboss in this stage if you defeated Vile earlier!!
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