2
The
Project
Management
Context |
Projects and project management
operate in an environment broader than that of the
project itself. The project management team must
understand this broader contextmanaging the
day-to-day activities of the project is necessary for
success but not sufficient. This chapter describes key
aspects of the project management context not covered
elsewhere in this document. The topics included here are:
2.1 Project Phases and the Project Life
Cycle
2.2 Project Stakeholders
2.3 Organizational Influences
2.4 Key General Management Skills
2.5 Socioeconomic Influences
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2.1
Project
Phases
and the
Project
Life Cycle |
Because projects are unique undertakings, they involve a
degree of uncertainty. Organizations performing projects
will usually divide each project into several project
phases to provide better management control and
appropriate links to the ongoing operations of the
performing organization. Collectively, the project phases
are known as the project life cycle.
2.1.1 Characteristics of Project Phases
Each project phase is marked by completion of
one or more deliverables. A deliverable is a
tangible, verifiable work product such as a feasibility
study, a detail design, or a working prototype. The
deliverables, and hence the phases, are part of a
generally sequential logic designed to ensure proper
definition of the product of the project.
The conclusion of a project phase is generally marked by
a review of both key deliverables and project performance
in order to (a) determine if the project should continue
into its next phase and (b) detect and correct errors
cost effectively. These phase-end reviews are often
called phase exits, stage gates, or kill
points. Each project phase normally includes a set of
defined work products designed to establish the desired
level of management control. The majority of these items
are related to the primary phase deliverable, and the
phases typically take their names from these items:
requirements, design, build, text, start-up, turnover,
and others as appropriate. Several representative project
life cycles are described in Section 2.1.3.
2.1.2 Characteristics of the Project Life
Cycle
The project life cycle serves to define the beginning
and the end of a project. For example, when an
organization identifies an opportunity that it would like
to respond to, it will often authorize a feasibility
study to decide if it should undertake a project. The
project life cycle definition will determine whether the
feasibility study is treated as the first project phase
or as a separate, stand-alone project.

The project life cycle
definition will also determine which transitional actions
at the end of the project are included and which are not.
In this manner, the project life cycle definition can be
used to link the project to the ongoing operations of the
performing organization. The phase sequence defined by
most project life cycles generally involves some form of
technology transfer or hand-off such as requirements to
design, construction to operations, or design to
manufacturing. Deliverables from the preceding phase are
usually approved before work starts on the next phase.
However, a subsequent phase is sometimes begun prior to
approval of the previous phase deliverables when the
risks involved are deemed acceptable. This practice of
overlapping phases is often called fast tracking.
Project life cycles generally define:
- What technical work
should be done in each phase (e.g., is the work
of the architect part of the definition phase or
part of the execution phase?).
- Who should be
involved in each phase (e.g., concurrent
engineering requires that the implementors be
involved with requirements and design).
Project life cycle
descriptions may be very general or very detailed. Highly
detailed descriptions may have numerous forms, charts,
and checklists to provide structure and consistency. Such
detailed approaches are often called project management
methodologies. Most project life cycle descriptions share
a number of common characteristics:
- Cost and staffing
levels are low at the start, higher towards the
end, and drop rapidly as the project draws to a
conclusion. This pattern is illustrated in Figure
21.
- The probability of
successfully completing the project is lowest,
and hence risk and uncertainty are highest, at
the start of the project. The probability of
successful completion generally gets
progressively higher as the project continues.
- The ability of the
stakeholders to influence the final
characteristics of the project product and the
final cost of the project is highest at the start
and gets progressively lower as the project
continues. A major contributor to this phenomenon
is that the cost of changes and error correction
generally increases as the project continues.
Care should be taken to
distinguish the project life cycle from the product
life cycle. For example, a project undertaken to
bring a new desktop computer to market is but one phase
or stage of the product life cycle.

Although many project life
cycles have similar phase names with similar work
products required, few are identical. Most have four or
five phases, but some have nine or more. Even within a
single application area there can be significant
variationsone organizations software
development life cycle may have a single design phase
while anothers has separate phases for functional
and detail design.
Subprojects within projects may also have distinct
project life cycles. For example, an architectural firm
hired to design a new office building is first involved
in the owners definition phase when doing the
design and in the owners implementation phase when
supporting the construction effort. The architects
design project, however, will have its own series of
phases from conceptual development through definition and
implementation to closure. The architect may even treat
designing the facility and supporting the construction as
separate projects with their own distinct phases.
2.1.3 Representative Project Life Cycles
The following project life cycles have been
chosen to illustrate the diversity of approaches in use.
The examples shown are typical; they are neither
recommended nor preferred. In each case, the phase names
and major deliverables are those described by the author.
Defense acquisition. The U.S. Department of
Defense directive 5000.2, as revised February 1993,
describes a series of acquisition milestones and phases
as illustrated in Figure 22
- Determination of
Mission Needends with Concept Studies
Approval.
- Concept Exploration
and Definitionends with Concept
Demonstration Approval.
- Demonstration and
Validationends with Development Approval.
- Engineering and
Manufacturing Developmentends with
Production Approval.
- Production and
Deploymentoverlaps ongoing Operations and
Support.

Construction. Morris
[1] describes a construction project life cycle as
illustrated in Figure 23:
- Feasibilityproject
formulation, feasibility studies, and strategy
design and approval. A go/no-go decision is made
at the end of this phase.
- Planning and
Designbase design, cost and schedule,
contract terms and conditions, and detailed
planning. Major contracts are let at the end of
this phase.
- Productionmanufacturing,
delivery, civil works, installation, and testing.
The facility is substantially complete at the end
of this phase.
- Turnover and
Start-upfinal testing and maintenance. The
facility is in full operation at the end of this
phase.
Pharmaceuticals. Murphy
[2] describes a project life cycle for pharmaceutical new
product development in the United States as illustrated
in Figure 24:
- Discovery and
Screeningincludes basic and applied
research to identify candidates for preclinical
testing.
- Preclinical
Developmentincludes laboratory and animal
testing to determine safety and efficacy as well
as preparation and filing of an Investigational
New Drug (IND) application.
- Registration(s)
Workupincludes Clinical Phase I, II, and
III tests as well as preparation and filing of a
New Drug Application (NDA).
- Postsubmission
Activityincludes additional work as
required to support Food and Drug Administration
review of the NDA.

Software development. Muench,
et al. [3] describe a spiral model for software
development with four cycles and four quadrants as
illustrated in Figure 25:
- Proof-of-concept
cyclecapture business requirements, define
goals for proof-of-concept, produce conceptual
system design, design and construct the
proof-of-concept, produce acceptance test plans,
conduct risk analysis and make recommendations.
- First build
cyclederive system requirements, define
goals for first build, produce logical system
design, design and construct the first build,
produce system test plans, evaluate the first
build and make recommendations.
- Second build
cyclederive subsystem requirements, define
goals for second build, produce physical design,
construct the second build, produce system test
plans, evaluate the second build and make
recommendations.
- Final
cyclecomplete unit requirements, final
design, construct final build, perform unit,
subsystem, system, and acceptance tests.
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2.2
Project
Stakeholders |
Project
stakeholders are individuals and organizations who
are actively involved in the project, or whose interests
may be positively or negatively affected as a result of
project execution or successful project completion. The
project management team must identify the stakeholders,
determine what their needs and expectations are, and then
manage and influence those expectations to ensure a
successful project.
Stakeholder identification is often especially difficult.
For example, is an assembly line worker whose future
employment depends on the outcome of a new product design
project a stakeholder? Key stakeholders on every project
include:
- Project
managerthe individual responsible for
managing the project.
- Customerthe
individual or organization who will use the
project product.
- There may be multiple
layers of customers. For example, the customers
for a new pharmaceutical product may include the
doctors who prescribe it, the patients who take
it, and the insurers who pay for it.
- Performing
organizationthe enterprise whose employees
are most directly involved in doing the work of
the project.
- Sponsorthe
individual or group within the performing
organization who provides the financial
resources, in cash or in kind, for the project.

In addition to these there
are many different names and categories of project
stakeholdersinternal and external, owners and
funders, suppliers and contractors, team members and
their families, government agencies and media outlets,
individual citizens, temporary or permanent lobbying
organizations, and society at large. The naming or
grouping of stakeholders is primarily an aid to
identifying which individuals and organizations view
themselves as stakeholders. Stakeholder roles and
responsibilities may overlap, as when an engineering firm
provides financing for a plant it is designing. Managing
stakeholder expectations may be difficult because
stakeholders often have very different objectives that
may come into conflict. For example:
- The manager of a
department that has requested a new management
information system may desire low cost, the
system architect may emphasize technical
excellence, and the programming contractor may be
most interested in maximizing its profit.
- The vice president of
research at an electronics firm may define new
product success as state-of-the-art technology,
the vice president of manufacturing may define it
as world-class practices, and the vice president
of marketing may beprimarily concerned with the
number of new features.
- The owner of a real
estate development project may be focused on
timely performance, the local governing body may
desire to maximize tax revenue, an environmental
group may wish to minimize adverse environmental
impacts, and nearby residents may hope to
relocate the project.
In general, differences
between or among stakeholders should be resolved in favor
of the customer. This does not, however, mean that the
needs and expectations of other stakeholders can or
should be disregarded. Finding appropriate resolutions to
such differences can be one of the major challenges of
project management.
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2.3
Organizational
Influences
|
Projects are typically
part of an organization larger than the
projectcorporations, government agencies, health
care institutions, international bodies, professional
associations, and others. Even when the project is the
organization (joint ventures, partnering), the project
will still be influenced by the organization or
organizations that set it up. The following sections
describe key aspects of these larger organizational
structures that are likely to influence the project.
2.3.1 Organizational Systems
Project-based organizations are those whose
operations consist primarily of projects. These
organizations fall into two categories:
- Organizations that
derive their revenue primarily from performing
projects for othersarchitectural firms,
engineering firms, consultants, construction
contractors, government contractors, etc.
- Organizations that
have adopted management by projects (see
Section 1.3).
These organizations tend
to have management systems in place to facilitate project
management. For example, their financial systems are
often specifically designed for accounting, tracking, and
reporting on multiple simultaneous projects.
Nonproject-based organizationsmanufacturing
companies, financial service firms, etc.seldom have
management systems designed to support project needs
efficiently and effectively. The absence of
project-oriented systems usually makes project management
more difficult. In some cases, nonproject-based
organizations will have departments or other sub-units
that operate as project-based organizations with systems
to match.

The project management
team should be acutely aware of how the
organizations systems affect the project. For
example, if the organization rewards its functional
managers for charging staff time to projects, the project
management team may need to implement controls to ensure
that assigned staff are being used effectively on the
project.
2.3.2 Organizational Cultures and Style
Most organizations have developed unique and
describable cultures. These cultures are reflected in
their shared values, norms, beliefs, and expectations; in
their policies and procedures; in their view of authority
relationships; and in numerous other factors.
Organizational cultures often have a direct influence on
the project. For example:
- A team proposing an
unusual or high-risk approach is more likely to
secure approval in an aggressive or
entrepreneurial organization.
- A project manager
with a highly participative style is apt to
encounter problems in a rigidly hierarchical
organization, while a project manager with an
authoritarian style will be equally challenged in
a participative organization.
2.3.3
Organizational Structure
The structure of the performing organization
often constrains the availability of or terms under which
resources become available to the project. Organizational
structures can be characterized as spanning a spectrum fromfunctional
to projectized, with a variety of matrix
structures in between.Figure 26 details key
project-related characteristics of the major types of
enterprise organizational structures. Project
organization is dis-cussed in Section 9.1, Organizational
Planning. The classic functional organization shown
in Figure 27 is a hierarchy where each
employee has one clear superior.
Staff are grouped by specialty, such as production,
marketing, engineering, and accounting at the top level,
with engineering further subdivided into mechanical and
electrical. Functional organizations still have projects,
but the perceived scope of the project is limited to the
boundaries of the function: the engineering department in
a functional organization will do its work independent of
the manufacturing or marketing departments. For example,
when a new product development is undertaken in a purely
functional organization, the design phase is often called
a "design project" and includes only
engineering department staff. If questions about
manufacturing arise, they are passed up the hierarchy to
the department head who consults with the head of the
manufacturing department. The engineering department head
then passes the answer back down the hierarchy to the
engineering project manager.
At the opposite end of the spectrum is the projectized
organization shown in Figure 28. In a
projectized organization, team members are often
collocated. Most of the organizations resources are
involved in project work, and project managers have a
great deal of independence and authority. Projectized
organizations often have organizational units called
departments, but these groups either report directly to
the project manager or provide support services to the
various projects.
Matrix organizations as shown in Figures
29 through 211 are a blend of
functional and projectized characteristics. Weak matrices
maintain many of the characteristics of a functional
organization and the project manager role is more that of
a coordinator or expediter than that of a manager. In
similar fashion, strong matrices have many of the
characteristics of the projectized
organizationfull-time project managers with
considerable authority and full-time project
administrative staff.
Most modern organizations involve all these structures at
various levels as shown in Figure 212. For
example, even a fundamentally functional organization may
create a special project team to handle a critical
project. Such a team may have many of the characteristics
of a project in a projectized organization: it may
include full-time staff from different functional
departments, it may develop its own set of operating
procedures, and it may operate outside the standard,
formalized reporting structure.

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2.4
Key
General
Management
Skills
|
General management is a broad subject dealing
with every aspect of managing an ongoing enterprise.
Among other topics, it includes:
- Finance and
accounting, sales and marketing, research and
development, manufacturing and distribution.
- Strategic planning,
tactical planning, and operational planning.
- Organizational
structures, organizational behavior, personnel
administration, compensation, benefits, and
career paths.
- Managing work
relationships through motivation, delegation,
supervision, team building, conflict management,
and other techniques.
- Managing oneself
through personal time management, stress
management, and other techniques.
General management skills
provide much of the foundation for building project
management skills. They are often essential for the
project manager. On any given project, skill in any
number of general management areas may be required. This
section describes key general management skills that are highly
likely to affect most projects and that are not
covered elsewhere. These skills are well documented in
the general management literature and their application
is fundamentally the same on a project.
There are also many general management skills that are
relevant only on certain projects or in certain
application areas. For example, team member safety is
critical on virtually all construction projects and of
little concern on most software development projects.


2.4.1 Leading
Kotter [4] distinguishes between leading and managing
while emphasizing the need for both: one without the
other is likely to produce poor results. He says that
managing is primarily concerned with "consistently
producing key results expected by stakeholders,"
while leading involves:
- Establishing
directiondeveloping both a vision of the
future and strategies for producing the changes
needed to achieve that vision.
- Aligning
peoplecommunicating the vision by words and
deeds to all those whose cooperation may be
needed to achieve the vision.
- Motivating and
inspiringhelping people energize themselves
to overcome political, bureaucratic, and resource
barriers to change.
On a project, particularly a larger project, the project
manager is generally expected to be the projects
leader as well. Leadership is not, however, limited to
the project manager: it may be demonstrated by many
different individuals at many different times during the
project. Leadership must be demonstrated at all levels of
the project (project leadership, technical leadership,
team leadership).
2.4.2. Communicating
Communicating involves the exchange of
information. The sender is responsible for making the
information clear, unambiguous, and complete so that the
receiver can receive it correctly. The receiver is
responsible for making sure that the information is
received in its entirety and understood correctly.
Communicating has many dimensions:
- Written and oral,
listening and speaking.
- Internal (within the
project) and external (to the customer, the
media, the public, etc.).
- Formal (reports,
briefings, etc.) and informal (memos, ad hoc
conversations, etc.).
- Vertical (up and down
the organization) and horizontal (with peers).
The general management
skill of communicating is related to, but not the same
as, Project Communications Management (described in
Chapter 10). Communicating is the broader subject and
involves a substantial body of knowledge that is not
unique to the project context, for example:
- Sender-receiver
modelsfeedback loops, barriers to
communications, etc.
- Choice of
mediawhen to communicate in writing, when
to communicate orally, when to write an informal
memo, when to write a formal report, etc.
- Writing
styleactive vs. passive voice, sentence
structure, word choice, etc.
- Presentation
techniquesbody language, design of visual
aids, etc.
- Meeting management
techniquespreparing an agenda, dealing with
conflict, etc.
Project Communications
Management is the application of these broad concepts to
the specific needs of a project; for example, deciding
how, when, in what form, and to whom to report project
performance.
2.4.3 Negotiating
Negotiating involves conferring with
others in order to come to terms or reach an agreement.
Agreements may be negotiated directly or with assistance;
mediation and arbitration are two types of assisted
negotiation. Negotiations occur around many issues, at
many times, and at many levels of the project. During the
course of a typical project, project staff are likely to
negotiate for any or all of the following:
- Scope, cost, and
schedule objectives.
- Changes to scope,
cost, or schedule.
- Contract terms and
conditions.
- Assignments.
- Resources.
2.4.4 Problem
Solving
Problem solving involves a combination of
problem definition and decision making. It is concerned
with problems that have already occurred (as opposed to
risk management that addresses potential problems).
Problem definition requires distinguishing between
causes and symptoms. Problems may be internal (a key
employee is reassigned to another project) or external (a
permit required to begin work is delayed). Problems may
be technical (differences of opinion about the best way
to design a product), managerial (a functional group is
not producing according to plan), or interpersonal
(personality or style clashes).
Decision making includes analyzing the problem to
identify viable solutions, and then making a choice from
among them. Decisions can be made or obtained (from the
customer, from the team, or from a functional manager).
Once made, decisions must be implemented. Decisions also
have a time element to themthe "right"
decision may not be the "best" decision if it
is made too early or too late.
2.4.5 Influencing the Organization
Influencing the organization done." It
requires aninvolves the ability to "get things
understanding of both the formal and informal structures
of all the organizations involvedthe performing
organization, the customer, contractors, and numerous
others as appropriate. Influencing the organization also
requires an understanding of the mechanics of power and
politics.
Both power and politics are used here in their positive
senses. Pfeffer [5] defines power as "the potential
ability to influence behavior, to change the course of
events, to overcome resistance, and to get people to do
things that they would not otherwise do." In similar
fashion, Eccles [6] says that "politics is about
getting collective action from a group of people who may
have quite different interests. It is about being willing
to use conflict and disorder creatively. The negative
sense, of course, derives from the fact that attempts to
reconcile these interests result in power struggles and
organizational games that can sometimes take on a
thoroughly unproductive life of their own."
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2.5
Socio-
economic
Iinfluences |
Like general
management, socioeconomic influences include a
wide range of topics and issues. The project management
team must understand that current conditions and trends
in this area may have a major effect on their project: a
small change here can translate, usually with a time lag,
into cataclysmic upheavals in the project itself. Of the
many potential socioeconomic influences, several major
categories that frequently affect projects are described
briefly below.
2.5.1 Standards and Regulations
The International Organization for
Standardization (ISO) differentiates between standards
and regulations as follows [7]:
- A standard is
a "document approved by a recognized body,
that provides, for common and repeated use,
rules, guidelines, or characteristics for
products, processes or services with which
compliance is not mandatory." There are
numerous standards in use covering everything
from thermal stability of hydraulic fluids to the
size of computer diskettes.
- A regulation is
a "document which lays down product, process
or service char-acteristics, including the
applicable administrative provisions, with which
com-pliance is mandatory." Building codes
are an example of regulations.
Care must be used in
discussing standards and regulations since there is a
vast gray area between the two, for example:
- Standards often begin
as guidelines that describe a preferred approach,
and later, with widespread adoption, become de
facto regulations (e.g., the use of the
Critical Path Method for scheduling major
construction projects).
- Compliance may be
mandated at different levels (e.g., by a
government agency, by the management of the
performing organization, or by the
projectmanagement team).
For many projects, standards and regulations (by whatever
definition) are well known and project plans can reflect
their effects. In other cases, the influence is unknown
or uncertain and must be considered under Project Risk
Management.
2.5.2 Internationalization
As more and more organizations engage in work
which spans national boundaries, more and more projects
span national boundaries as well. In addition to the
traditional concerns of scope, cost, time, and quality,
the project management team must also consider the effect
of time zone differences, national and regional holidays,
travel requirements for face-to-face meetings, the
logistics of teleconferencing, and often volatile
political differences.
2.5.3 Cultural Influences
Culture is the "totality of socially
transmitted behavior patterns, arts, beliefs,
institutions, and all other products of human work and
thought" [8]. Every project must operate within a
context of one or more cultural norms. This area of
influence includes political, economic, demographic,
educational, ethical, ethnic, religious, and other areas
of practice, belief, and attitudes that affect the way
people and organizations interact.
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