ALIEN   TRILOGY

Alien Trilogy takes the first three movies of Fox sci-fi diaspora and 
fashions an effective Doom clone out of them. Marines have landed on a 
colony planet which has lost contact with earth. Very quickly they 
find the place infested with xenomorphs, ranging from face-huggers to 
fully grown aliens. Perhaps in a bid to add some variety to the foes, 
many levels feature genetically modified 'enemy' marines.  The levels 
are depicted in fast, moody 3D - the game becomes extremely dark in 
places. The game engine is not as sophisticated as comparable titles 
like Exhumed, for example, you can't look up or down, or jump.  This 
also limits the range of gameplay actions. Alien Trilogy is mostly a 
race from level start to exit, unlocking blast doors in between. The 
game successfully replicated the weapons and settings of the movie 
series, down to the pulsing motion tracker made memorable by Aliens.

Viewed now, the limitations of Alien Trilogy are apparent. 3D games, 
after all, have moved on a hell of a lot. It still functions very 
successfully as a movie to game conversion, mainly because the 
atmosphere works so well. The player will also get a few shocks from 
this blaster as they progress, and the visual effects still stand up. 
However this no longer looks like cutting edge stuff.

8 OUT OF 10

reviewed by
Stephen Fulljames