Though Die Hard Arcade featured lashings of entertaining armed and unarmed combat, it wasn't a massive hit in the arcades, but the fact that it ran on Sega's very Saturn-like Titan hardware has made it a cinch to port over to our favourite home system. The action is reminiscent of older games like Final Fight or the Megadrive Streets of Rage series than more recent one-on-one beat-'em-ups. Enter a scene and you're surrounded by a crowd of bad guys who attack with fists and feet as well as knives, bottles, brushes and rocket launchers. You have to defend yourself in similar fashion, using hand-to-hand combat as well as whatever dropped weapons come to hand. Even furniture turns out to be quite useful - there's not much to beat the thrill of Smacking a terrorist with an antique grandfather clock. But being a pixel-perfect recreation of the coin-op does have its downside. Any moderately-skilled player can finish the arcade game in a few credits or less and once defeated it's not a game you would readily come back to; the game is no different the second time through and because there's no score you don't really have anything to beat. Die Hard Arcade because it makes an change from usual Saturn fighting games and it is enjoyable, in both the single and two-player modes. Sadly it's just too short-lived for more experienced beat 'em up fans. Toby Barnes