The Elves call their own race Tel'Quessir, which translates as "the People." Strangers, in particular non-Elven strangers, are generally placed under the category "N'Tel'Quess," or "Not-People."Most Elves treat the not-people with respect and politeness, as a host would a stumbling child, though the drow fiercely enslave any who are not of their race, and consider the other Elven subraces "N'Tel'Quess."
The Elves are generally ruled by noble houses, which have held control of their nations for generations (and given the nature and long life of Elves, the rule of a wise king may exceed the history of a human nation). The Elven rule is autocratic and absolute, and it is the theology and philosophy of these elves which prevent abuse of such complete power. The monarchs of the Elven Court make pronouncements rarely, preferring to remain outside the normal course of their subjects' lives. Once such a decision is made, whether to declare war or retreat to Evermeet, it is followed by the bulk of the population.
The Elves in retreat always make for Evermeet, and there whatever nobles led the retreat swear their fealty to Queen Amlaruil, who is that domain's monarch. Long ago the Elven nation of Evermeet made the decision to fight those men who came to her shores, and as a result is both the strongest power of the sea, and haven of the other Elves in retreat.
Those Elves on the Sword Coast and with easy access to the sea make the passage to Evermeet made by boat, protected by the Navy of the Queen. How those further inland cross is not known, for none see their passage out of the world of men. The everyday Elven folk know not the method, for after they retired one evening, their leaders and mages worked great spells or appeased the gods, for they awoke in their new homes.
The former Elven nations of the Realms include Illefarn, where Water deep now rises from the seacoast; Askaver, which is now called the Wood of the Sharp Teeth; and the Elven Court, which once ruled Cormanthyr, the forest country that ran from Cormyr to the Moonsea. Current Elven nations include Evermeet in its seaward seclusion and Evereska, which has just set up a colony in Greycloak Hills. In addition, there are scattered groups of Elves found throughout the realms, including wild Elves, groups without noble rulers, the dark Elves, those who have found Evermeet not to their tastes and departed, and adventurers.