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BOSS STRATEGIES

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World of Balence

Whelk

HP: 1600 MP: 1000

Weakness: fire

VANISH/DOOM: no Have Terra use TekMissile and the other two use whatever. DO NOT

shoot his shell or you will sustain a lot of damage.

Marshal

HP: 420 MP: 150

Weakness: poison,fire

VANISH/DOOM: no Kill the Lobos then just whack away at him. Make sure you use a group

that's not beat up badly.

M-TekArmor

HP: 210 MP: 250

Weakness: lightning

VANISH/DOOM: no Have Edgar use the AutoCrossbow. Two rounds and they should be dead.

Vargas

HP: 11600 MP: 220

Weakness: Poison

VANISH/DOOM: no First kill the Ipoohs (you have no choice). Have Terra cure, Locke fight,

and Edgar use AutoCrossbow. When Sabin fights have him use Pummel, that will finish him.

Ultros (Lete R.)

HP: 3000 MP: 640

Weakness: fire, lightning

VANISH/DOOM: no Have Edgar use the AutoCrossbow, Sabin use the AuraBolt Blitz, Terra

use the Fire spell, and Banon use Health.

TunnelArmr

HP: 1300 MP: 900

Weakness: lightning, water

VANISH/DOOM: no Have Locke attack and have Celes use her RUNIC command.

Leader

HP: 456 MP: 20

Weakness: none

VANISH/DOOM: no Have Cyan use Swdtech 1 a couple times.

Telstar

HP: 1800 MP: 250

Weakness: lightning,water

VANISH/DOOM: no Have Shadow throw shuriken and Sabin use AuraBolt.

Ghost Train

HP: 1900 MP: 350

Weakness: fire,lightning,pearl

VANISH/DOOM: no Have Sabin use AuraBolt, Shadow throw Shuriken, and Cyan use SwdTech

3. You can also kill it by using a Revivify.

Kefka in Narshe

HP: 3000 MP: 3000

Weakness: none

VANISH/DOOM: no Depending on who's in the group you fight him with will determine how

hard he is. Those that can't do much damage will take longer to defeat him. Here is my strategies

for each person: Terra - cure or attack Locke - attack Edgar - AutoCrossbow Sabin - AuraBolt Celes - Runic Cyan - SwdTech 1 Gau - Templar

Dadaluma

HP: 3270 MP: 1005

Weakness: poison

VANISH/DOOM: no Locke - attack Edgar - Chainsaw or Drill Sabin - AuraBolt Celes - attack

Cyan - SwdTech 1 Gau - ????

Ultros(Opera House)

HP: 2550 MP: 500

Weakness: fire,lightning

VANISH/DOOM: no Have someone equipped with the Ramuh Esper and have them use it. Then

have Locke attack, Edgar use Chainsaw or Drill, Sabin AuraBolt, Cyan use SwdTech 1, and Gau

????. One attack from Ramuh and one Chainsaw attack from Edgar should be enough to finish

him.

Guardian

HP: N/A MP: N/A

Weakness: N/A

VANISH/DOOM: no RUN!!! At this time nothing there is nothing you can do to hurt it.

Ifrit and Shiva

Ifrit

HP: 3300 MP: 600

Weakness: Ice

Shiva

HP: 3000 MP: 500

Weakness: Fire

VANISH/DOOM: no If you have them, use Ice spells on Ifrit and Fire spells on Shiva. Also have

Locke attack, Edgar use Chainsaw, Sabin Pummel on Ifrit and Fire Dance on Shiva, Celes attack, Cyan use SwdTech 1, and Gau ????. Cure as needed.

Number 024

HP: 4777 MP: 777

Weakness: varies

VANISH/DOOM: no Have Edgar use Chainsaw or Drill, Sabin Suplex, Cyan use SwdTech 1, Gau use Hazer, and the others attack.

Number 128

HP: 3276 MP: 810

Weakness: None

VANISH/DOOM: no Concentrate on the body, if the body dies the whole thing dies. Have Locke

attack, Edgar use Drill, Sabin AuraBolt, Cyan use SwdTech 1, and Gau ????.

Cranes

Right

HP: 2300 MP: 447

Weakness: lightning,water

Left

HP: 1800 MP: 447

Weakness: water

VANISH/DOOM: no Use lightning spells on the right crane if you have them but don't use them

on the left crane (they heal it). Have Setzer either attack or use Slot, Locke attack, Edgar use

Drill, Sabin AuraBolt, Cyan use SwdTech 1, and Gau ????.

Ninja

HP: 1650 MP: 130

Weakness: lightning, pearl

VANISH/DOOM: no If you have any Espers equipped that attack, use them. Otherwise have

Cyan do SwdTech 1, Edgar use Drill, Setzer use slot or attack, Sabin AuraBolt, Mog do the Dusk

Requiem dance, Gau ????, and the others attack.

FlameEater

HP: 8400 MP: 480

Weakness: Ice

VANISH/DOOM: no Use Shiva or Maduin if you have them equipped. Also use Ice Rods and/or

Ice spells if you have them. Have Locke and Terra attack, and Strago us his Aqua Rake lore.

Ultros part 3

HP: 22000 MP: 750

Weakness: fire,lightning

VANISH/DOOM: yes Use your attacking Espers and any attack spells you might have (except

water-based attacks like Bismark; Ice spells are ok though), otherwise just attack. When he gets

weak Relm will join your party. Have he Sketch and you'll win.

Ultros and Chupon

Ultros

HP: 17000 MP: 6000

Weakness: fire,lightning

Chupon

HP: 10000 MP: 4000

Weakness: ice,water

VANISH/DOOM: yes (for both) Use your most powerful Fire and Bolt spells (fire 2 gets a lot of

damage) on Ultros. Take out Ultros first and then go for Chupon. Fire spell heal Chupon so don't

use them anymore, use Ice spells instead. If you don't have any or have run out of mps do the

following: Have Mog dance Wind Song, Cyan use SwdTech 1 or 4, Strago use Aqua Rake,

Edgar use Chainsaw, Gau ????, Relm attack or Sketch, Sabin Pummel, Setzer use slot, and the

rest attack. When you win Chupon will Sneeze your party away.

Air Force

HP: 8000 MP: 750

Weakness: lightning, water

VANISH/DOOM: no Concentrate on the main thing. If it launches a Speck, attack it (don't use

spells). Just use your most powerful attack spells (Ice, Fire, and Bolt), your attack Espers (Maduin, Shiva, Ramuh, etc.), or if neither of those options are possible use your best attacks

(Sabin's AuraBolt, Edgar's Drill, etc.).

Gigantos

HP: 6000 MP: 1120

Weakness: poison

VANISH/DOOM: yes This dude hits hard so have one person use Cure 2 all the time. Have

Shadow throw shuriken and have Edgar use Drill, Sabin AuraBolt, Cyan use SwdTech 1 or 4, Gau ????, Setzer use Slot/GP Rain, Mog do the Earth Blues Dance, Relm Sketch, and the rest

attack. Also use your most powerful attack spells and Espers. Also it may be a good idea to use

the Phantom Esper the first thing (this will make you harder to hit for a little while).

AtmaWeapon

HP: 24000 MP: 5000

Weakness: none

VANISH/DOOM: yes Use your most powerful attacks: Fire, Ice, and Bolt spells; attack Espers;

regular attacks; and special attacks (Sabin's AuraBolt, Edgar's Drill, Mog's Earth Blues dance,

Shadow's Shuriken throwing, etc.). It shoud be dead in no time. Cure as needed of course.

Another method to use would be to drain it's mps using Rasp (it'll die when it's mps are gone).

Nerapa

HP: 2800 MP: 280

Weakness: ice,lightning,pearl

VANISH/DOOM: no He has a wall spell on him so attack spells will just bounce back. If you

have a wall spell on one of your characters, cast the attack spells on them. Use your most powerful Espers and attacks.