Skills and Spells for Select Classes at Mystical Mud.

The skill/spell lists contained herein were made by creating a test character and repeatedly cut-and-pasting the lists. They are here for those choosing a remort plan, or for those who wish to select a good starting class.  All single classes are shown here, as well as all tri-classes. The dual classes are quite numerous, and since their skills can be derived from a tri-class anyhow, I am only listing the most popular dual classes. In all honesty, the class system at Mystical is probably the best developed that I have seen anywhere, with only a few redundant skills/spells, and very few that still need implementation. I hope this is helpful for those who enjoy Mystical, and saves the Immortal staff there the spam of seeing everyone create test chars to try and decide which class gets what :P

This list is current as of June 25, 1999

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Hilarious One-Liners and Stories from Mystical's Players

Single Classes



 
Assassin
Bard
Darknight
Druid
Illusionist
Monk
Paladin
Pirate
Priest
Ranger
Rogue
Swordsman
Wizard

 

Dual Classes



There are too many dual classes to list every skill/spell now. For example, WT, WM, TI, TM, TC, WC, WI, CM, etc......and by extrapolating from a tri-class you can easily figure out what they get. For example, if I want to know what skills a Warrior/Thief gets, I just need to check out the skills a WTC gets. Same skills. For now, I am only listing what I deem to be the 4 most popular, since most people that go dual class are one of these.....
 
Thief/Cleric (Th/Cl)
Warrior/Cleric (Wa/Cl)
Warrior/Mage (Wa/Mu)
Warrior/Illusionist (Wa/Il)

 

Tri Classes



 
Warrior/Cleric/Illusionist
(WCI)
Warrior/Cleric/Mage
(WCM)
Warrior/Thief/Cleric
(WTC)
Warrior/Thief/Illusionist
(WTI)
Warrior/Thief/Mage
(WTM)

 
 

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