Exodus Spoiler List (1.4)


Well, here it is. The entire Exodus spoiler list. Wow, is it ever long! What I ask is: how did they make it all in such a short time after releasing Stronghold? My problem with it is that they should take more time and get a bunch of worthwhile cards in it. Well, for better or worse... here it is.



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                FULL EXODUS SPOILER LIST - version 1.04

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        Gathered at the Helsinki, Finland pre-release on 6.6.1998
        Typed in by Jarno 'Jarnis' Kokko (jarnis@megabaud.fi)
        Report all typos via e-mail!
        
        Updates on this list are available on the web at:
        http://www.clinet.fi/~safehave/EXspoiler.html

        Thanks go to Safe Haven card store for collecting the
        full set of Exodus that was used to create this list.

        v1.01 - Just fixing a typo or two
        v1.02 - Again few typos fixed. None of 'em were fatal ones,
                just punctuation/spelling mistakes. 
        v1.03 - Killed few more spelling errors. Again there has been
                no errors in card powers/costs etc.
        v1.04 - Fixed the first real mistake of the list
                (Mirri, Cat Warrior is really a 2/3 creature, not 2/2)

--- LANDS ----------------------------------------------------------

City of Traitors                Land                    none    EX-R    
If you play a land, sacrifice City of Traitors. 
{T}: Add two colorless mana to your mana pool.

--- ARTIFACTS ------------------------------------------------------

Medicine Bag                    Artifact                {3}     EX-U    
{1},{T},Choose and discard a card: Regenerate target creature.

Skyshaper                       Artifact                {2}     EX-U    
Sacrifice Skyshaper: All creatures you control gain flying until 
end of turn.

Spellbook                       Artifact                {0}     EX-U    
Skip your discard phase.

Transmogrifying Licid           Artifact Creature       {3}     EX-U    
2/2; Transmogrifying Licid counts as a Licid. 
{1},{T}: Transmogrifying Licid loses this ability and becomes a 
creature enchantment that reads "Enchanted creature gets +1/+1 
and counts as an artifact" instead of any other type of permanent. 
Move Transmogrifying Licid onto target creature. You may pay {1} to 
end this effect.

Coat of Arms                    Artifact                {5}     EX-R
Each creature gets +1/+1 for each other creature in play of the 
same creature type.

Erratic Portal                  Artifact                {4}     EX-R    
{1},{T}: Return target creature to owner's hand unless its 
controller pays {1}.

Memory Crystal                  Artifact                {3}     EX-R    
All buyback costs are reduced by {2}.

Mindless Automaton              Artifact Creature       {4}     EX-R    
0/0; Mindless Automaton comes into play with two +1/+1 counters on 
it. {1},Choose and discard a card: Put a +1/+1 counter on Mindless 
Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw 
a card.

Null Brooch                     Artifact                {4}     EX-R    
{2},{T},Discard your hand: Counter target noncreature spell. Play 
this ability as an interrupt.

Sphere of Resistance            Artifact                {2}     EX-R    
All spells cost an additional {1} to play.

Thopter Squadron                Artifact Creature       {5}     EX-R
0/0; Flying; Thopter Squadron comes into play with three +1/+1 
counters on it. {1},Remove a +1/+1 counter from Thopter Squadron: 
Put a Thopter token into play. Treat this token as a 1/1 artifact 
creature with flying. Play this ability as a sorcery. {1},Sacrifice 
a Thopter: Put a +1/+1 counter on Thopter Squadron. Play this 
ability as a sorcery.

Workhorse                       Artifact Creature       {6}     EX-R
0/0; Workhorse comes into play with four +1/+1 counters on it. 
Remove a +1/+1 counter from Workhorse: Add one colorless mana to 
your mana pool. Play this ability as a mana source.

--- BLACK ----------------------------------------------------------

Carnophage                      Summon Zombie           {B}     EX-C
2/2; During your upkeep, pay 1 life or tap Carnophage.

Cat Burglar                     Summon Minion           {3B}    EX-C
2/2; {2B},{T}: Target player chooses and discards a card. Play this 
ability as a sorcery.

Culling the Weak                Mana Source             {B}     EX-C
Sacrifice a creature: Add {BBBB} to your mana pool.

Cursed Flesh                    Enchant Creature        {B}     EX-C
Enchanted creature gets -1/-1 and cannot be blocked except by 
artifact creatures and black creatures.

Dauthi Jackal                   Summon Hound            {2B}    EX-C
2/1; Shadow; {BB}, Sacrifice Dauthi Jackal: Destroy target blocking 
creature.

Death's Duet                    Sorcery                 {2B}    EX-C
Return two target creature cards from your graveyard to your hand.

Grollub                         Summon Beast            {2B}    EX-C
3/3; For each 1 damage dealt to Grollub, each opponent gains 1 life.

Nausea                          Sorcery                 {1B}    EX-C
All creatures get -1/-1 until end of turn.

Scare Tactics                   Instant                 {B}     EX-C
All creatures you control get +1/+0 until end of turn.

Thrull Surgeon                  Summon Thrull           {1B}    EX-C
1/1; {1B}, Sacrifice Thrull Surgeon: Look at target player's hand 
and choose one of those cards. That player discards that card. 
Play this ability as a sorcery.

Vampire Hounds                  Summon Hounds           {2B}    EX-C
2/2; Choose and discard a creature card: Vampire Hounds get +2/+2 
until end of turn.

Dauthi Cutthroat                Summon Minion           {1B}    EX-U
1/1; Shadow; {1B},{T}: Destroy target creature with shadow.

Dauthi Warlord                  Summon Soldier          {1B}    EX-U
*/1; Shadow; Dauthi Warlord has power equal to the number of 
creatures with shadow in play.

Fugue                           Sorcery                 {3BB}   EX-U
Target player chooses and discards three cards.

Keeper of the Dead              Summon Wizard           {BB}    EX-U
1/2; {B},{T}: Destroy target nonblack creature. Play this ability 
only if that creature's controller has at least two fewer creature 
cards in his or her graveyard than you have in yours.

Mind Maggots                    Summon Insects          {3B}    EX-U
2/2; When Mind Maggots comes into play, choose and discard any 
number of creature cards. For each card discarded in this way, 
put two +1/+1 counters on Mind Maggots.

Necrologia                      Instant                 {3BB}   EX-U
Play Necrologia only during your discard phase. 
Pay X life: Draw X cards.

Slaughter                       Instant                 {2BB}   EX-U
Buyback - Pay 4 life. Destroy target nonblack creature. That 
creature cannot be regenerated this turn.

Spike Cannibal                  Summon Spike            {1BB}   EX-U
0/0; Spike Cannibal comes into play with one +1/+1 counter on it. 
When Spike Cannibal comes into play, move all +1/+1 counters from 
all creatures onto Spike Cannibal.

Entropic Specter                Summon Spirit           {3BB}   EX-R
*/*; Flying; Entropic Specter has power and toughness equal to the 
number of cards in target opponent's hand. If Entropic Specter 
damages any player, that player chooses and discards a card.

Hatred                          Instant                 {3BB}   EX-R
Pay X life: Target creature gets +X/+0 until end of turn.

Oath of Ghouls                  Enchantment             {1B}    EX-R
During each player's upkeep, if there are more creature cards in that 
player's graveyard than in target opponent's graveyard, the player 
may return a creature card from his or her graveyard to his or her 
hand.

Pit Spawn                       Summon Beast            {4BBB}  EX-R
6/4; First Strike; During your upkeep, pay {BB} or sacrifice Pit 
Spawn. If Pit Spawn damages any creature, remove that creature 
from the game.

Plaguebearer                    Summon Zombie           {1B}    EX-R
1/1; {XXB}: Destroy target nonblack creature with total casting 
cost equal to X.

Recurring Nightmare             Enchantment             {2B}    EX-R    
Sacrifice a creature, Return Recurring Nightmare to owner's hand: 
Put target creature card from your graveyard into play. Play this 
ability as a sorcery.

Volrath's Dungeon               Enchantment             {2BB}   EX-R
Any player may pay 5 life during his or her turn to destroy 
Volrath's Dungeon. Choose and discard a card: Target player 
chooses a card in his or her hand and puts that card on top 
of his or her library. Play this ability as a sorcery.

--- BLUE -----------------------------------------------------------

AEther Tide                     Sorcery                 {XU}    EX-C
Choose and discard X creature cards: Return X target creatures to 
their owner's hand.

Cunning                         Enchant Creature        {1U}    EX-C
Enchanted creature gets +3/+3. If enchanted creature attacks or 
blocks, sacrifice Cunning at the end of turn.

Fade Away                       Sorcery                 {2U}    EX-C
For each creature, that creature's controller pays {1} or sacrifices 
a permanent.

Merfolk Looter                  Summon Merfolk          {1U}    EX-C
1/1; {T}: Draw a card, then choose and discard a card.

Robe of Mirrors                 Enchant Creature        {U}     EX-C
Enchanted creature cannot be the target of spells or abilities.

Rootwater Mystic                Summon Merfolk          {U}     EX-C
1/1; {1U}: Look at the top card of target player's library.

School of Piranha               Summon Fish             {1U}    EX-C
3/3; During your upkeep, pay {1U} or sacrifice School of Piranha.

Thalakos Scout                  Summon Soldier          {2U}    EX-C
2/1; Shadow; Choose and discard a card: Return Thalakos Scout to 
owner's hand.

Theft of Dreams                 Sorcery                 {2U}    EX-C
For each tapped creature target opponent controls, draw a card.

Wayward Soul                    Summon Spirit           {2UU}   EX-C
3/2; Flying; {U}: Put Wayward Soul on top of owner's library.

Whiptongue Frog                 Summon Frog             {2U}    EX-C
1/3; {U}: Whiptongue Frog gains flying until end of turn.

Curiosity                       Enchant Creature        {U}     EX-U
If enchanted creature damages an opponent, you may draw a card.

Forbid                          Interrupt               {1UU}   EX-U
Buyback - Choose and discard two cards. Counter target spell.

Keeper of the Mind              Summon Wizard           {UU}    EX-U
1/2; {U},{T}: Draw a card. Play this ability only if target opponent 
has at least two more cards in hand than you.

Killer Whale                    Summon Whale            {3UU}   EX-U
3/5; {U}: Killer Whale gains flying until end of turn.

Mana Breach                     Enchantment             {2U}    EX-U
Whenever any player plays a spell, that player returns a land he or 
she controls to owner's hand.

Mirozel                         Summon Illusion         {3U}    EX-U
2/3; Flying; If Mirozel is the target of any spell or ability, 
return Mirozel to owner's hand.

Scrivener                       Summon Townsfolk        {4U}    EX-U
2/2; When Scrivener comes into play, you may return target instant 
or interrupt card from your graveyard to your hand.

Treasure Trove                  Enchantment             {2UU}   EX-U
{2UU}: Draw a card.

Dominating Licid                Summon Licid            {1UU}   EX-R
1/1; {1UU},{T}: Dominating Licid loses this ability and becomes a 
creature enchantment that reads "Gain control of enchanted creature" 
instead of any other type of permanent. Move Dominating Licid onto 
target creature. You may pay {U} to end this effect.

Ephemeron                       Summon Illusion         {4UU}   EX-R
4/4; Flying; Choose and discard a card: Return Ephemeron to owner's 
hand.

Equilibrium                     Enchantment             {1UU}   EX-R
Whenever you succesfully cast a creature spell, you may pay {1} to 
return target creature to owner's hand.

Ertai, Wizard Adept             Summon Legend           {2U}    EX-R
1/1; Ertai, Wizard Adept counts as a Wizard. {2UU},{T}: Counter 
target spell. Play this ability as an interrupt.

Mind Over Matter                Enchantment             {2UUUU} EX-R
Choose and discard a card: Tap or untap target artifact, creature, 
or land.

Oath of Scholars                Enchantment             {3U}    EX-R
During each player's upkeep, if that player has fewer cards in hand 
than target opponent, the player may discard his or her hand and 
draw three cards.

Thalakos Drifters               Summon Townsfolk        {2UU}   EX-R
3/3; Choose and discard a card: Thalakos Drifters gains shadow until 
end of turn.

--- GREEN ----------------------------------------------------------

Avenging Druid                  Summon Druid            {2G}    EX-C
1/3; If Avenging Druid damages any opponent, you may reveal cards 
from your library until you reveal a land card. Put that land into 
play and put all other revealed cards into your graveyard.

Bequeathal                      Enchant Creature        {G}     EX-C
If enchanted creature is put into any graveyard, draw two cards.

Elvish Berserker                Summon Elf              {G}     EX-C
1/1; For each creature that blocks it, Elvish Berserker gets +1/+1 
until end of turn.

Jackalope Herd                  Summon Beasts           {3G}    EX-C
4/5; If you play any spell, return Jackalope Herd to owner's hand.

Plated Rootwalla                Summon Lizard           {4G}    EX-C
3/3; {2G}: Plated Rootwalla gets +3/+3 until end of turn. Play this 
ability only once each turn.

Predatory Hunger                Enchant Creature        {G}     EX-C
Whenever any opponent successfully casts a creature spell, put a 
+1/+1 counter on enchanted creature.

Pygmy Troll                     Summon Troll            {1G}    EX-C
1/1; For each creature that blocks it, Pygmy Troll gets +1/+1 until 
end of turn. {G}: Regenerate Pygmy Troll

Rabid Wolverines                Summon Wolverines       {3GG}   EX-C
4/4; For each creature that blocks it, Rabid Wolverines gets +1/+1 
until end of turn.

Reclaim                         Instant                 {G}     EX-C
Put target card from your graveyard on top of your library.

Rootwater Alligator             Summon Alligator        {3G}    EX-C
3/2; Sacrifice a forest: Regenerate Rootwater Alligator

Wood Elves                      Summon Elves            {2G}    EX-C
1/1; When Wood Elves comes into play, search your library for a 
forest card and put that forest into play. Shuffle your library 
afterwards.

Cartographer                    Summon Townsfolk        {2G}    EX-U
2/2; When Cartographer comes into play, you may return target land 
card from your graveyard to your hand.

Crashing Boars                  Summon Boars            {3GG}   EX-U
4/4; If Crashing Boars attacks, defending player chooses an untapped 
creature he or she controls. That creature blocks Crashing Boars 
this turn if able.

Elven Palisade                  Enchantment             {G}     EX-U
Sacrifice a forest: Target attacking creature gets -3/-0 until end 
of turn.

Keeper of the Beasts            Summon Wizard           {GG}    EX-U
1/2; {G},{T}: Put a Beast token into play. Treat this token as a 
2/2 green creature. Play this ability only if target opponent 
controls more creatures than you.

Resuscitate                     Instant                 {1G}    EX-U
Until end of turn, each creature you control gains "{1}: Regenerate 
this creature."

Skyshroud Elite                 Summon Elves            {G}     EX-U
1/1; Skyshroud Elite gets +1/+2 as long as any opponent controls 
any nonbasic lands.

Song of Serenity                Enchantment             {1G}    EX-U
Creatures with any enchantments on them cannot attack or block.

Spike Rogue                     Summon Spike            {1GG}   EX-U
0/0; Spike Rogue comes into play with two +1/+1 counters on it. 
{2},Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter 
on target creature. {2},Remove a +1/+1 counter from any creature 
you control: Put a +1/+1 counter on Spike Rogue.

Manabond                        Enchantment             {G}     EX-R
During your discard phase, you may choose to put all land cards from 
your hand into play. If you do, discard the rest of your hand.

Mirri, Cat Warrior              Summon Legend           {1GG}   EX-R
2/3; Mirri, Cat Warrior counts as a Cat Warrior; First Strike; 
Forestwalk; Attacking does not cause Mirri to tap.

Oath of Druids                  Enchantment             {1G}    EX-R
During each player's upkeep, if that player controls fewer creatures 
than target opponent, the player may reveal cards from his or her 
library until he or she reveals a creature card. The player puts 
that creature into play and all other revealed cards into his or 
her graveyard.

Skyshroud War Beast             Summon Beast            {1G}    EX-R
*/*; Trample; Skyshroud Beast has power and toughness each equal to 
the number of nonbasic lands target opponent controls.

Spike Hatcher                   Summon Spike            {6G}    EX-R
0/0; Spike Hatcher comes into play with six +1/+1 counters on it. 
{2},Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter 
on target creature. {1},Remove a +1/+1 counter from Spike Hatcher: 
Regenerate Spike Hatcher.

Spike Weaver                    Summon Spike            {2GG}   EX-R
0/0; Spike Weaver comes into play with three +1/+1 counters on it. 
{2},Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter 
on target creature. {1},Remove a +1/+1 counter from Spike Weaver: 
Creatures deal no combat damage this turn.

Survival of the Fittest         Enchantment             {1G}    EX-R
{G},Choose and discard a creature card: Search your library for a 
creature card, reveal that card to all players, and put it into 
your hand. Shuffle your library afterwards.

--- RED ------------------------------------------------------------

Anarchist                       Summon Townsfolk        {4R}    EX-C
2/2; When Anarchist comes into play, you may return target sorcery 
card from your graveyard to your hand.

Cinder Crawler                  Summon Salamander       {1R}    EX-C
1/2; {R}: Cinder Crawler gets +1/+0 until end of turn. Play this 
ability only if Cinder Crawler is blocked.

Dizzying Gaze                   Enchant Creature        {R}     EX-C
Play Dizzying Gaze only on a creature you control. {R}: Enchanted 
creature deals 1 damage to target creature with flying.

Furnace Brood                   Summon Elementals       {3R}    EX-C
3/3; {R}: Target creature cannot be regenerated this turn.

Mage il-Vec                     Summon Wizard           {2R}    EX-C
2/2; {T},Discard a card at random: Mage il-Vec deals 1 damage to 
target creature or player.

Maniacal Rage                   Enchant Creature        {1R}    EX-C
Enchanted Creature gets +2/+2 and cannot block.

Onslaught                       Enchantment             {R}     EX-C
Whenever you successfully cast a creature spell, tap target 
creature.

Raging Goblin                   Summon Goblin           {R}     EX-C
1/1; Raging Goblin is unaffected by summoning sickness.

Reckless Ogre                   Summon Ogre             {3R}    EX-C
3/2; If Reckless Ogre attacks and no other creatures do, it gets 
+3/+0 until end of turn.

Shattering Pulse                Instant                 {1R}    EX-C
Buyback {3}; Destroy target artifact.

Sonic Burst                     Instant                 {1R}    EX-C
Discard a card at random: Sonic Burst deals 4 damage to target 
creature or player.

Flowstone Flood                 Sorcery                 {3R}    EX-U
Buyback - Pay 3 life. Discard a card at random.; Destroy target 
land.

Keeper of the Flame             Summon Wizard           {RR}    EX-U
1/2; {R},{T}: Keeper of the Flame deals 2 damage to target opponent. 
Play this ability only if that opponent has more life than you.

Mogg Assassin                   Summon Goblin           {2R}    EX-U
2/1; {T}: Flip a coin. If you win the flip, destroy target creature
 an opponent controls. Otherwise, destroy target creature of that 
opponent's choice.

Paroxysm                        Enchant Creature        {1R}    EX-U
During the upkeep of enchanted creature's controller, reveal the 
top card of that player's library to all players. If that card 
is a land card, destroy enchanted creature. Otherwise, enchanted 
creature gets +3/+3 until end of turn.

Price of Progress               Instant                 {1R}    EX-U
Price of Progress deals 2 damage to each player for each nonbasic 
land he or she controls.

Sabertooth Wyvern               Summon Drake            {4R}    EX-U
3/2; Flying; First Strike

Scalding Salamander             Summon Salamander       {2R}    EX-U
2/1; {0}: Scalding Salamander deals 1 damage to each creature 
without flying defending player controls. Play this ability 
only if Scalding Salamander is attacking and only once each turn.

Spellshock                      Enchantment             {2R}    EX-U
Whenever any player succesfully casts a spell, Spellshock deals 2 
damage to him or her.

Fighting Chance                 Instant                 {R}     EX-R
For each blocking creature, flip a coin. If you win the flip, that 
creature deals no combat damage this turn.

Monstrous Hound                 Summon Hound            {3R}    EX-R
4/4; Monstrous Hound cannot attack unless you control more lands 
than defending player. Monstrous Hound cannot block unless you 
control more lands than attacking player.

Oath of Mages                   Enchantment             {1R}    EX-R
During each player's upkeep, if that player has less life than 
target opponent, he or she may have Oath of Mages deal 1 damage 
to that opponent

Ogre Shaman                     Summon Ogre             {3RR}   EX-R
3/3; {2}, Discard a card at random: Ogre Shaman deals 2 damage to 
target creature or player.

Pandemonium                     Enchantment             {3R}    EX-R
Whenever any creature comes into play, that creature's controller 
may choose to have it deal damage equal to its power to target 
creature or player.

Ravenous Baboons                Summon Apes             {3R}    EX-R
2/2; When Ravenous Baboons comes into play, destroy target nonbasic 
land.

Seismic Assault                 Enchantment             {RRR}   EX-R
Choose and discard a land card: Seismic Assault deals 2 damage to 
target creature or player.

--- WHITE ----------------------------------------------------------

Allay                           Instant                 {1W}    EX-C
Buyback {3}; Destroy target enchantment

Angelic Blessing                Sorcery                 {2W}    EX-C
Target creature gets +3/+3 and gains flying until end of turn.

Charging Paladin                Summon Knight           {2W}    EX-C
2/2; If Charging Paladin attacks, it gets +0/+3 until end of turn.

Kor Chant                       Instant                 {2W}    EX-C
Redirect to target creature all damage dealt to any one creature 
you control from any one source.

Reaping the Rewards             Instant                 {W}     EX-C
Buyback - Sacrifice a land; Gain 2 life.

Shackles                        Enchant Creature        {2W}    EX-C
Enchanted creature does not untap during its controller's untap 
phase. {W}: Return Shackles to owner's hand.

Shield Mate                     Summon Soldier          {W}     EX-C
1/1; Sacrifice Shield Mate: Target creature gets +0/+4 until end 
of turn.

Soltari Visionary               Summon Cleric           {1WW}   EX-C
2/2; Shadow; If Soltari Visionary damages any player, destroy 
target enchantment that player controls.

Soul Warden                     Summon Cleric           {W}     EX-C
1/1; Whenever any other creature comes into play, gain 1 life.

Standing Troops                 Summon Soldiers         {2W}    EX-C
1/4; Attacking does not cause Standing Troops to tap.

Welkin Hawk                     Summon Bird             {1W}    EX-C
1/1; Flying; If Welkin Hawk is put into any graveyard from play, 
you may search your library for a Welkin Hawk and put it into your 
hand. Shuffle your library afterwards.

High Ground                     Enchantment             {W}     EX-U
Each creature you control may block one additional creature.

Keeper of the Light             Summon Wizard           {WW}    EX-U
1/2; {W},{T}: Gain 3 life. Play this ability only if you have less 
life than target opponent.

Peace of Mind                   Enchantment             {1W}    EX-U
{W}, Choose and discard a card: Gain 3 life.

Pegasus Stampede                Sorcery                 {1W}    EX-U
Buyback - Sacrifice a land; Put a Pegasus token into play. Treat 
this token as a 1/1 white creature with flying.

Penance                         Enchantment             {2W}    EX-U
Choose a card from your hand and put that card on top of your 
library: Prevent all damage from a black or red source.

Reconnaissance                  Enchantment             {W}     EX-U
{0}: Remove target attacking creature you control from combat and 
untap it.

Treasure Hunter                 Summon Townsfolk        {2W}    EX-U
2/2; When Treasure Hunter comes into play, you may return target 
artifact card from your graveyard to your hand.

Zealots en-Dal                  Summon Soldiers         {3W}    EX-U
2/4; During your upkeep, if all nonland permanents you control are 
white, gain 1 life.

Cataclysm                       Sorcery                 {2WW}   EX-R
Each player chooses from the permaments he or she controls an 
artifact, a creature, an enchantment and a land and sacrifices 
the rest.

Convalescence                   Enchantment             {1W}    EX-R
During your upkeep, if you have 10 or less life, gain 1 life.

Exalted Dragon                  Summon Dragon           {4WW}   EX-R
5/5; Flying; Each turn, Exalted Dragon cannot attack unless you 
sacrifice a land.

Limited Resources               Enchantment             {W}     EX-R
When Limited Resources comes into play, each player chooses five 
lands he or she controls and sacrifices the rest. As long as there 
are ten or more lands in play, players cannot play lands.

Oath of Lieges                  Enchantment             {1W}    EX-R
During each players upkeep, if that player controls fewer lands than 
target opponent, the player may search his or her library for a 
basic land card and put that land into play. The player shuffles 
his or her library afterwards.

Paladin en-Vec                  Summon Knight           {1WW}   EX-R
2/2; First Strike; Protection from Black; Protection from Red

Wall of Nets                    Summon Wall             {1WW}   EX-R
0/7; At the end of combat, remove from the game all creatures 
blocked by Wall of Nets. If Wall of Nets leaves play, return to 
play under their owner's control all creatures removed from the 
game with Wall of Nets.


--- END ---

Well, there it was. Now you understand why I said what i said up top, don't you? Did most of the cards get "Eh, that's ok...." type replies from you? E-mail me. I would like to know your opinions. Or go to my newsgroup and leave me a message.


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